Hathi, jr. grew up under the militaristic control of his father Colonel Hathi, who coincidentally was also a buffoon. Unfortunately, Hathi realized this at a relatively young age. Tired of watching his father make a fool of himself while also being expected to follow every ridiculous order, Hathi decided to leave his tribe. Not knowing what other options were out there, he joined the military and did very well. He knew how to follow orders, how to march, how to respond to his superiors. And Hathi was strong. But he was also strong-willed, young, and arrogant enough to think he knew best. One day in battle, he disobeyed orders to try a tactic he thought would work better. It got almost his entire company killed. To this day, he won't speak of what happened, instead channeling his grief, regret, and guilt into a burning rage inside him. He has thought about going home, but he is too ashamed to face his father and especially his mother Winifred.
(I picked maroon for my color if that's okay. Also I've only done pbp on discord. Are we doing it on this thread?)
If there is room, I might be Redek, lowly town guard who always dreamt of adventure but seemingly missed his chance.
Of course go ahead and make that character sheet for me!
I hope I have done that right.
Redek Solwin, Rank and File member of the vast numbers of unremarkable town guards which litter the townships that can afford them. Redek spends his days monitoring gates and questioning travelers. A Good man at heart, he maintains order and duty at his post, rooting out threats to the town and corruption in his midst, small in scale though it is.
Redek always seeks to raise his ability to effectively engage his enemies, having seen several showdowns during his time at the gate. A dwarven hunter recently showed him a weapon that captured his imagination. A Pistol!
His current goal is to acquire a pistol of his own, so as to become a more effective guard whilst on duty.
Elsa ran away from her castle and family, wishing to be able to live on her own, letting her power out where it would not harm anyone. She quickly learned she had turned her entire homeland into a winter wonderland, so left to this island so she wouldn't cause more harm to her people. She lived in a remote area of the island, the entire land around her kept in a perpetual winter. Recently though she has found the pent-up power has run out, those years of keeping her power in check having created the great outburst of power that created the perpetual winter. The land around her has gone into a thaw, the winter abaiting at last. Feeling she has her powers, if not under control - at least manageable, she has left her remote location and traveled to learn more about this island.
Nice!! So her magic kinda works like wild magic where she has a hard time to control it?
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Hathi, jr. grew up under the militaristic control of his father Colonel Hathi, who coincidentally was also a buffoon. Unfortunately, Hathi realized this at a relatively young age. Tired of watching his father make a fool of himself while also being expected to follow every ridiculous order, Hathi decided to leave his tribe. Not knowing what other options were out there, he joined the military and did very well. He knew how to follow orders, how to march, how to respond to his superiors. And Hathi was strong. But he was also strong-willed, young, and arrogant enough to think he knew best. One day in battle, he disobeyed orders to try a tactic he thought would work better. It got almost his entire company killed. To this day, he won't speak of what happened, instead channeling his grief, regret, and guilt into a burning rage inside him. He has thought about going home, but he is too ashamed to face his father and especially his mother Winifred.
(I picked maroon for my color if that's okay. Also I've only done pbp on discord. Are we doing it on this thread?)
Love that backstory!! And yes it will be on this thread so just keep an eye on your notifications on you dndbeyond
Rollback Post to RevisionRollBack
Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Elsa ran away from her castle and family, wishing to be able to live on her own, letting her power out where it would not harm anyone. She quickly learned she had turned her entire homeland into a winter wonderland, so left to this island so she wouldn't cause more harm to her people. She lived in a remote area of the island, the entire land around her kept in a perpetual winter. Recently though she has found the pent-up power has run out, those years of keeping her power in check having created the great outburst of power that created the perpetual winter. The land around her has gone into a thaw, the winter abaiting at last. Feeling she has her powers, if not under control - at least manageable, she has left her remote location and traveled to learn more about this island.
Nice!! So her magic kinda works like wild magic where she has a hard time to control it?
I left it open to let you bring some aspects of her inability to truly control it into the game if you wished. She has it more under her control than in the movie, but some things might still slip out.
Alright! Ladies and Gentlemen with all that sorted out we shall start our adventure. A couple of housekeeping stuff beforehand: You will all be starting with 20 Jewels each (which is the same as 20 gold to make it easy for yall), the only persone who will be starting with a bit more gold would be Elsa you will be starting with 35 jewels for being a Noble. If anyone believes they should start with less please feel free to do so.
The other thing is that you will all be starting separate so I will be posting each individual beginning in a spoiler with your name above it. If your name is not above the spoiler it means your character does not know what is happening, you are free to read other peoples spoilers but just be aware that you do not have that information in game. To answer in a spoiler (in case you are new to this) just click the "!" Above the post box and it will generate a spoiler box for you to type in.
Once again before I start, thank you all so much for joining and lets all have a good time! My next post will be everyone's beginning so please be on the lookout for that!
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
You find yourself in your room in the Past District. You awake after a lousy night's sleep, you crack open your eyes remembering you had nightmares. You have never had nightmares like this before, they felt... real. All you remember from them was a really familiar feminine voice screaming "Help me! Save me Luke! He... He..." the memories trail off. As you leap off the bed you see a letter has been slipped under your door.
Tik-tok:
You boot up in the rain. Under a small roof in the troubled side of the Future District, just another muggy day with people passing you by in their hovering cars. You hear fights in the distance as always and sirens soon follow. Your gears tearn slowly as your eyes open, a massage appears inside your head "Warning: Please recharge! Warning: Please recharge" and you realise it has been a few days since you last have been able to find an outlet to charge yourself. As you get up one last message appears... but this one is new... it's different. "Achievement: break free. Next goal: find creator".
Holy:
In your travels in search of redemption you were brought to the very far southwest end of the Soldier District and as you finished another job in the name of your God you spot someone on the road who looks familiar... it's definitely not one of your brother's but you swear he worked in the mines next to yours. He looks hurt... he is asking, no he is begging for help from every soldier that passes by, but they all ignore and keep on with their day.
Cheshire:
Deep in the Forrest of Madness which is where the conglomerate lives, you find yourself thinking of ways to return to your original form until you are interrupted by the annoying and usual voice of Bill Cypher in your head "God when are you gonna stop mopping and actually do something, I'm a couple thousand years old and I have never been this bord. Get a move on kid. Do something!" He sounds a bit angry at that last end, but no time to focus on that as you are approached by a hooded figure (as many in the conglomerate would dress) that simply says "come with me."
Zagga:
In your recent travels (up to you to decide which District you would like to start in) you have learned so much and by quite some astonishing chance you found a lead that would take you to an ancient tome of some magic that Yen had always thought existed but he could never prove it. A magic called "Creation magic" something you also know is mentioned a lot (but as a mythical thing) in the writings belonging to the Creativus religion. The only problem, the tome (according to your lead, resides deep within the restricted section of the Wild District library. Also the lead you found is quite perplexing it reads like this "find the place within the place that belongs to the wild/there you will find a guide to the creation magic/ beware the powers that lurk behind/ and especially what creatures you may find"
Redek:
Another lonely and miserable day for Redek passes as he daydreams of what could be. He does his job well and his other guards respect and like him. Here in the Soldier District being a man of honor is the most valuable thing but being a man of heart is a rarety. Your day passes by as you finish your duties and as you head home for the day you see flyer for the royal guard recruitment saying "protect his majesty with honor with the royal guard". As you read this sign you hear a curflufel from down the street a mixture of screams and instruments. You do not remember there being any scheduled event for today.
Sully:
After the horrible news that the one and only Doorman of your religion gas vanished you start your search for Master Oogway one of the only key masters you have ever seen in person. As you descent from the monastery in the forrest of light you see something odd in the forrest around you... there are no animals or insects... or anything for that matter. Not a single sound can be heard. You stop for a second and realize that no one else passed your way in the monastery either. Something is off. You know you could maybe turn back and look for clues or that you could head for where you think you could find Master Oogway. The Wild District.
Hathi:
After a sleepless night with nightmares of your father's screams and your mother's cry for you to come home you awake in a cold sweat in the stable that the military has put you and all the other sentient animals that are just to big to be kept anywhere else. When, without even time for you to open your eyes correctly your comander, commander Wallece a huge looking walrus, marches in straight to you and screams "wake up private! No time to snooze! You are coming with me! Get ready in less than 5 or you will be doing 100 push ups with only your trunk do you understand maggot?" You can't help but to notice he unconsciously claps when he talks and you find that a bit funny.
Elsa:
As you begin to travel from your isolation (which was somewhere in the border between the forrest of faries and the forrest of madness) you start to notice people staring at you as you make your way through the Future District. You pass a little news stand and you hear a robot newsman say "Hello I am Newsie and you are watching... watching...watching... now to the news. This just in the entire royal family of Arendelle. Seems like they cought a cold *cue laughter* (he says in a more robotic voice). No one knows where the oldest daughte is, but her younger sister was last seen in..." the tv turns off and standing next to you is a rat standing on two legs.
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Luke leaps off the bed and sees the letter that has been slipped under his door, he adjusts his clothes, which he slept in, and checks his shortsword to make sure it is secure. Picking up the letter he opens it using a small knife as a letter opener. He wonders who the letter is from and begins to look it over, whilst also thinking about the nightmares he had, trying to place the voice he heard crying for help. Luke reads letter (If it is in a language he knows) and prepares for the day ahead.
This post has potentially manipulated dice roll results.
Sully looks around for any movement in the trees.Perception check: 22. Then heads back to the monastery as quickly as safety allows, realizing that there should have been a Doorknocker on duty at the front gates when he passed through.
"Where is my sister?" Elsa demands of the robot newsman. As she realizes that the robot probably doesn't know who she is, she clarifies... "Where is Princess Anna of Arendelle." Elsa has snow-white hair with tan skin. Her blue eyes are narrowed in both concern and frustration. She wears a richly embroidered dress, with long gloves on both hands.
This post has potentially manipulated dice roll results.
Tik-tok:
Unsure of the message's origin or true intention, Tik-tok rises from his otherwise stationary position. The dystopia in which he had been abandoned left him without purpose with which to act. Operating for now on basic functional programing, he looked for any buildings in the vicinity that showed sign of having power still running. Perception: 5 (Looking for lights on, the sound of machinery running, smell of exhaust or burning oil, etc.)
As you try to place that voice go ahead and make either an insight check or a history check (up to you). The letter you see is from an old old friend. One that you haven't heard from or seen in quite some time... This letter is from Pockets. A fellow Lost Kid from back in neverland. His writting is scralled and misspelled as he never learned to read or write, but you get a sense of urgency by the way he writes. The letter says "In Solder Diztrikt. Meat at the dansing sord. As sooon as you kan. -pokets"
Redek:
You round to where the commotion is and see a large crowd standing around something. You try your best to push through them but no luck you can not see what is happening in the middle of this crowd of all types of soldiers and even some of the scum from the... less pleasant part of town have also shown up to watch whatever spectacle is happening. With that perception you do hear someone say "give it back. How dare you try steal from the royal guard." You do also see a place where you could get a view from up top in a small building next to the all the excitement or you could brute force your way through.
Sully:
With that perception check all you really see is a distinct lack of movement. Not only in the trees, but it feels as if not even the wind is blowing. You head back to the monastery and as your monstrous steps approach all you hear is your own breath and the loud echoes that come from you running. Make an investigation and a nature check actually.
Elsa:
The dark eyes of the robot stare blankley as you begin to shout these questions. Your emotions start to fill up and even though they are small, tiny snowflakes begins to fall from your fingertips. The robot responds you with total silence. You hear a small whistle next to you "wow tuts. Thats some magic you got there. Whats a piece of royalty like you doing in a shitty town like this? Shall I call you frosty? Oh and by the way that robot over there is kapootz, gone. You ain't gonna get nothing from that worthless heap o'junk"
Holy:
His eyes widen and start to well in tears at first he just says "Thank you. Thank you for not passing me by! You must be a true soldier!" As he says that he studies your face, weak and barely being able to hold himself up on his own 2 feet. His eyes narrow and then soften saying "I... I do remember you... Greedy, even though I always thought that nickname was unfair and that the judgment set upon you way too harsh" he coughs a little loosing his stregth and says "you might not remembe me. I am Protecty, my job was to protect the mines from animals and such, but... but..." he wheezes and you see this man is in his last breaths. "You must go Greedy, go back to your mines. They are going to be attacked. Like mine were. Everyone is dead... everyone is..." he lets a last breath out and starts to fall in your arms
Tik-tok:
You slowly make your way through this truly forgotten part of the Future District with flickering neon signs and tons and tons of led bilboards that have the slogan "Use your imagination" with a picture of Emperor Mickey on the side. Your battery is getting dangerously low and just as your functions are about to start shutting down your less vital applications you find two places that you think could help. One is a store called "Mom and pops doodads" and the other seems to be a tavern named "The rusty cog"
Cheshire:
The hooded figure says "You may go as you please. I frankly do not care. However i do have one query for you... haven't you noticed something odd about this forrest and its name? Why is it that only you members of the conglomerate can pass through these woods and not be thrown into madness... much like you know who." You hear this and several things are wrong. You do not "know who" and something that he said doesn't sit right with you. You can't quite put a finger on what, but something is off. He leads into a fork in the forrest, one that you have been to before. And instead of taking the path that leads straight into the Wild District he starts taking a path that goes deep into the forrest.
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
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Hathi, jr. grew up under the militaristic control of his father Colonel Hathi, who coincidentally was also a buffoon. Unfortunately, Hathi realized this at a relatively young age. Tired of watching his father make a fool of himself while also being expected to follow every ridiculous order, Hathi decided to leave his tribe. Not knowing what other options were out there, he joined the military and did very well. He knew how to follow orders, how to march, how to respond to his superiors. And Hathi was strong. But he was also strong-willed, young, and arrogant enough to think he knew best. One day in battle, he disobeyed orders to try a tactic he thought would work better. It got almost his entire company killed. To this day, he won't speak of what happened, instead channeling his grief, regret, and guilt into a burning rage inside him. He has thought about going home, but he is too ashamed to face his father and especially his mother Winifred.
(I picked maroon for my color if that's okay. Also I've only done pbp on discord. Are we doing it on this thread?)
OK I am taking red violet, and using bold if that's OK.
Perfect! I love it!
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Nice!! So her magic kinda works like wild magic where she has a hard time to control it?
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Love that backstory!! And yes it will be on this thread so just keep an eye on your notifications on you dndbeyond
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
I left it open to let you bring some aspects of her inability to truly control it into the game if you wished. She has it more under her control than in the movie, but some things might still slip out.
I guess I will take Orange.
Grey!
Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek
Cheshire would like purple.
Looks like purple was taken so I’ll go with Red
Alright! Ladies and Gentlemen with all that sorted out we shall start our adventure. A couple of housekeeping stuff beforehand: You will all be starting with 20 Jewels each (which is the same as 20 gold to make it easy for yall), the only persone who will be starting with a bit more gold would be Elsa you will be starting with 35 jewels for being a Noble. If anyone believes they should start with less please feel free to do so.
The other thing is that you will all be starting separate so I will be posting each individual beginning in a spoiler with your name above it. If your name is not above the spoiler it means your character does not know what is happening, you are free to read other peoples spoilers but just be aware that you do not have that information in game. To answer in a spoiler (in case you are new to this) just click the "!" Above the post box and it will generate a spoiler box for you to type in.
Once again before I start, thank you all so much for joining and lets all have a good time! My next post will be everyone's beginning so please be on the lookout for that!
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Luke:
You find yourself in your room in the Past District. You awake after a lousy night's sleep, you crack open your eyes remembering you had nightmares. You have never had nightmares like this before, they felt... real. All you remember from them was a really familiar feminine voice screaming "Help me! Save me Luke! He... He..." the memories trail off. As you leap off the bed you see a letter has been slipped under your door.
Tik-tok:
You boot up in the rain. Under a small roof in the troubled side of the Future District, just another muggy day with people passing you by in their hovering cars. You hear fights in the distance as always and sirens soon follow. Your gears tearn slowly as your eyes open, a massage appears inside your head "Warning: Please recharge! Warning: Please recharge" and you realise it has been a few days since you last have been able to find an outlet to charge yourself. As you get up one last message appears... but this one is new... it's different. "Achievement: break free. Next goal: find creator".
Holy:
In your travels in search of redemption you were brought to the very far southwest end of the Soldier District and as you finished another job in the name of your God you spot someone on the road who looks familiar... it's definitely not one of your brother's but you swear he worked in the mines next to yours. He looks hurt... he is asking, no he is begging for help from every soldier that passes by, but they all ignore and keep on with their day.
Cheshire:
Deep in the Forrest of Madness which is where the conglomerate lives, you find yourself thinking of ways to return to your original form until you are interrupted by the annoying and usual voice of Bill Cypher in your head "God when are you gonna stop mopping and actually do something, I'm a couple thousand years old and I have never been this bord. Get a move on kid. Do something!" He sounds a bit angry at that last end, but no time to focus on that as you are approached by a hooded figure (as many in the conglomerate would dress) that simply says "come with me."
Zagga:
In your recent travels (up to you to decide which District you would like to start in) you have learned so much and by quite some astonishing chance you found a lead that would take you to an ancient tome of some magic that Yen had always thought existed but he could never prove it. A magic called "Creation magic" something you also know is mentioned a lot (but as a mythical thing) in the writings belonging to the Creativus religion. The only problem, the tome (according to your lead, resides deep within the restricted section of the Wild District library. Also the lead you found is quite perplexing it reads like this "find the place within the place that belongs to the wild/there you will find a guide to the creation magic/ beware the powers that lurk behind/ and especially what creatures you may find"
Redek:
Another lonely and miserable day for Redek passes as he daydreams of what could be. He does his job well and his other guards respect and like him. Here in the Soldier District being a man of honor is the most valuable thing but being a man of heart is a rarety. Your day passes by as you finish your duties and as you head home for the day you see flyer for the royal guard recruitment saying "protect his majesty with honor with the royal guard". As you read this sign you hear a curflufel from down the street a mixture of screams and instruments. You do not remember there being any scheduled event for today.
Sully:
After the horrible news that the one and only Doorman of your religion gas vanished you start your search for Master Oogway one of the only key masters you have ever seen in person. As you descent from the monastery in the forrest of light you see something odd in the forrest around you... there are no animals or insects... or anything for that matter. Not a single sound can be heard. You stop for a second and realize that no one else passed your way in the monastery either. Something is off. You know you could maybe turn back and look for clues or that you could head for where you think you could find Master Oogway. The Wild District.
Hathi:
After a sleepless night with nightmares of your father's screams and your mother's cry for you to come home you awake in a cold sweat in the stable that the military has put you and all the other sentient animals that are just to big to be kept anywhere else. When, without even time for you to open your eyes correctly your comander, commander Wallece a huge looking walrus, marches in straight to you and screams "wake up private! No time to snooze! You are coming with me! Get ready in less than 5 or you will be doing 100 push ups with only your trunk do you understand maggot?" You can't help but to notice he unconsciously claps when he talks and you find that a bit funny.
Elsa:
As you begin to travel from your isolation (which was somewhere in the border between the forrest of faries and the forrest of madness) you start to notice people staring at you as you make your way through the Future District. You pass a little news stand and you hear a robot newsman say "Hello I am Newsie and you are watching... watching...watching... now to the news. This just in the entire royal family of Arendelle. Seems like they cought a cold *cue laughter* (he says in a more robotic voice). No one knows where the oldest daughte is, but her younger sister was last seen in..." the tv turns off and standing next to you is a rat standing on two legs.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Luke leaps off the bed and sees the letter that has been slipped under his door, he adjusts his clothes, which he slept in, and checks his shortsword to make sure it is secure. Picking up the letter he opens it using a small knife as a letter opener. He wonders who the letter is from and begins to look it over, whilst also thinking about the nightmares he had, trying to place the voice he heard crying for help. Luke reads letter (If it is in a language he knows) and prepares for the day ahead.
Years of experience tell Redek to meet every challenge in the same manner: Friendly, yet ready.
Redek Draws his Night Stick(club), and jogs towards the commotion. One last duty for the day, it would seem...
Perception: 8
Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek
Sully looks around for any movement in the trees. Perception check: 22. Then heads back to the monastery as quickly as safety allows, realizing that there should have been a Doorknocker on duty at the front gates when he passed through.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Elsa...
"Where is my sister?" Elsa demands of the robot newsman. As she realizes that the robot probably doesn't know who she is, she clarifies... "Where is Princess Anna of Arendelle." Elsa has snow-white hair with tan skin. Her blue eyes are narrowed in both concern and frustration. She wears a richly embroidered dress, with long gloves on both hands.
Holy pauses for a moment, watching the struggling dwarf miner, his eyes going between him and the soldiers who pass by, ignoring his pleas.
He takes a deep breath and moves up toward the dwarf. "Aye, you, I may have known you once, in the mines? What's happened to you?"
Tik-tok:
Unsure of the message's origin or true intention, Tik-tok rises from his otherwise stationary position. The dystopia in which he had been abandoned left him without purpose with which to act. Operating for now on basic functional programing, he looked for any buildings in the vicinity that showed sign of having power still running. Perception: 5 (Looking for lights on, the sound of machinery running, smell of exhaust or burning oil, etc.)
Cheshire pulls his own hood up and follows behind the figure in a mocking sort of way. “Must we go this way the entire way?”
Luke:
As you try to place that voice go ahead and make either an insight check or a history check (up to you). The letter you see is from an old old friend. One that you haven't heard from or seen in quite some time... This letter is from Pockets. A fellow Lost Kid from back in neverland. His writting is scralled and misspelled as he never learned to read or write, but you get a sense of urgency by the way he writes. The letter says "In Solder Diztrikt. Meat at the dansing sord. As sooon as you kan. -pokets"
Redek:
You round to where the commotion is and see a large crowd standing around something. You try your best to push through them but no luck you can not see what is happening in the middle of this crowd of all types of soldiers and even some of the scum from the... less pleasant part of town have also shown up to watch whatever spectacle is happening. With that perception you do hear someone say "give it back. How dare you try steal from the royal guard." You do also see a place where you could get a view from up top in a small building next to the all the excitement or you could brute force your way through.
Sully:
With that perception check all you really see is a distinct lack of movement. Not only in the trees, but it feels as if not even the wind is blowing. You head back to the monastery and as your monstrous steps approach all you hear is your own breath and the loud echoes that come from you running. Make an investigation and a nature check actually.
Elsa:
The dark eyes of the robot stare blankley as you begin to shout these questions. Your emotions start to fill up and even though they are small, tiny snowflakes begins to fall from your fingertips. The robot responds you with total silence. You hear a small whistle next to you "wow tuts. Thats some magic you got there. Whats a piece of royalty like you doing in a shitty town like this? Shall I call you frosty? Oh and by the way that robot over there is kapootz, gone. You ain't gonna get nothing from that worthless heap o'junk"
Holy:
His eyes widen and start to well in tears at first he just says "Thank you. Thank you for not passing me by! You must be a true soldier!" As he says that he studies your face, weak and barely being able to hold himself up on his own 2 feet. His eyes narrow and then soften saying "I... I do remember you... Greedy, even though I always thought that nickname was unfair and that the judgment set upon you way too harsh" he coughs a little loosing his stregth and says "you might not remembe me. I am Protecty, my job was to protect the mines from animals and such, but... but..." he wheezes and you see this man is in his last breaths. "You must go Greedy, go back to your mines. They are going to be attacked. Like mine were. Everyone is dead... everyone is..." he lets a last breath out and starts to fall in your arms
Tik-tok:
You slowly make your way through this truly forgotten part of the Future District with flickering neon signs and tons and tons of led bilboards that have the slogan "Use your imagination" with a picture of Emperor Mickey on the side. Your battery is getting dangerously low and just as your functions are about to start shutting down your less vital applications you find two places that you think could help. One is a store called "Mom and pops doodads" and the other seems to be a tavern named "The rusty cog"
Cheshire:
The hooded figure says "You may go as you please. I frankly do not care. However i do have one query for you... haven't you noticed something odd about this forrest and its name? Why is it that only you members of the conglomerate can pass through these woods and not be thrown into madness... much like you know who." You hear this and several things are wrong. You do not "know who" and something that he said doesn't sit right with you. You can't quite put a finger on what, but something is off. He leads into a fork in the forrest, one that you have been to before. And instead of taking the path that leads straight into the Wild District he starts taking a path that goes deep into the forrest.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign