This post has potentially manipulated dice roll results.
Luke:
Insight check to remember the voice: 7 Luke skips breakfast to get to the Soldier District as quickly as he can, with a small hope that the Dancing Sword will have refreshments which he can eat while he meets with Pockets. Luke hustles all the way to the district (I'll make an athletics check here in case needed) 5 and begins to look for the Dancing Sword (If he does not already know of it) (I'll make a Perception check for that?) 8
This post has potentially manipulated dice roll results.
Redek scoffs at the gathering of people which now attempt to bar him from his civic duties. There sounds like there is a thief on the loose, and Redek has a goddamned job to do.
Using his large, muscular frame he pierces into the wall of onlookers, attempting to make his way through.
Holy catches the dwarf in his arms, using his power to keep the man upright for a moment. "Hold fast,"he says firmly. "I will get you to a healer..." But he senses it may be too late. He slowly kneels, gently cradling the man as he sets him on the ground and checks for any signs of life.
The miner's words rush through his mind as he examines the fallen one. Could his brothers all be dead, the mines destroyed? A part of his heart is warmed at the dwarf's kind words, words he knows he does not deserve. He had been Greedy then. But no longer. He will find a way to heal the dwarf, or take him back to their homeland for a proper burial.
This post has potentially manipulated dice roll results.
Approaching the front gate, Sully slows, and works to calm his breathing, listening for any signs of activity, looking for any footprints other than his own to or from the front gate.
Turning to the rat-man Elsa frowns. "i will have you know I am a queen, not some tuts..." She says with a raised eyebrow. "Do you know anything about Princess Anna?" She asks as she looks to the rat-man. "And, what is your name..." The last was added in almost as an afterthought.
"I don't know who you've been talking to but they have told you lies. All here are a little mad, especially you and I. This form makes things much to clear though. Makes it harder to see what I should. Tell me who you are and why we go deeper into the wood."
Finding limited options, Tik-tok has not resolved to devolve to a more uncivilized nature, even though the world around him seems to have. Although he could easily attempt to strip the wires powering a neon sign, or something of the likes, the droid instead decides to try his luck at the supposed mom and pop retail shop. Programed to be a reputable and economically agreeable machine, as long as he still had jewels, Tik-tok saw no logical reason to resort to a life of crime. At least not yet.
After reading the clue he found in regards to the location of the tome, Zagga resolved to find a way into this restricted section of the Wild District library.(starting in the wild district btw) "What dangerous creatures could possibly lurk in a library.....". The only thing he could think to do next was head in the direction of the library.
Used to holding in his amusement at the ridiculousness of his superiors, Hathi pushes his humor deep and his nightmare deeper. "Yes, Commander." He dutifully responds and immediately gets out of bed and readies for what will likely be another routinely exhausting day.t your spoiler here.
Not only do you immediately realize the voice in the nightmares was tinkerbell, but also you get a fealling that she was about to say something abou Peter Pan before you woke up in your cold sweat.
You rush to the Dancing sword and you see only two people inside of this usually busy tavern. You have definitely been here before as its in the border between the Soldier District and the Past District. And you have never seen this place so empty. In fact there are only 2 people inside, one is the barkeep that you know well, his name being Jasper Johnson an old sea dog that was a low ranking member of Hooks crew. And the other that is there is this terribly old man, you would probably venture a guess that he is at least 60. His arms trembeling as he downs a beer soaking his beard in the process.
Redek:
You valiantly make your way through, and even as you push through it almost feels like now people are letting you through as a sign of respect for your pure sense of duty. You reach the clearing and you see a person that you never would have thought you would ever see in your mundane lifetime. This person is the youngest person to ever be inducted in the Royal Guard training. He has yet to become an official royal guard but he wears the royal guard pin (Mickey Mouse's head shape made out of pure gold) with pride. His name is Jim Hawkins a scrawny yet brave teen that hails from the Future District and he is currently fighting off 5 bandits all on his own, they seem to have some sort of artifact with them. 3 of them are badly injure by his pistols and swords, one has a shot taken to the foot and the last is standing behind his men unscathed. Jim, you see, has taken some hits but seems to not be in immediate danger.
Holy:
You hear a voice in the wind, it's not incredibly powerful as your journey as a paladin has just begun but you know you hear the voice of your God saying "I shall usher him with care, take him to his home for his final rest" the wind rushes by you with an oddly warm feeling as if to say you did the right thing by hearing this poor man. You are currently in the Soldier District and you know that your mines (and his as well) would be to the southwest of here in the Forrest of light and it would maybe be 2 days travel on foot. You could get there in the same day if you found or rented a horse or some type of carriage for your travels. You know a good friend of the army in the Soldier District has tons of cheap carriages to use. His name is Konodor.
Sully:
You calm yourself in your monk meditation and assure yourself that the way of the opening door is the path that many have chosen for a good reason. With your wits pulled together you investigate the halls, the meditation room, the training area and even the Door that would guard the Doorman... nothing. And no one. Everyone is gone. A slight wisp of wind passes through your fur as despair and confusion start to settle in. Through the air you hear a voice you have never heard before, a soft female voice that says "not all that is lost is forgotten, not all that is not seen is lost" and as the air passes through you, you smell the arroma of a strong perfume coming down from where the meeting room for the Key Masters would have been.
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Luke walks into the tavern and asks for a drink before walking over to the old man and asking "Is everything all right sir?" noticing the man's trembling and curious what is wrong. If Pockets has not arrived yet he thinks, he has time to hear this old man's worries. All the while Luke thinks about Tinkerbell's cries for help and wonders what may have happened in Neverland. Keeping a keen eye out for anyone familiar Luke chats up the old man if he is willing to speak.
The rat looks to you in his dirty beady little eyes and says "oh jeez I'm sorry tutz! Where are my manners? My name is Srungy Bottoms the dirty pleasure to make your aquaitance Queen Frosty. And hey don't look at me about your mess of a family I'm just a rat over here. But what I do know about is that temperamental magic of yours. It aint pretty is jt? Losing control like that? Everyone blamming you for something you didn't do. Look I get it i gots a cousin who suffers from that wild magic stuff you guys callz it. But yours is different ain't it? But look I'm just here wasting ya time I guess. Good luck finding your sister sugar tits. And hey give my regards to the people of Arendelle cause they sure as hell ain't dead." He gives you a sarcastic curtsy with his fur and starts to walk away.
Cheshire:
The person does not look back and keeps walking while talking "Oh another form? How intriguing" you start to hear whimsical music coming from a distance, you can't quite make out the song yet. "The thing about forms is that what forms the form is you that forms you you understand? And as for who am I? Who are you? You say you are a cat but you walk on 2 feet. And then I am the crazy one" he gives a little bit of a maniacle laugh. "Do you miss your old form Cheshire? The form you formed before you were formed into this new form? Wouldn't you just do anything to be free?" You see that the trees start to kind of laugh as well and the fruits start to take wings and fly overhead as if they were birds. You give thanks to the gods that for some reason this forest cannot enter your mind because you have seen its effect on normal people and it is not pretty.
Tik-tok:
You enter the shop to hear endless noise of tinkering and machinery in the background. As you enter the door activates a pebble that falls into a cup, knocking it over a stand making it pull a string that activates a overly complicated steam-powered airhorn letting out a loud noise letting the shopkeeps know that they have a client. As the airhorn sounds your robotic eyes scan the environment and see a little notice that says "please pu the ball back at the top once you are in". You hear voices from the back of the shop going "Hey mom we got a client lets hustle" and a reply "lets go pop. Maybe we will make a sale" and you see these little gnomes pop out from the back wearing mechanic gear and visors for protection they are full of oil and stains and they say in unison "Well hello there metallic buddy we are Mom and Pop how can we help ye today?"
Zagga:
You are in the Wild District so the library isn't too far. It's in the Town Square which is the main hub of the Wild district, it's this beautiful place of wild meets technology where there are buildings covered in trees and plants and lovely anthropomorphic animals pass you by standing on their hind legs and they are wearing close. It is this utopia created by meangling modern design and the majesty of nature (picture zootopia). As you arrive in this main city you immediately see the library. It is this gigantic building that is just a living giant tree with lots of leaves and windows and birds flying around the top and you see the words "The Wild Library" engraved in the tree in beautiful handwriting. Before you go in you sense something that maybe you never really sensed if you have come here before. Maybe your magic is getting stronger but you feel 2 very powerful spells in this area and one of them is ocurring around the library. Make an arcana check before you head on inside to the library if you will.
The old man finishes his beer and looks at you in chock. His eyes immediately start trembling as if he is holding back tears and he says in a very tired voice "so its that bad huh?" He coughs and orders a round for you and him. "I knew it was pretty bad but for my old friend to not even recognize me... i must look like shit." He looks you in the eyes and you would recognize those mischievous eyes anywhere. "It's me Luke. It's Pockets" he smiles at his old friend letting a single tear drop fall from his eye.
Rollback Post to RevisionRollBack
Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
This post has potentially manipulated dice roll results.
Sully follows the aroma of the perfume towards the meeting room of the Keymasters, still vigilant to any signs of movement, tracks or traces that may shed light on where everyone has gone. Perception check: 19.
He is also trying to place the scent of the perfume. Insight check: 9.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
This post has potentially manipulated dice roll results.
Zagga:
Zagga takes in the sight of this wonderous place, it never gets old. Sensing the powerful spell near the library should all but confirm the lead about the tome he is searching for. He starts to walk towards the door..
Luke sits down near the old man "Pockets, jeez, I'm sorry. I thought I had gotten old. You sent me a letter, it seemed urgent. On top of that I had nightmares of Tinkerbell crying for help, I can't help but wonder, what has happened?" Luke ponders things and tries to remember, did Pockets leave Neverland before he did? If not, how did Pockets age so quickly?
This post has potentially manipulated dice roll results.
Redek:
You jump in valiantly and strike down one of the heavily injured robbers. The crowd cheers and you see people start placing bets on the battle and it seems like people think you and Jim will prevail. Jim looks to you at first surprised but he smiles at you and says "You got some moves there old man! Just don't fall behind and make me save your old ass" he turns his back to the assailants looking at you smiling and as one of them fall for his trap he puts his rapier behind him and stabs the poor fool who thought he could take advantage of the situation. He looks at your shield and says "let's make this fair shall we" and he knocks it straight out of your hand and gives you one of his (many) pistols "you know how to use one? Good!" And he turns to face the attackers. There 3 left. One heavily injured, one with a shot to the foot and the other is the leader behind them. The most injured one goes for you.
Attack:5 damage:2
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Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
Placing the scent of the perfume is not a difficult task as you see it's source as soon as you walk into the meeting room. Sitting on a chair is a fairy. A real life fairy. A beautiful little thing wearing only leaves that sparkle down as her dress. She sits in this humongous chair(for her at least) with a hand in the air getting its nails polished magically by a floating nail polisher and the other hand scribbling some notes as fast as your eyes can keep track of. She is muttering those words from before "what is lost doesn't mean it was forgotten. What you can't see doesnt mean its lost" she is so lost in thought she fails to even see your monstrous self.
Rollback Post to RevisionRollBack
Bartholomew Gale- LVL 3 Bard (Northlands Campaign) DM- Disney Campaign
This post has potentially manipulated dice roll results.
Redek responds to the attack by parrying with his long sword, though his eyes never left the pistol that now graced his grips. Long had he wished to carry this item and now, at a puckish moment of crisis, it found its way into his grasp.
Too cool for school, no look, Long sword Parry: 9
On hit:7
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Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek
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Luke:
Insight check to remember the voice: 7 Luke skips breakfast to get to the Soldier District as quickly as he can, with a small hope that the Dancing Sword will have refreshments which he can eat while he meets with Pockets. Luke hustles all the way to the district (I'll make an athletics check here in case needed) 5 and begins to look for the Dancing Sword (If he does not already know of it) (I'll make a Perception check for that?) 8
Redek scoffs at the gathering of people which now attempt to bar him from his civic duties. There sounds like there is a thief on the loose, and Redek has a goddamned job to do.
Using his large, muscular frame he pierces into the wall of onlookers, attempting to make his way through.
Athletics: 19
Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek
Holy catches the dwarf in his arms, using his power to keep the man upright for a moment. "Hold fast," he says firmly. "I will get you to a healer..." But he senses it may be too late. He slowly kneels, gently cradling the man as he sets him on the ground and checks for any signs of life.
The miner's words rush through his mind as he examines the fallen one. Could his brothers all be dead, the mines destroyed? A part of his heart is warmed at the dwarf's kind words, words he knows he does not deserve. He had been Greedy then. But no longer. He will find a way to heal the dwarf, or take him back to their homeland for a proper burial.
Approaching the front gate, Sully slows, and works to calm his breathing, listening for any signs of activity, looking for any footprints other than his own to or from the front gate.
Investigation check: 17.
Nature check: 4.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Turning to the rat-man Elsa frowns. "i will have you know I am a queen, not some tuts..." She says with a raised eyebrow. "Do you know anything about Princess Anna?" She asks as she looks to the rat-man. "And, what is your name..." The last was added in almost as an afterthought.
"I don't know who you've been talking to but they have told you lies. All here are a little mad, especially you and I. This form makes things much to clear though. Makes it harder to see what I should. Tell me who you are and why we go deeper into the wood."
Tik-tok
Finding limited options, Tik-tok has not resolved to devolve to a more uncivilized nature, even though the world around him seems to have. Although he could easily attempt to strip the wires powering a neon sign, or something of the likes, the droid instead decides to try his luck at the supposed mom and pop retail shop. Programed to be a reputable and economically agreeable machine, as long as he still had jewels, Tik-tok saw no logical reason to resort to a life of crime. At least not yet.
Zagga:
After reading the clue he found in regards to the location of the tome, Zagga resolved to find a way into this restricted section of the Wild District library.(starting in the wild district btw) "What dangerous creatures could possibly lurk in a library.....". The only thing he could think to do next was head in the direction of the library.
Used to holding in his amusement at the ridiculousness of his superiors, Hathi pushes his humor deep and his nightmare deeper. "Yes, Commander." He dutifully responds and immediately gets out of bed and readies for what will likely be another routinely exhausting day.t your spoiler here.
Luke:
Not only do you immediately realize the voice in the nightmares was tinkerbell, but also you get a fealling that she was about to say something abou Peter Pan before you woke up in your cold sweat.
You rush to the Dancing sword and you see only two people inside of this usually busy tavern. You have definitely been here before as its in the border between the Soldier District and the Past District. And you have never seen this place so empty. In fact there are only 2 people inside, one is the barkeep that you know well, his name being Jasper Johnson an old sea dog that was a low ranking member of Hooks crew. And the other that is there is this terribly old man, you would probably venture a guess that he is at least 60. His arms trembeling as he downs a beer soaking his beard in the process.
Redek:
You valiantly make your way through, and even as you push through it almost feels like now people are letting you through as a sign of respect for your pure sense of duty. You reach the clearing and you see a person that you never would have thought you would ever see in your mundane lifetime. This person is the youngest person to ever be inducted in the Royal Guard training. He has yet to become an official royal guard but he wears the royal guard pin (Mickey Mouse's head shape made out of pure gold) with pride. His name is Jim Hawkins a scrawny yet brave teen that hails from the Future District and he is currently fighting off 5 bandits all on his own, they seem to have some sort of artifact with them. 3 of them are badly injure by his pistols and swords, one has a shot taken to the foot and the last is standing behind his men unscathed. Jim, you see, has taken some hits but seems to not be in immediate danger.
Holy:
You hear a voice in the wind, it's not incredibly powerful as your journey as a paladin has just begun but you know you hear the voice of your God saying "I shall usher him with care, take him to his home for his final rest" the wind rushes by you with an oddly warm feeling as if to say you did the right thing by hearing this poor man. You are currently in the Soldier District and you know that your mines (and his as well) would be to the southwest of here in the Forrest of light and it would maybe be 2 days travel on foot. You could get there in the same day if you found or rented a horse or some type of carriage for your travels. You know a good friend of the army in the Soldier District has tons of cheap carriages to use. His name is Konodor.
Sully:
You calm yourself in your monk meditation and assure yourself that the way of the opening door is the path that many have chosen for a good reason. With your wits pulled together you investigate the halls, the meditation room, the training area and even the Door that would guard the Doorman... nothing. And no one. Everyone is gone. A slight wisp of wind passes through your fur as despair and confusion start to settle in. Through the air you hear a voice you have never heard before, a soft female voice that says "not all that is lost is forgotten, not all that is not seen is lost" and as the air passes through you, you smell the arroma of a strong perfume coming down from where the meeting room for the Key Masters would have been.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Luke:
Luke walks into the tavern and asks for a drink before walking over to the old man and asking "Is everything all right sir?" noticing the man's trembling and curious what is wrong. If Pockets has not arrived yet he thinks, he has time to hear this old man's worries. All the while Luke thinks about Tinkerbell's cries for help and wonders what may have happened in Neverland. Keeping a keen eye out for anyone familiar Luke chats up the old man if he is willing to speak.
Elsa:
The rat looks to you in his dirty beady little eyes and says "oh jeez I'm sorry tutz! Where are my manners? My name is Srungy Bottoms the dirty pleasure to make your aquaitance Queen Frosty. And hey don't look at me about your mess of a family I'm just a rat over here. But what I do know about is that temperamental magic of yours. It aint pretty is jt? Losing control like that? Everyone blamming you for something you didn't do. Look I get it i gots a cousin who suffers from that wild magic stuff you guys callz it. But yours is different ain't it? But look I'm just here wasting ya time I guess. Good luck finding your sister sugar tits. And hey give my regards to the people of Arendelle cause they sure as hell ain't dead." He gives you a sarcastic curtsy with his fur and starts to walk away.
Cheshire:
The person does not look back and keeps walking while talking "Oh another form? How intriguing" you start to hear whimsical music coming from a distance, you can't quite make out the song yet. "The thing about forms is that what forms the form is you that forms you you understand? And as for who am I? Who are you? You say you are a cat but you walk on 2 feet. And then I am the crazy one" he gives a little bit of a maniacle laugh. "Do you miss your old form Cheshire? The form you formed before you were formed into this new form? Wouldn't you just do anything to be free?" You see that the trees start to kind of laugh as well and the fruits start to take wings and fly overhead as if they were birds. You give thanks to the gods that for some reason this forest cannot enter your mind because you have seen its effect on normal people and it is not pretty.
Tik-tok:
You enter the shop to hear endless noise of tinkering and machinery in the background. As you enter the door activates a pebble that falls into a cup, knocking it over a stand making it pull a string that activates a overly complicated steam-powered airhorn letting out a loud noise letting the shopkeeps know that they have a client. As the airhorn sounds your robotic eyes scan the environment and see a little notice that says "please pu the ball back at the top once you are in". You hear voices from the back of the shop going "Hey mom we got a client lets hustle" and a reply "lets go pop. Maybe we will make a sale" and you see these little gnomes pop out from the back wearing mechanic gear and visors for protection they are full of oil and stains and they say in unison "Well hello there metallic buddy we are Mom and Pop how can we help ye today?"
Zagga:
You are in the Wild District so the library isn't too far. It's in the Town Square which is the main hub of the Wild district, it's this beautiful place of wild meets technology where there are buildings covered in trees and plants and lovely anthropomorphic animals pass you by standing on their hind legs and they are wearing close. It is this utopia created by meangling modern design and the majesty of nature (picture zootopia). As you arrive in this main city you immediately see the library. It is this gigantic building that is just a living giant tree with lots of leaves and windows and birds flying around the top and you see the words "The Wild Library" engraved in the tree in beautiful handwriting. Before you go in you sense something that maybe you never really sensed if you have come here before. Maybe your magic is getting stronger but you feel 2 very powerful spells in this area and one of them is ocurring around the library. Make an arcana check before you head on inside to the library if you will.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Redek immediately steps forward alongside young Jim Hawkins: "You are not alone, Young hero. The towns guard is with you!"
Redek spends his immediate next moves drawing his shield and longsword, and taking an attack action against the nearest enemy to Jim Hawkins.
"We will blood you good, you rabble!"
Long sword attack:11
If it hits: 3 slashing damage.
Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek
Luke:
The old man finishes his beer and looks at you in chock. His eyes immediately start trembling as if he is holding back tears and he says in a very tired voice "so its that bad huh?" He coughs and orders a round for you and him. "I knew it was pretty bad but for my old friend to not even recognize me... i must look like shit." He looks you in the eyes and you would recognize those mischievous eyes anywhere. "It's me Luke. It's Pockets" he smiles at his old friend letting a single tear drop fall from his eye.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Sully follows the aroma of the perfume towards the meeting room of the Keymasters, still vigilant to any signs of movement, tracks or traces that may shed light on where everyone has gone. Perception check: 19.
He is also trying to place the scent of the perfume. Insight check: 9.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Zagga:
Zagga takes in the sight of this wonderous place, it never gets old. Sensing the powerful spell near the library should all but confirm the lead about the tome he is searching for. He starts to walk towards the door..
Arcana check: 15
Luke:
Luke sits down near the old man "Pockets, jeez, I'm sorry. I thought I had gotten old. You sent me a letter, it seemed urgent. On top of that I had nightmares of Tinkerbell crying for help, I can't help but wonder, what has happened?" Luke ponders things and tries to remember, did Pockets leave Neverland before he did? If not, how did Pockets age so quickly?
Redek:
You jump in valiantly and strike down one of the heavily injured robbers. The crowd cheers and you see people start placing bets on the battle and it seems like people think you and Jim will prevail. Jim looks to you at first surprised but he smiles at you and says "You got some moves there old man! Just don't fall behind and make me save your old ass" he turns his back to the assailants looking at you smiling and as one of them fall for his trap he puts his rapier behind him and stabs the poor fool who thought he could take advantage of the situation. He looks at your shield and says "let's make this fair shall we" and he knocks it straight out of your hand and gives you one of his (many) pistols "you know how to use one? Good!" And he turns to face the attackers. There 3 left. One heavily injured, one with a shot to the foot and the other is the leader behind them. The most injured one goes for you.
Attack:5 damage:2
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Sully:
Placing the scent of the perfume is not a difficult task as you see it's source as soon as you walk into the meeting room. Sitting on a chair is a fairy. A real life fairy. A beautiful little thing wearing only leaves that sparkle down as her dress. She sits in this humongous chair(for her at least) with a hand in the air getting its nails polished magically by a floating nail polisher and the other hand scribbling some notes as fast as your eyes can keep track of. She is muttering those words from before "what is lost doesn't mean it was forgotten. What you can't see doesnt mean its lost" she is so lost in thought she fails to even see your monstrous self.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Redek responds to the attack by parrying with his long sword, though his eyes never left the pistol that now graced his grips. Long had he wished to carry this item and now, at a puckish moment of crisis, it found its way into his grasp.
Too cool for school, no look, Long sword Parry: 9
On hit:7
Lvl 1 fighter champion 'Redek'
whiskey, women, and weed
Redek