Wyldfyreyawns and speaks to the kobold, "good morning, friend. Is breakfast being served, and where would we find it?" She looks around the room to assure nothing has been taken or disturbed and that Kat and Rudy are awake and well.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
The dragonborn opens the door, hand on his mace, and heads to check on the other members of the party. "Uneventful night. Shall we take a look around?" he says, sniffing for signs of cooking food.
Kat is awake and sharpening her blade when the kobold comes to the door. She smiles as she allows him in, watching him closely as he starts to work. With the others awake she would put away her blade and gather up her gear. "Heading down for some food sounds good to me." Kat offers as the male members of their group join them.
The Kobold replies "They're meeting in the dinning room at the moment. Most eat in their rooms. But there is a kitchen if you make a left in the hallway." The kobold seeing you are getting ready to go decides to comeback later and leaves after answering.
Duhlgar is still snoring when the kobold comes in "Ehh....what..." he says with a start. Seeing Azzure up and ready "Early riser I see. Gimme a min to get ready then Ill join ya"
He gathers up the party and asks, "What's our plan here? We are not exactly in friendly territory. Should we act as if we belong or are we trying to be sneaky? Do we want to explore this ground floor first?"
"I have always found clearing one floor at a time is best." Kat says with a glance around. "Let's explore this level first, then work our way upwards."
Wyldfyrelooks at Azzure, "we act as if we belong, because we DO belong here," she says in a hushed tone and with a wink, "we need them talking to us, not trying to kill us if we are going to find out what is going on." Looking around to the others and in a more conversational tone, "don't know about the rest of you, but I say kitchen for food, then we can meet up with the others to file our report and see where they send us next."
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
So where are you gathering? In one of the (W-to-S)25x15 guest rooms you're already in? The 25x10ft hallway leading north and south?
There are two doors unexplored, one facing north one facing south. The one in the middle of the hallway on the east wall, leads to where you came in to the hallway. Which has the gargoyles (that gave Azurre some good weed) and trapped armor, stairway leading up and has three doors unexplored. One in the Northeast corner, facing north. One in the southeast corner, facing south. And one down down a short hallway to the southwest facing west that you assume leads to the same area as the door that faces south in the longer hallway.
The last forementioned room has if you looked up, what looked like railings that would be a hallway on the second floor. Which the stairs lining the north wall lead too kinda an open floor plan.
(Figure we are gathering in the hallway outside of the rooms.)
"Shall we start our scouting here then?" Kat asks the others, nodding to the doors they have not checked out yet here in this very hallway. "North or South, anyone have a preference?" She raises an eyebrow as she looks between her companions.
Going South? You find the door unlocked, and the room is warm and comfortable, with a large fireplace, stuffed leather chairs, and a table set with smoked sausages and candles. A tapestry displays a magnificent white stag above a valley, with a pair of green dragons soaring overhead and deer, boars, and hedgehogs hiding among the leaves and trees below. The walls each have a trophy or two, including two fine mountain goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as daggers. The room seems otherwise deserted.
You perceive, that the carpet is very valuable but heavy and that bulls normally don't have metal heads, but they're the real thing. You need a DC12 History check for the Bulls head and roll an investigation check mentioning what ever is listed above if you wish to scrutinize it further.
Azurre follows around the room lending help where necessary. He’s be interested in the metallic bulls head as well as the trophies. Hmm taking trophies never occurred to me before, he thinks. He’s careful not to touch anything though, hunters in his experience can be notoriously protective and jealous of their things. Edit to add: if the group is amenable he would spend the time ritual casting detect magic...
You bed down for the night nothing happens but you awake to a kobold coming into each room dusting and cleaning
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre yawns and speaks to the kobold, "good morning, friend. Is breakfast being served, and where would we find it?" She looks around the room to assure nothing has been taken or disturbed and that Kat and Rudy are awake and well.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Azzure
The dragonborn opens the door, hand on his mace, and heads to check on the other members of the party. "Uneventful night. Shall we take a look around?" he says, sniffing for signs of cooking food.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Kat is awake and sharpening her blade when the kobold comes to the door. She smiles as she allows him in, watching him closely as he starts to work. With the others awake she would put away her blade and gather up her gear. "Heading down for some food sounds good to me." Kat offers as the male members of their group join them.
The Kobold replies "They're meeting in the dinning room at the moment. Most eat in their rooms. But there is a kitchen if you make a left in the hallway." The kobold seeing you are getting ready to go decides to comeback later and leaves after answering.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Btw the stairways on the left and right of the platform in the room with the gargoyles lead to the upper floor.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Duhlgar is still snoring when the kobold comes in "Ehh....what..." he says with a start. Seeing Azzure up and ready "Early riser I see. Gimme a min to get ready then Ill join ya"
Azzure
He gathers up the party and asks, "What's our plan here? We are not exactly in friendly territory. Should we act as if we belong or are we trying to be sneaky? Do we want to explore this ground floor first?"
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"I have always found clearing one floor at a time is best." Kat says with a glance around. "Let's explore this level first, then work our way upwards."
Wyldfyre looks at Azzure, "we act as if we belong, because we DO belong here," she says in a hushed tone and with a wink, "we need them talking to us, not trying to kill us if we are going to find out what is going on." Looking around to the others and in a more conversational tone, "don't know about the rest of you, but I say kitchen for food, then we can meet up with the others to file our report and see where they send us next."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
So where are you gathering? In one of the (W-to-S)25x15 guest rooms you're already in? The 25x10ft hallway leading north and south?
There are two doors unexplored, one facing north one facing south. The one in the middle of the hallway on the east wall, leads to where you came in to the hallway. Which has the gargoyles (that gave Azurre some good weed) and trapped armor, stairway leading up and has three doors unexplored. One in the Northeast corner, facing north. One in the southeast corner, facing south. And one down down a short hallway to the southwest facing west that you assume leads to the same area as the door that faces south in the longer hallway.
The last forementioned room has if you looked up, what looked like railings that would be a hallway on the second floor. Which the stairs lining the north wall lead too kinda an open floor plan.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(Figure we are gathering in the hallway outside of the rooms.)
"Shall we start our scouting here then?" Kat asks the others, nodding to the doors they have not checked out yet here in this very hallway. "North or South, anyone have a preference?" She raises an eyebrow as she looks between her companions.
Azzure
“I vote south - based on the outside it looks contained at least,” the Dragonborn nods towards the door.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Going South? You find the door unlocked, and the room is warm and comfortable, with a large fireplace, stuffed leather chairs, and a table set with smoked sausages and candles. A tapestry displays a magnificent white stag above a valley, with a pair of green dragons soaring overhead and deer, boars, and hedgehogs hiding among the leaves and trees below.
The walls each have a trophy or two, including two fine mountain goat heads, an elk’s head with a 10-point rack, a giant eagle’s head and talons, a metallic bull’s head, a griffon’s head and foreclaws, and the head of a white-furred boar with tusks as long as daggers. The room seems otherwise deserted.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Quite the trophy hunter whoever owns this house." Duhlgar remarks moving thru the room looking at the heads mounted. "Lets hope we don't get added"
Kat moves into the chamber, impressed as she looks over the trophies. She examines each closely, moving around the chamber as she does so.
Perception: 11
You perceive, that the carpet is very valuable but heavy and that bulls normally don't have metal heads, but they're the real thing. You need a DC12 History check for the Bulls head and roll an investigation check mentioning what ever is listed above if you wish to scrutinize it further.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Kat history: 14
Kat then moves to the white-furred boar, looking at it closer. 11
Azurre follows around the room lending help where necessary. He’s be interested in the metallic bulls head as well as the trophies. Hmm taking trophies never occurred to me before, he thinks. He’s careful not to touch anything though, hunters in his experience can be notoriously protective and jealous of their things.
Edit to add: if the group is amenable he would spend the time ritual casting detect magic...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Wyldfyre follows along, with the group, keeping an eye out for threats while appearing to be lost in thought twirling a lock of her hair.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.