Erven, you're able to jump out of the way of the larger pieces of debris. Onyx, several rocks crash down on you - take 2 damage - but you're able to maintain focus on your spell. Talion, you're just able to slide away from a particularly big rock and instead only get blown with dirt. [I can't find where you said that - or the roll?]
You get to the trapdoor with no issues, the majority of you making it through unscathed!
Up here, the house above your heads seems to be under enormous pressure. Wood shrieks and splinters overhead as the floorboards shudder and groan in protest...
Okay you’re all at the trapdoor to the ground floor of the house, the wolves’ room. The trapdoor remains closed from when Erven or Talion last open then closed it. There is a bit of dark smoke around the seams of the door, it smells like....fruity....
This post has potentially manipulated dice roll results.
Erven pokes the trap door with his rapier, and if it is not a horrible monster that sticks to it, he quickly listens to the door to hear what is above. "Fruity?"
Erven pokes the trap door with his rapier, and if it is not a horrible monster that sticks to it, he quickly listens to the door to hear what is above. "Fruity?"
Perception : 6
"I don't hear anything - "
Pretty hard to hear anything specific from where you are - I mean, it doesn't sound good, in terms of things falling down and wood creaking and splintering and all that. There's like, a low groan above. You poke the door with your rapier, leaning in close, and a few wisps of smoke push out in the opposite direction - towards you. You inhale them - the scent is very apple-y. You can almost taste it: the soft crunch, ripping a hunk of it off with your teeth - juices everywhere - and sloshing it to bits in your mouth....The sensation is glorious....you catch yourself against the rock wall and shake your head...the apple pieces are like rocks in your mouth, each bite cracking and breaking your teeth into tiny, jagged little pills...you feel blood rise in your mouth. You spit and swallow it down and......it's gone. No blood, no broken teeth, no apples....just a dull throb at the front of your brain...take 1 point psychic damage.
Erven holds his jaw for a moment as he just imagines that hit bit through an apple, but really it was more of a rock. His teeth feel broken, jagged as he rubs his lips over them. He looks back down the stairs, shaking his head. He just barely sees the statue of the fiend, holding an ? apple? No, it is just a smoky globe. Smoke! He shakes his head clearing it, throbbing felt at the base of his skull. He bends his neck popping it and clears his head.
He proceeds to open the trap door and go through up to the first floor. "Follow me everyone, to the front door! We need to move, this smoke is toxic!" He increases his speed again.
Sho nods silently. He sways lightly and looks up at the crumbling dirt and floorboards - the house has always been a corpse, decayed, putrefied, breathlessly waiting to be awakened, to be used by someone other than time.
“Thank you.” He finally says quietly, as Onyx moves past him. He gives the man a solemn look, before turning his glance to check on Talion. His gaze more like one who worries unattended warlocks will get dragged away by suddenly appeared undead monsters.
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Erven Dex save : 15
A wizard is never late, nor is he early, he arrives precisely when he means to.
Dexterity Check/Saving Throw: 6
Onyx might still be trailing behind a little, so he will continue to Dash. If he catches up to Sho, he does not pass him.
Another medical problem. Indefinite hiatus. Sorry, all.
Concentration 22
Another medical problem. Indefinite hiatus. Sorry, all.
Dec save: 13
((As described earlier, Talion cast false Life as soon as he had an action available.))
Lucky Bear - DEX - 16
Lucky Bear Initiative - 3
Erven, you're able to jump out of the way of the larger pieces of debris.
Onyx, several rocks crash down on you - take 2 damage - but you're able to maintain focus on your spell.
Talion, you're just able to slide away from a particularly big rock and instead only get blown with dirt. [I can't find where you said that - or the roll?]
Bertolt and Sho - dex saves when you are able.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Bertolt will continue to run as fast as his legs will take him. As before he will continue to dash ahead to get out of the house as quickly as he can.
Dex Save: 5
Running as fast as you can, you don't see a rock and stumble and fall. At the same time, a rock smacks you in the back! Take double damage!
Bertolt - roll a new initiative please.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Dex Save: 14
Initiative: 14
You get to the trapdoor with no issues, the majority of you making it through unscathed!
Up here, the house above your heads seems to be under enormous pressure. Wood shrieks and splinters overhead as the floorboards shudder and groan in protest...
Initiative order:
1. Erven, Onyx
2. Bertolt
3. Sho, Talion, Lucky Bear
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Talion stops when he finally catches up to the faster elf. "Let's keep moving."
He steps in front of Sho, and waits for those more suited and less wounded to take the lead.
Okay you’re all at the trapdoor to the ground floor of the house, the wolves’ room. The trapdoor remains closed from when Erven or Talion last open then closed it. There is a bit of dark smoke around the seams of the door, it smells like....fruity....
Tell me what happens next...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Erven pokes the trap door with his rapier, and if it is not a horrible monster that sticks to it, he quickly listens to the door to hear what is above. "Fruity?"
Perception : 18
"I don't hear anything - "
A wizard is never late, nor is he early, he arrives precisely when he means to.
Pretty hard to hear anything specific from where you are - I mean, it doesn't sound good, in terms of things falling down and wood creaking and splintering and all that. There's like, a low groan above.
You poke the door with your rapier, leaning in close, and a few wisps of smoke push out in the opposite direction - towards you. You inhale them - the scent is very apple-y. You can almost taste it: the soft crunch, ripping a hunk of it off with your teeth - juices everywhere - and sloshing it to bits in your mouth....The sensation is glorious....you catch yourself against the rock wall and shake your head...the apple pieces are like rocks in your mouth, each bite cracking and breaking your teeth into tiny, jagged little pills...you feel blood rise in your mouth. You spit and swallow it down and......it's gone. No blood, no broken teeth, no apples....just a dull throb at the front of your brain...take 1 point psychic damage.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Erven holds his jaw for a moment as he just imagines that hit bit through an apple, but really it was more of a rock. His teeth feel broken, jagged as he rubs his lips over them. He looks back down the stairs, shaking his head. He just barely sees the statue of the fiend, holding an ? apple? No, it is just a smoky globe. Smoke! He shakes his head clearing it, throbbing felt at the base of his skull. He bends his neck popping it and clears his head.
He proceeds to open the trap door and go through up to the first floor. "Follow me everyone, to the front door! We need to move, this smoke is toxic!" He increases his speed again.
A wizard is never late, nor is he early, he arrives precisely when he means to.
OKay, does everyone follow Erven's lead? Do anything else beforehand?
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Talion looks at Onyx, then waves him on. "The elf might need somebody to hide behind, and if Sho falls, you can drag him out, I hope."
Onyx grimaces as he catches up to the rest of the group.
"I don't think this house is going to last long enough for us to be cautious."
He then casts a worried glance at Sho before following Erven up.
"We need to keep moving. Don't stop if the smoke is toxic."
Another medical problem. Indefinite hiatus. Sorry, all.
Talion breathes a sigh of relief, then waits for Sho to move up, taking lots of deep breaths at the mention of smoke.
Sho nods silently. He sways lightly and looks up at the crumbling dirt and floorboards - the house has always been a corpse, decayed, putrefied, breathlessly waiting to be awakened, to be used by someone other than time.
“Thank you.” He finally says quietly, as Onyx moves past him. He gives the man a solemn look, before turning his glance to check on Talion. His gaze more like one who worries unattended warlocks will get dragged away by suddenly appeared undead monsters.