Didn’t manipulate, forgot a bracket on a roll so it added another roll
(Once the post is up originally and there are rolls present, you can't add a new roll before any existing ones. Adding the bracket to fix a messed up roll adds that roll ahead of the others. You can get rid of the flag by moving the roll that was fixed/added to be after all the other rolls instead.)
This post has potentially manipulated dice roll results.
Dreadwood takes one look at the drone, and with half a mind to punt the distraction, he instead brings the heavy-headed spear to bear. "You will not impeded this one further."He stated simply just prior to lunging with the weapon. Whether it defeats it or not, he would openly risk a strike to the back just to move closer to the 'real' threats in closer to the arena.
Action: Yklwa-haha some fool! Attack: 9 Damage: 9 non-magical piercing at Duo10.
Move: To Zone 10.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Didn’t manipulate, forgot a bracket on a roll so it added another roll
(Once the post is up originally and there are rolls present, you can't add a new roll before any existing ones. Adding the bracket to fix a messed up roll adds that roll ahead of the others. You can get rid of the flag by moving the roll that was fixed/added to be after all the other rolls instead.)
Sha'kar throws up a Shield to deflect the Ancient's second attack, then sheaths his rapier to summon a Shadow Blade instead. Oh dives at one of the duodrones to distract it just before Sha'kar lashes out with his blade to try to put it down while his allies distract the Ancient.
(Oh would technically be doing his help action before sha'kar's turn, then rising back into the air. Just wrote it up this way for flavor)
Green-flame blade at duodrone 4: Attack: (4)28 Damage: 17 + 1 fire damage and splashes 10 fire damage to duodrone 5
(Assuming the duodrones are within 5 feet of each other. If not, splash to the ancient if possible. If neither of them are adjacent to duodrone 4, then would use booming blade instead of green-flame, so thunder instead of fire on the extra damage with the attack, and 9 more damage if it moves before my next turn)
"Now isn't this a surprise! So you've come to face me yet face to face I see!? Very well then! Have a taste of Fire Whiskey! Perfect for a TOAST!" He cackles madly as he again cocked the multifaceted weapon, causing large length of it to catch flame. As he goes to swing, who is it but none other than butters the owl swooping in to help distract just before the blow lands."I will have your secrets yet my good fellow! Now be a charming lad and give them up." He commands, which Kenny interprets to mean fire upon Ancient this time.
Battlefield 1: Fighting Grounds Zone 3
Ac: Cast Green-Flame Blade on Ancient2. Attack: 27 Damage: 24 Magical Bludgeoning and Fire damage. Duodrone5 takes 8 Fire if within5ft of Ancient.
Ba: Command Kenny to fire upon Ancient2. Attack: 8 Damage: 8 Force.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Ori'ck takes the hits, unaffected (ooc none beat my ac), he charges into zone 10, frothing at the mouth with a crazy look in his eye, he brings his maul down hard on the two automatons (d2 and m9, attack on d2: 19 to hit doing 11 damage , attack on m9: 18 to hit doing 11 damage. )
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
A cold hard bitterness clouds over Swigg's eyes. "This is getting le gods dammed stupid. Does this work?!"Swigg casts dispel magic on the ancient construct.
Battlefield 1: 9 contenders. Xeno did the most damage to the ancients. The drones still have the upper hand. Reinforcements are flooding in.
Enemy attacks hit AC Sha'kar, 22 and 12 vs. Nock, 19, 11, and crit vs. Swigg, 21 and 14 vs. Gin, 14, 11, 11, and 15 vs. Glacia, 23 and 22 vs. Grianne
Battlefield 2: 8 contenders. Several foes are dispatched, but more remain.
Enemy attacks hit AC 20, 15, 16, 19, 14, and 6 vs. Dreadwood, 21 and 11 vs. Dorkas, 16 and 9 vs. Ori'ck, 16 and 22 vs. Koplony, 8, 22, 19, 22, and 6 vs. Olly, 7, 4, 9, 9, and 14 vs. Zuphan, 7, 10, 12, 20, and 7 vs. Eldin, 13, 9, and 5 vs. Blank
Nock swings at the Ancient in Zone 3 but doesn't dent it's casing.
Gin charges unhindered into the battlefield hurling a blast of chi at the construct in Zone 1. (Your character sheet is currently 404'd)
Tolwar initiates target painting protocol affecting everyone in Zone 3. (A1 DC 13 Dex: 7) His steel defender take a bite from the Construct.
Lumimar moves into Zone 3.
Kulum arrives in Zone 3 (quote your action to remind me. You were no able to act this round.)
Sha'kar deflects a blow as he obliterates a drone, cleaving flames into a second foe.
Xeno strikes the guardian with a flaming, finishing off a drone caught in the way, while Kenny lays down cover fire.
Grianne struggles to keep her grip as she glows with healing energy.
-Enemies-
(Tolwar, the Steel Defender, Sha'kar, Nock, and Xeno, DC 13 Dex save vs. Faerie Fire.)
The Ancient in Zone 1 targets Grianne again, slamming 23 for 8, and 22 for 10 blunt damage.
Ancient2 tries to strike Nock, slamming 22 for 7, and 12 for 9 blunt damage.
Duo6 continues its assault on Glacia, hitting AC 14 for 9, and 11 for 7 piercing.
Duo7 attacks Glacia again, hitting AC 11 for 5, and 15 for 5 piercing.
Duo8 locates a spear and moves into Zone 2 after Gin, hitting AC 21 for 6, and 14 for 7 piercing.
The Tridrone targets Swigg, seeing through his illusion, and hitting AC 19 for 6, 11 for 6, and 23 for 13 piercing.
The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 6, Ancient2: 6. On a 5 or 6) Tridrones enter the battle in Zones 1 and 3
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Once the post is up originally and there are rolls present, you can't add a new roll before any existing ones. Adding the bracket to fix a messed up roll adds that roll ahead of the others. You can get rid of the flag by moving the roll that was fixed/added to be after all the other rolls instead.)
Dreadwood takes one look at the drone, and with half a mind to punt the distraction, he instead brings the heavy-headed spear to bear. "You will not impeded this one further." He stated simply just prior to lunging with the weapon. Whether it defeats it or not, he would openly risk a strike to the back just to move closer to the 'real' threats in closer to the arena.
Action: Yklwa-haha some fool!
Attack: 9 Damage: 9 non-magical piercing at Duo10.
Move: To Zone 10.
When you realize you're doing too much: Signature.
Thanks! Fixed it!
Kulum reacts a bit late to the ancients attacking and starts himself late at zone 3.
Initiative: 12
He goes forth to confront the ancient with his halberd.
Attack: 12 Damage: 4
Attack: 12 Damage: 13
Attack: 13 Damage: 5
(He will use his unwavering mark if it hits)
Sha'kar throws up a Shield to deflect the Ancient's second attack, then sheaths his rapier to summon a Shadow Blade instead. Oh dives at one of the duodrones to distract it just before Sha'kar lashes out with his blade to try to put it down while his allies distract the Ancient.
(Oh would technically be doing his help action before sha'kar's turn, then rising back into the air. Just wrote it up this way for flavor)
Bonus Action: Shadow Blade
Green-flame blade at duodrone 4: Attack: (4)28 Damage: 17 + 1 fire damage and splashes 10 fire damage to duodrone 5
(Assuming the duodrones are within 5 feet of each other. If not, splash to the ancient if possible. If neither of them are adjacent to duodrone 4, then would use booming blade instead of green-flame, so thunder instead of fire on the extra damage with the attack, and 9 more damage if it moves before my next turn)
(I totally forgot blink the last 2 rounds too. 6
(Uhm... unless there's 2 DuoDrone8, how did it get an OA from Zone9? Are/were there two of them?)(Nevermind. There are 2 with the same number designation. Huh.)
"How many times do I have to tell you tin cans that you ain't my type!?"
As she spoke the instrument gets swung viciously down upon a duodrone beside her!
Bonus Action: Cast Take Five on Olly at 2nd level to restore 9 HP.
Action: Judgement of La Princesa!
Attack: 9 Damage: 9 magical bludgeoning to Duodrone8 in Zone22.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Drozo - [Hobgoblin]Cleric - Blood Domain (Call of the Netherdeep)
"Now isn't this a surprise! So you've come to face me yet face to face I see!? Very well then! Have a taste of Fire Whiskey! Perfect for a TOAST!" He cackles madly as he again cocked the multifaceted weapon, causing large length of it to catch flame. As he goes to swing, who is it but none other than butters the owl swooping in to help distract just before the blow lands."I will have your secrets yet my good fellow! Now be a charming lad and give them up." He commands, which Kenny interprets to mean fire upon Ancient this time.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Lumimar will disengage as his action and fly to where one of the Ancients is for his turn.
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
(starts in battlefield 2, zone 24)
Ori'ck takes the hits, unaffected (ooc none beat my ac), he charges into zone 10, frothing at the mouth with a crazy look in his eye, he brings his maul down hard on the two automatons (d2 and m9, attack on d2: 19 to hit doing 11 damage , attack on m9: 18 to hit doing 11 damage. )
Torrin Delmirev - Into the Abyss
Krusk - Rime of the Frost Maiden
(Still don't think this hits, but I forgot booming blade. So that's another 5 thunder on hit and an additional 10 if it moves.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Griannaconda strikes back at the ancient
Strike Attack: 13 Damage: 16
And she heals for 6 if my math is correct, current shape hp is now 17
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
A cold hard bitterness clouds over Swigg's eyes. "This is getting le gods dammed stupid. Does this work?!" Swigg casts dispel magic on the ancient construct.
I got alot a doods
(Sorry for the delay. I'm getting absolutely flattened at work, and these updates are fairly time consuming. I'll get back to it this weekend.)
(P.S. sorry to get you excited seeing a post from me in your notifications too. =P )
Extended Signature
(ok)
I am an average mathematics enjoyer.
>Extended Signature<
(no worries)
(Yeah dude, let work settle down first. Don’t let this add on to what I’m sure is an already stressful situation)
(No rush. Holiday weekend for me)
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Autonomous Materials: (Round 3)
(TL;DR)
Battlefield 1: 9 contenders. Xeno did the most damage to the ancients. The drones still have the upper hand. Reinforcements are flooding in.
Enemy attacks hit AC Sha'kar, 22 and 12 vs. Nock, 19, 11, and crit vs. Swigg, 21 and 14 vs. Gin, 14, 11, 11, and 15 vs. Glacia, 23 and 22 vs. Grianne
Battlefield 2: 8 contenders. Several foes are dispatched, but more remain.
Enemy attacks hit AC 20, 15, 16, 19, 14, and 6 vs. Dreadwood, 21 and 11 vs. Dorkas, 16 and 9 vs. Ori'ck, 16 and 22 vs. Koplony, 8, 22, 19, 22, and 6 vs. Olly, 7, 4, 9, 9, and 14 vs. Zuphan, 7, 10, 12, 20, and 7 vs. Eldin, 13, 9, and 5 vs. Blank
(Edits incoming)
**Battlefield 1: Fighting Grounds**
Sha'kar 3, Nock 3, Swigg 1, Gin 2?, Lumimar 3, Xeno 3, Glacia 6, Grianne 1, Tolwar 3
Ancient1, Ancient2 3, D6, D7 6, D8 2, T1, T2 1, T3
-Allies-
Glacia tends to her wounds.
Nock swings at the Ancient in Zone 3 but doesn't dent it's casing.
Gin charges unhindered into the battlefield hurling a blast of chi at the construct in Zone 1. (Your character sheet is currently 404'd)
Tolwar initiates target painting protocol affecting everyone in Zone 3. (A1 DC 13 Dex: 7) His steel defender take a bite from the Construct.
Lumimar moves into Zone 3.
Kulum arrives in Zone 3 (quote your action to remind me. You were no able to act this round.)
Sha'kar deflects a blow as he obliterates a drone, cleaving flames into a second foe.
Xeno strikes the guardian with a flaming, finishing off a drone caught in the way, while Kenny lays down cover fire.
Grianne struggles to keep her grip as she glows with healing energy.
-Enemies-
(Tolwar, the Steel Defender, Sha'kar, Nock, and Xeno, DC 13 Dex save vs. Faerie Fire.)
The Ancient in Zone 1 targets Grianne again, slamming 23 for 8, and 22 for 10 blunt damage.
Ancient2 tries to strike Nock, slamming 22 for 7, and 12 for 9 blunt damage.
Duo6 continues its assault on Glacia, hitting AC 14 for 9, and 11 for 7 piercing.
Duo7 attacks Glacia again, hitting AC 11 for 5, and 15 for 5 piercing.
Duo8 locates a spear and moves into Zone 2 after Gin, hitting AC 21 for 6, and 14 for 7 piercing.
The Tridrone targets Swigg, seeing through his illusion, and hitting AC 19 for 6, 11 for 6, and 23 for 13 piercing.
The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 6, Ancient2: 6. On a 5 or 6) Tridrones enter the battle in Zones 1 and 3
Damage: Ancient1: 33 (Grap), Ancient2: 48 (FF), D10: dead, D3: dead, D6: 7, D9: dead, D8: 5, D4: dead, D5: dead
####################
**Battlefield 2: SAPA**
Dreadwood 10, Dorkas 10, Ori'ck 10, Koplony 23, Olly 22, Zuphan 17, Eldin 5, Blank 12
P1, Q2, M1 8, D4 3, M5 15, D6 17, M7 8, D8 22, D10 10, M11 24, M13 12, D14 5, D16 15, M17, D18 17, M19 20, D22 23, M23 10
-Allies-
Eldin bursts again, then slips away. (DC 13 Con save, M5:7, D14:19, D16:9)
Dreadwood slashes air as he retreats, letting in an opportunity.
Olly carries on, but can't land a blow.
One Koplony pops leaving only one Koplony behind, but Koplony divides into four again.
Ori'ck follows after Dreadwood and gets targeted with one opportunity. He charges into the next Zone and flattens two foes.
Swigg attempts to stop the destruction, but whatever magic has affected these constructs is beyond his power to dispel.
-Enemies-
Duo10 takes its opportunity agsinst Dreadwood, hitting AC 20 for 5 piercing.
Mono11 does the same, targeting Dreadwood, and hitting AC 15 for 7 piercing.
Mono23 takes its opportunity agsinst Ori'ck as he follows, hitting AC 16 for 7 piercing.
The Pentadrone, still unaccosted, uses its device again... (2 on a 5 a 6 a Tridrone appears in Zone 1)
The Quadrone fires a rapid volley at Dreadwood, hitting AC 16 for 4, 19 for 4, 14 for 3, and 6 for 8 piercing damage
Mono1 moves into Zone 22 and retrieves its spear. It strikes at Olly, hitting AC 8 for 3 piercing.
Duo4 strikes at Blank again, hitting AC 13 for 6, and 9 for 2 piercing.
Mono5 chases down Eldin, hitting AC 7 for 5, piercing.
Duo6 stabs at Zuphan, hitting AC 7 for 3, and 4 for 6 piercing.
Mono7 strikes at Olly, hitting AC 22 for 8, piercing.
Duo8 attacks Olly, hitting AC 19 for 7, and 22 for 4 piercing.
Duo10 follows the crowd into Zone 10, attacking Dorkas, hitting AC 21 for 3, and 11 for 2 piercing.
Mono13 stabs at Blank, hitting AC 5 for 5 piercing.
Duo14 chases after Eldin into Zone 5, hitting AC 10 for 3, and 12 for 5 piercing.
Duo16 follows into Zone 5 after Eldin, hitting AC 20 for 8, and 7 for 9 piercing.
Mono17 offers no quarter to Zuphan, hitting AC 9 for 5 piercing.
Duo18 lays into Zuphan, hitting AC 9 for 9, and 14 for 9 piercing.
Mono19 continues into Zone 22 gathering another weapon along the way to attack Olly, hitting AC 6 for 5 piercing.
Duo22 fights the group of Koplonies hitting AC 16 for 9, and 22 for 9 piercing.
Mono23 charges after Ori'ck, hitting AC 9 for 7 piercing.
The Pentadrone uses a small handheld device, trying again to summon an ally... (2 on a 5 or 6 a Tridrone appears in Zone 1)
Damage: D24: dead, M21: dead, M3: dead, D20: dead, M11: dead, M15: dead, D2: dead, D12: dead, M9: dead, M5: 3, D16: 3
####################
Players participating: 18
###################
Extended Signature
Nock throws up a shield against the ancient’s attack, then retaliates with all his might.
Attack: 16(1) Damage: 20 bludgeoning, 3 thunder and 12 radiant
And another 11 thunder if it moves
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Oh, but before that Blank summons a Cloud of Daggers to defeat Duodrone 12 with 8 slashing.
(Seriously dice roller?)
Extended Signature