Seeing several of his friends/allies/competitors heading to protect the academy, Sha'kar races towards the Fighting Grounds to see what on earth is going on there, Oh flying above him.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Fighting Grounds Zone 1
Swigg's magic locks onto Xeno's mind and then the chaos starts. "This will not do, these clankers, are trying to kill my audience!" He plays two quick notes and the chains around Xeno's mind break. He looks up to Xeno the...Scientist Thing and says, "My offer still stands without magic. Shall we join sides?"
Initiative: 22
Swigg will start to Jam on his guitar and he hits a high note centered on the Ancient Construct (Con Save 14 dis if made of inorganic material)
Lumimar will head to zone 24 and say "Let's have some fun!" as he divebombs onto the Duodrone with his Yklwa, following up with Flurry of Blows, and uses his Open Hand Technique to try to knock it prone(DC 13 Dex save)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
on turn will run toward the nearest enemy, use my hungry jaws ability, then attack with my trident. Attack: 13 Damage: 6 (trident) Attack: 14 Damage: 4 (bite, and gain 3 temporary hit points on a hit)
This post has potentially manipulated dice roll results.
Xeno cackled in response as he whipped out a rod that was quick to expand into a full on staff of wood, crystals, and some type of hard tubing. "Naturally, Pipin my boy! We shall show these showstoppers the what what and howzit it be doing yes!" He spins the staff until its tip started crackling with electricity. "Now let's cleanse the small fry before the real act begins, hu-hah! Kenny my boy! Pick on that Ancient like a good lad." He said just as he brought the staff to bear against his mechanical foe.
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
Autonomous Materials: (Round 1)
(TL;DR)
Battlefield 1: 9 contenders. Their battle interrupted, the fighters change focus. The constructs are just getting started.
Enemy attacks hit AC 18 and 24 vs. Grianne, 13c, 10, and 10 vs. Xeno, 17 and 10 vs. Sha'kar, 6c and 17c vs. Nock, 22, 16, 14, and 16 vs. Glacia, 20c and 4c vs. Gin, 20 and 11 vs. Lumimar
Battlefield 2: 8 contenders. Fighters rush to defend the school. The drones aren't sturdy, but they are numerous.
Enemy attacks hit AC 6c, 15c, and 10 vs. Dreadwood 12c, 10, and 20 vs. Dorkas, 9 and 6 vs. Ori'ck, 14c, 17c vs. Koplony, 19c, 22c, 7, 7, 22c, 8, and 12 vs. Olly, 15, 14, 14, 17, and 8 vs. Zuphan, 20, 10, 12, 19, 19, and 20 vs. Eldin, 6c, 9c, 6, 16, and 4 vs. Blank
Swigg plays a stellar riff, but the construct doesn't seem to be affected by such charms. Swigg looks for cover to hide, but isn't so easily able to slip out of it's reach. (You won't be able to hide while being observed.)
Gin arrives to the south and fires a kamehameha into the fray before charging in to land one blow (I'll assume a move to Zone 10, for melee)
Lumimar swoops in with equal furry and finishes the drone off. (I'll assume Battlefield 1 and a move to Zone 10 , for melee)
Xeno (who starts in Zone 2) strikes the monstrous ancient with his cattle prod, before he slips over into reach of a smaller drone. His own construct attempting to aid the attack.
Glacia arrives in Zone 6 as plans begin to unfold in her minds eye. (Quote your action next round to remind me. You were not able to act this round.)
Grianne wants to protect the school, but she is locked into battle at the Fighting Grounds already (I'll assume Zone 1) She lashes out to constrict the Construct and locks it in a grapple, but it will not be Restrained. (If you wish to change Battlefields you won't be able to act for one round)
Tolwar arrives beside Xeno.
-Enemies-
The Ancient in Zone 1 tries to shake Grianne with a double slam, hitting, 12 for 11, and 12 for 5 bashing damage.
The Ancient in Zone 2 fires a beam of energy after Xeno, hitting AC 18 for 5 force.
Duodrone3 attacks Xeno, hitting 4 for 2, and 23 for 14 piercing.
Duodrone4 moves into Zone 3 and strikes at Sha'kar, hitting 21 for 4, and 12 for 8 piercing.
Duodrone5 moves to Zone 4 and hurls two Javelins at Nock, hitting AC 9 for 3, and 16 for 9 piercing.
Duodrone6 attacks Glacia, hitting AC 9 for 7, and 13 for 9 piercing.
Duodrone7 moves into Zone 6 to target Glacia as well. It hits AC 19 for 4, and 11 for 5 piercing.
Duodrone8 moves into Zone9 and throws its payload at Gin, hitting AC 14 for 7, and 5 for 3 piercing.
Duodrone9 moves into Zone 10 and attacks Lumimar, hitting AC 7 for 2, and 5 for 9 piercing.
The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 1, Ancient2: 6. On a 5 or 6 a Tridrone enters the battle in the same Zone.)
Damage: Ancient1: 11 (Grap), Ancient2: 8, D10: dead
Dreadwood hardly flinches from the assault, and would carry out a pray, summoning the Red Mantle of Faithful. Then without missing a beat would try to smite the fool that attacked, assuming another had not saw to it or run off to a nearby zone, seeking far more fresh fields of battle in which to ply his trade.
Bonus Action: Cast Mantle of Faith on self, raising AC to 26.
Action: Yklwa-haha some fool! Attack: 18 Damage: 11 non-magical piercing at Monodrone3.
Or if MonoD3 is defeated beforehand, Dash to Zone 11 from 24.
This post has potentially manipulated dice roll results.
Xeno somehow cocks the staff like a shotgun and aims it at the Duo Drone. "Go, go, gadget grappler shot!" At the command the crystalline fires off and transforms into a claw that remained attached the staff by a length of chain. Then he's yelling at Kenny to fire main cannons again.
Ba: Command Kenny to fire upon on DuoDrone 3 if alive or Ancient2 if it isn't anymore. Attack: 25 Damage: 9 Force.
Rollback Post to RevisionRollBack
Curerntly: Player In: Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale) Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In: Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired) Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
This post has potentially manipulated dice roll results.
Tolwar: FGZone3
Taking aim behind his shield, Tolwar releases a bolt from his hand crossbow, which immediately reloads itself.
He then mutters to his metallic hound in gnomish.
"Strike and Return."
The steel defender lunges forward at the duodrone(3), bringing its jaws down towards the creature before returning to heal next to his warforged commander.
Crossbow: Attack: 17 Damage: 9
Force Empowered Rend: Attack: 15 Damage: 3
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
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Seeing several of his friends/allies/competitors heading to protect the academy, Sha'kar races towards the Fighting Grounds to see what on earth is going on there, Oh flying above him.
Fighting Grounds: Zone 3
Initiative: 7
Nock arrives in zone 10, battlefield 1.
Initiative: 0
He'll cast bless on himself and two other available people on his first turn.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Fighting Grounds Zone 1
Swigg's magic locks onto Xeno's mind and then the chaos starts. "This will not do, these clankers, are trying to kill my audience!" He plays two quick notes and the chains around Xeno's mind break. He looks up to Xeno the...Scientist Thing and says, "My offer still stands without magic. Shall we join sides?"
Initiative: 22
Swigg will start to Jam on his guitar and he hits a high note centered on the Ancient Construct (Con Save 14 dis if made of inorganic material)
and then he will Le Poof! 27 into a bush.
Thunder Damage: 11
I got alot a doods
18 for initiative
Gin yells
”This is what I’ve been waiting for! It’s time to fight!”
I go to the fighting grounds
Initiative: 11
Lumimar will head to zone 24 and say "Let's have some fun!" as he divebombs onto the Duodrone with his Yklwa, following up with Flurry of Blows, and uses his Open Hand Technique to try to knock it prone(DC 13 Dex save)
Yklwa= Attack 6, Damage 7
Flurry of Blows 1= Attack 15, Damage 4
Flurry of Blows 2= Attack 16, Damage 4
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
I loose a radiant sun bolt at a flying duodrone
18 to hit 5 damage
flurry of blows to a modron on the ground next to me
17 to hit 7 damage
20 to hit 8 damage
in zone 24
Nock will actually join the same zone as Sha'kar, since he still has bless running. Didn't read the Rubble thread before posting in here.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
initiative: 18
character sheet: https://www.dndbeyond.com/profile/Me_link/characters/34374183
battle field 2. zone 17.
on turn will run toward the nearest enemy, use my hungry jaws ability, then attack with my trident. Attack: 13 Damage: 6 (trident) Attack: 14 Damage: 4 (bite, and gain 3 temporary hit points on a hit)
(a guardian!?!?!?! epic!)
I am an average mathematics enjoyer.
>Extended Signature<
Xeno cackled in response as he whipped out a rod that was quick to expand into a full on staff of wood, crystals, and some type of hard tubing. "Naturally, Pipin my boy! We shall show these showstoppers the what what and howzit it be doing yes!" He spins the staff until its tip started crackling with electricity. "Now let's cleanse the small fry before the real act begins, hu-hah! Kenny my boy! Pick on that Ancient like a good lad." He said just as he brought the staff to bear against his mechanical foe.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Glacia enters battlefield 1 in zone 6.
Initiative: 10
On her first turn she will cast a moonbeam on the ancient construct in zone 1. Con save DC 12 or take 14 radiant damage.
Eldin Initiative: 6
Battle Field: 2
Action: Initiative didn't beat 14 so can't act this turn.
Griannaconda hisses in suprise at her new surroundings. She takes quick stock of what's going on and moves to protect the school and any bystanders.
Entering at zone 14? Initiative 14
Move to the closest enemy, if in striking range will try to constrict
Attack: 18 Damage: 12
BA wildshape healing 14
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Tolwar enters the fighting grounds in zone 3 with his Defender Companion.
Initiative 8
"Stand to and prepare to fight, it looks like quite the commotion."
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
... escapes from his invisible prison to find the academy under attack. He takes up arms and goes to do battle in Zone 12 (Initiative: 23)
He draws his rapier and scewers the first enemy he finds, hitting AC 11 for 5 piercing.
(Lucky: 17)
Extended Signature
Autonomous Materials: (Round 1)
(TL;DR)
Battlefield 1: 9 contenders. Their battle interrupted, the fighters change focus. The constructs are just getting started.
Enemy attacks hit AC 18 and 24 vs. Grianne, 13c, 10, and 10 vs. Xeno, 17 and 10 vs. Sha'kar, 6c and 17c vs. Nock, 22, 16, 14, and 16 vs. Glacia, 20c and 4c vs. Gin, 20 and 11 vs. Lumimar
Battlefield 2: 8 contenders. Fighters rush to defend the school. The drones aren't sturdy, but they are numerous.
Enemy attacks hit AC 6c, 15c, and 10 vs. Dreadwood 12c, 10, and 20 vs. Dorkas, 9 and 6 vs. Ori'ck, 14c, 17c vs. Koplony, 19c, 22c, 7, 7, 22c, 8, and 12 vs. Olly, 15, 14, 14, 17, and 8 vs. Zuphan, 20, 10, 12, 19, 19, and 20 vs. Eldin, 6c, 9c, 6, 16, and 4 vs. Blank
(Edits incoming. c denotes cover on the attack)
**Battlefield 1: Fighting Grounds**
Sha'kar 3, Nock 3, Swigg 1, Gin 10, Lumimar 10, Xeno 3, Glacia 6, Grianne 1, Tolwar 3
Ancient1, Ancient2, D3, D4 3, D5 4, D6, D7 6, D8 9, D9 10
-Allies-
Sha'kar arrives on the scene in Zone 3.
Nock comes to his aid.
Swigg plays a stellar riff, but the construct doesn't seem to be affected by such charms. Swigg looks for cover to hide, but isn't so easily able to slip out of it's reach. (You won't be able to hide while being observed.)
Gin arrives to the south and fires a kamehameha into the fray before charging in to land one blow (I'll assume a move to Zone 10, for melee)
Lumimar swoops in with equal furry and finishes the drone off. (I'll assume Battlefield 1 and a move to Zone 10 , for melee)
Xeno (who starts in Zone 2) strikes the monstrous ancient with his cattle prod, before he slips over into reach of a smaller drone. His own construct attempting to aid the attack.
Glacia arrives in Zone 6 as plans begin to unfold in her minds eye. (Quote your action next round to remind me. You were not able to act this round.)
Grianne wants to protect the school, but she is locked into battle at the Fighting Grounds already (I'll assume Zone 1) She lashes out to constrict the Construct and locks it in a grapple, but it will not be Restrained. (If you wish to change Battlefields you won't be able to act for one round)
Tolwar arrives beside Xeno.
-Enemies-
The Ancient in Zone 1 tries to shake Grianne with a double slam, hitting, 12 for 11, and 12 for 5 bashing damage.
The Ancient in Zone 2 fires a beam of energy after Xeno, hitting AC 18 for 5 force.
Duodrone3 attacks Xeno, hitting 4 for 2, and 23 for 14 piercing.
Duodrone4 moves into Zone 3 and strikes at Sha'kar, hitting 21 for 4, and 12 for 8 piercing.
Duodrone5 moves to Zone 4 and hurls two Javelins at Nock, hitting AC 9 for 3, and 16 for 9 piercing.
Duodrone6 attacks Glacia, hitting AC 9 for 7, and 13 for 9 piercing.
Duodrone7 moves into Zone 6 to target Glacia as well. It hits AC 19 for 4, and 11 for 5 piercing.
Duodrone8 moves into Zone9 and throws its payload at Gin, hitting AC 14 for 7, and 5 for 3 piercing.
Duodrone9 moves into Zone 10 and attacks Lumimar, hitting AC 7 for 2, and 5 for 9 piercing.
The Ancients each open a compartment to release another enemy onto the battlefield... (Ancient1: 1, Ancient2: 6. On a 5 or 6 a Tridrone enters the battle in the same Zone.)
Damage: Ancient1: 11 (Grap), Ancient2: 8, D10: dead
####################
**Battlefield 2: SAPA**
Dreadwood 24, Dorkas 24, Ori'ck 24, Koplony 24, Olly 21, Zuphan 17, Eldin 15, Blank 12
P1, Q2, M1 8, D2 10, M3 24, D4 3, M5 25, D6 17, M7 8, D8 21, M9 10, D10 24, M11 24, D12, M13 12, D14 15, M15, D16 15, M17, D18 17, M19 20, D20 21, D22 23, M23 24
-Allies-
Dreadwood arrives in Zone 24.
Dorkas arrives in Zone 24 anxious to act. (Quote your action next round to remind me. You were not able to act this round.)
Ori'ck arrives alongside them.
Koplony joins them, but he's already making an impression, he smokes the drone that waited here.
Olly Canter's onto the scene nearby and smashes a drone with a musical clonk!
Zuphan arrives to the north ready to act...
Eldin arrives to the Northwest.
Blank arrives from the Southwest and deals some damage.
-Enemies-
The Pentadrone uses a small handheld device, trying to summon an ally... (2 on a 5 a 6 a Tridrone appears in Zone 1)
The Quadrone Readies his bow.
Duodrone2 moves to Zone 10 and hurls it's weapons at Dreadwood, hitting AC 21 for 6, and 9 for 7 piercing.
Monodrone3 moves into Zone 24 and attacks Dreadwood, hitting AC 17 for 3, piercing.
Monodrone1 moves into Zone 8 and chucks a spear at Olly, hitting AC 23 for 11 piercing.
Monodrone7 moves into Zone 8 and throws down at Olly, hitting AC 12 for 3, piercing.
Duodrone8 moves into Zone 21 to attack Olly, hitting AC 17 for 7, and 15 for 6 piercing.
Monodrone9 moves into Zone 10, tossing a spear at Dorkas, and hitting AC 11 for 7 piercing.
Duodrone10 moves to defend Zone 24. It targets Dorkas, hitting AC 13 for 5, and 7 for 3 piercing.
Duodrone4 moves to Zone 3 and throw at Blank, hitting AC 20 for 2, and 9 for 6 piercing.
Duodrone12 attacks Blank, hitting AC 22 for 7, and 16 for 4 piercing.
Monodrone13 moves on Zone 12 targeting Blank, and hitting AC 21 for 2 piercing.
Monodrone5 moves into Zone 15 to attack Eldin, hitting AC 7 for 6, piercing.
Duodrone14 moves into Zone 15 to strike Eldin, hitting AC 8 for 7, and 16 for 7 piercing.
Monodrone15 attacks Eldin, hitting AC 19 for 2 piercing.
Duodrone16 moves for Eldin in Zone 15, and hits AC 10 for 3, and 12 for 2 piercing.
Duodrone6 moves into Zone 17 to target Zuphan, hitting AC 19 for 9, and 4 for 6 piercing.
Monodrone17 tries to take down Zuphan, hitting AC 15 for 6 piercing.
Duodrone18 moves into Zone 17 to attack Zuphan, it hits AC 12 for 8, and 11 for 7 piercing.
Monodrone19 moves into Zone 20 and throws its weapons at Olly, hitting AC 17 for 4 piercing.
Duodrone20 moves into Zone 21 to attack Olly, hitting AC 14 for 4, and 15 for 9 piercing.
Monodrone11 moves to Zone 24 as well, it tries to spear Ori'ck, hitting AC 18 for 4 piercing.
Monodrone23 flits into Zone 24 to attack Ori'ck, hitting AC 10 for 3 piercing.
Duodrone22 moves to Zone 23 and throws its spears into the fray, targeting Koplony, and hitting AC 6 for 9, and 14 for 2 piercing.
The Pentadrone uses a small handheld device, trying again to summon an ally... (4 on a 5 or 6 a Tridrone appears in Zone 1)
Damage: D24: dead, M21: dead, D12: 5
####################
Players participating: 17
###################
Extended Signature
Deflect missiles no damage
spear attack 19 to hit the one I just flurry of blowsed damage is 12
bonus attack (martial arts) 17 to hit [/roll]1d6+3[/roll] damage
if the spear crits, extra damage 1
if the punch crits, extra damage 4
(this will happen on my turn.)
Dreadwood hardly flinches from the assault, and would carry out a pray, summoning the Red Mantle of Faithful. Then without missing a beat would try to smite the fool that attacked, assuming another had not saw to it or run off to a nearby zone, seeking far more fresh fields of battle in which to ply his trade.
Bonus Action: Cast Mantle of Faith on self, raising AC to 26.
Action: Yklwa-haha some fool!
Attack: 18 Damage: 11 non-magical piercing at Monodrone3.
Or if MonoD3 is defeated beforehand, Dash to Zone 11 from 24.
When you realize you're doing too much: Signature.
Xeno somehow cocks the staff like a shotgun and aims it at the Duo Drone. "Go, go, gadget grappler shot!" At the command the crystalline fires off and transforms into a claw that remained attached the staff by a length of chain. Then he's yelling at Kenny to fire main cannons again.
Curerntly:
Player In:
Gimmond: Dwarf Fighter-2024 Arena(DM'd by Swiftgale)
Lokk: Orc Rogue-Lost Mines of Phandelver: Shattered Obelisk(DM'd By Shieldhero)
Previously:
Player In:
Xeno: Simic Hybrid Wizard/Artificer-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77) - Completed
Tolwar: FGZone3
Taking aim behind his shield, Tolwar releases a bolt from his hand crossbow, which immediately reloads itself.
He then mutters to his metallic hound in gnomish.
"Strike and Return."
The steel defender lunges forward at the duodrone(3), bringing its jaws down towards the creature before returning to heal next to his warforged commander.
Crossbow: Attack: 17 Damage: 9
Force Empowered Rend: Attack: 15 Damage: 3
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)