Thell sighs a bit, he didn't like the look of that creatures death, nothing good comes of black light pouring out of one thing and into another. He moved quickly over to stand next to Bree, softly putting his hand on her shoulder so as to not startle her. "Are you ok?"
Bree stared at the black sword for a moment, then made it disappear into the ring. She turned to Thell and smiled. "I... feel... great! Honestly! I feel really good!"
And the truth of it, Bree does feel really amazing. Nothing like a shot of another creature's life force to put some pep in one's step.
"You've done good work. This is your reward." Bree will hear in telepathically as she puts the blade away.
((OOG You are now attuned to this weapon for using it in combat and fulfilling its desires. You know how to wield and use this weapon, with all it's abilities and also all information pertaining to it.
Weapon (greatsword), legendary (requires attunement by a creature of non-lawful alignment)
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of the night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.
Devour Soul
Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.
When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature’s hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.
If you hit an undead with this weapon, you take 1d10 necrotic damage and the target regains 1d10 hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul.
Soul Hunter
While you hold the weapon, you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren’t constructs or undead. You also can’t be charmed or frightened.
Blackrazor can cast the haste spell on you once per day. It decides when to cast the spell and maintains concentration on it so that you don’t have to.
Sentience
Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and darkvision out to a range of 120 feet.
The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know.
Personality
Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.
The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielders. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.
Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and welded together in combat, even though it violently disagrees with Whelm and finds Wave tedious.
Blackrazor’s hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kat stares off in to the distance and suddenly starts to wave at someone
"Hey guys did you see him? That was strange....there was this dwarven cleric over there staring at me and now he's gone.....he mumbled something about a path...I think he was riding a camel..."
Kat scratches his head and rummages around the room
Thell looked where Kat had gestured momentarily at the mention of a cleric, but then looked back to Bree casting Kat's comments off as yet another one of his yarns that he was spinning, "There was a light there at the end of that fiends life, was that you?"
Kat stares off in to the distance and suddenly starts to wave at someone
"Hey guys did you see him? That was strange....there was this dwarven cleric over there staring at me and now he's gone.....he mumbled something about a path...I think he was riding a camel..."
Kat scratches his head and rummages around the room
Bree shook her head. "No, I think that was the sword." She shrugged. "I don't really know." She turns to the others. "Well, we know where the next weapon is. Shall we go get it?"
Thell mentally shrugged, Bree said she was fine and he hoped she would tell him if she wasn't, this would all get better once they got back home. "Yea, but first..." Thell moved from his position next to Bree to start rummaging what was left in the room, "...I never like to leave cards on the table ya know"
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
"Huh? yah I'm fine Quaf....I was just waving at a dwarven cleric that was over there...."
"What dwarven cleric? I didn't see anyone."
"Well he's gone now....." and Kat looks over Thell's shoulder at whatever he's finding because the DM ignored the fact that Kat was rummaging around earlier
"Huh? yah I'm fine Quaf....I was just waving at a dwarven cleric that was over there...."
"What dwarven cleric? I didn't see anyone."
"Well he's gone now....." and Kat looks over Thell's shoulder at whatever he's finding because the DM ignored the fact that Kat was rummaging around earlier
((OOG Something shiny-meta...lol sorry :P ))
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kat looks at the rings and then to Thell and whispers "are you gonna give one of those to Bree?" then he gasps "are you going to propose!" and he claps his hands together.
((OOG Oh boy. do I love wing Wednesday... now I am full and my hands and face are clean...))
The group makes their way back up the "zoo" and out of the room. Retracing your steps back through the tricks and traps of this infernal spire called Feyplume. You make your way back to Area 9, the only other tunnel you have not gone down yet. As the characters move along the water-covered corridor, they can see that the water is deeper in a small circular area to the east. This space is a 10-foot-deep pit. At the bottom is a wheel connected to a valve.
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Thell sighs a bit, he didn't like the look of that creatures death, nothing good comes of black light pouring out of one thing and into another. He moved quickly over to stand next to Bree, softly putting his hand on her shoulder so as to not startle her. "Are you ok?"
Bree stared at the black sword for a moment, then made it disappear into the ring. She turned to Thell and smiled. "I... feel... great! Honestly! I feel really good!"
A dwarf with a canoe on his back? What could go wrong?
And the truth of it, Bree does feel really amazing. Nothing like a shot of another creature's life force to put some pep in one's step.
"You've done good work. This is your reward." Bree will hear in telepathically as she puts the blade away.
((OOG You are now attuned to this weapon for using it in combat and fulfilling its desires. You know how to wield and use this weapon, with all it's abilities and also all information pertaining to it.
Here are its stats, Firehawk:
Blackrazor
Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of the night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.
Devour Soul
Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.
When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature’s hit point maximum. These hit points fade after 24 hours. As long as these temporary hit points last and you keep Blackrazor in hand, you have advantage on attack rolls, saving throws, and ability checks.
If you hit an undead with this weapon, you take 1d10 necrotic damage and the target regains 1d10 hit points. If this necrotic damage reduces you to 0 hit points, Blackrazor devours your soul.
Soul Hunter
While you hold the weapon, you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren’t constructs or undead. You also can’t be charmed or frightened.
Blackrazor can cast the haste spell on you once per day. It decides when to cast the spell and maintains concentration on it so that you don’t have to.
Sentience
Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. It has hearing and darkvision out to a range of 120 feet.
The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Its voice is deep and echoing. While you are attuned to it, Blackrazor also understands every language you know.
Personality
Blackrazor speaks with an imperious tone, as though accustomed to being obeyed.
The sword’s purpose is to consume souls. It doesn’t care whose souls it eats, including the wielders. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along.
Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. It wants the three weapons to be united again and welded together in combat, even though it violently disagrees with Whelm and finds Wave tedious.
Blackrazor’s hunger for souls must be regularly fed. If the sword goes three days or more without consuming a soul, a conflict between it and its wielder occurs at the next sunset.
Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Bonus: Magic, Advantage: Ability Checks, Advantage: Saving Throws, Advantage: Melee Attacks, Advantage: Ranged Attacks, Creature of Non-Lawful Alignment, Damage, Buff, Combat, Bane, Sentient, Heavy, Two-Handed
))
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kat stares off in to the distance and suddenly starts to wave at someone
"Hey guys did you see him? That was strange....there was this dwarven cleric over there staring at me and now he's gone.....he mumbled something about a path...I think he was riding a camel..."
Kat scratches his head and rummages around the room
(OOC - #moremetaAF)
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Thell looked where Kat had gestured momentarily at the mention of a cleric, but then looked back to Bree casting Kat's comments off as yet another one of his yarns that he was spinning, "There was a light there at the end of that fiends life, was that you?"
"Huh? yah I'm fine Quaf....I was just waving at a dwarven cleric that was over there...."
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Bree shook her head. "No, I think that was the sword." She shrugged. "I don't really know." She turns to the others. "Well, we know where the next weapon is. Shall we go get it?"
A dwarf with a canoe on his back? What could go wrong?
Thell mentally shrugged, Bree said she was fine and he hoped she would tell him if she wasn't, this would all get better once they got back home. "Yea, but first..." Thell moved from his position next to Bree to start rummaging what was left in the room, "...I never like to leave cards on the table ya know"
Investigation check, please, Thell.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Investigation: 21
You find:
1,000 ep, 200 pp, four pieces of jewelry worth a total of 11,000 gp, a potion of healing (greater), a scroll of protection (fiends), and armor of vulnerability (slashing).
In addition, Qesnef wears a ring of protection on his left hand and a ring of spell storing (with two mirror image spells in it) on his right.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
OOC: Well, we are rich again lol
Kat looks at the rings and then to Thell and whispers "are you gonna give one of those to Bree?" then he gasps "are you going to propose!" and he claps his hands together.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
((OOG Oh boy. do I love wing Wednesday... now I am full and my hands and face are clean...))
The group makes their way back up the "zoo" and out of the room. Retracing your steps back through the tricks and traps of this infernal spire called Feyplume. You make your way back to Area 9, the only other tunnel you have not gone down yet. As the characters move along the water-covered corridor, they can see that the water is deeper in a small circular area to the east. This space is a 10-foot-deep pit. At the bottom is a wheel connected to a valve.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kat splashes in the puddles like an unsupervised 5 year old.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
"Kat, you are splashing all my feathers. Please, stop."
Quaf gives a look at the circular alcove. (Perception 2)