Wizards of the Coast has the Blood Hunter in this weird "official-not-official" position, where it's on the website and technically a part of D&D, but at the same time it's an unofficial class that gets little attention, at least on the forums. I'm starting this thread for everything Blood Hunter related: stories, questions, suggestions, character ideas, anything!
For those that don't know what a Blood Hunter is or need a refresher, here's the link to D&D Beyond's class description for them. With the preamble out of the way, let's get into it!
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ADHD Aussie (17M) with too many ideas and not enough time! Always up to chat!
Disclaimer: I'm not an optimizer. If I say something that's not fine-tuned to perfection, that's on purpose. D&D isn't an online tournament, it's a TTRPG where your imagination and the DM's compliance are the limits. I don't do "metas". If I can have fun with my thematically cool and still viable (both in and out of combat) concept, I'm happy. I'm not going for optimal stats; I'm going for optimal fun.
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Wizards of the Coast has the Blood Hunter in this weird "official-not-official" position, where it's on the website and technically a part of D&D, but at the same time it's an unofficial class that gets little attention, at least on the forums. I'm starting this thread for everything Blood Hunter related: stories, questions, suggestions, character ideas, anything!
For those that don't know what a Blood Hunter is or need a refresher, here's the link to D&D Beyond's class description for them. With the preamble out of the way, let's get into it!
ADHD Aussie (17M) with too many ideas and not enough time! Always up to chat!
Disclaimer: I'm not an optimizer. If I say something that's not fine-tuned to perfection, that's on purpose. D&D isn't an online tournament, it's a TTRPG where your imagination and the DM's compliance are the limits. I don't do "metas". If I can have fun with my thematically cool and still viable (both in and out of combat) concept, I'm happy. I'm not going for optimal stats; I'm going for optimal fun.