I personally love playing barbarians primarily berserkers. I have many stories of battle and advice for new players. So any veterans who many barbarians or newbs who want to know how to get the most out of your rages, this is a thread to share your tales to your fellow warriors.
For me, I play as a berserker who is an Aarokocra who is cursed with being a werebear. Hints my profile pic. I have recently found that my current strength dwarfs that of any adult dragon and can even bring down a Tarasque. I am currently only level 13 but I have found a way to do hundreds of points of damage. The only thing is that it involves fall damage. Because I can fly I can reach up to 500,000 ft straight up according to my DM and he raised the fall damage cap up to 100d6. The reason being is because I regularly fly up 1000 ft and dive bomb my opponents dealing 50d6. For scale that will 2 shot a tarasque. Anyway I take half of it and my cleric will cast spare the dying and that's it. I used it to 1 shot King Snure, Xanather, an ancient red dragon, and a storm giant king. So if anyone has some homebrew stuff they want to share or has any other way to get insane amounts of damage or can help me reduce my damage from this attack that'd be great.
This would deal Zero damage to a Tarrasque. A Tarrasque is immune to non-magical bludgeoning damage. This concept is really only valid because of the extremely generous homebrewing your DM has given you. An Aarakocra has a fly speed of 50 feet, so with dashing it would take you 10 rounds to get 1000 feet up. After getting 1000 feet up, going into freefall drops 500 feet per round, so it will take two rounds to land on your target. So that's 12 rounds to deal Zero damage to a Tarrasque, but under normal circumstances it's still just 50d6 damage. And even then you'd still have to land the hit... it's up to your DM to decide how that's accomplished, whether it's an attack on your part, or an acrobatics check to make sure you land where you want, or maybe you just automatically land straight down, and just hope that your target doesn't move out of the way.
This would deal Zero damage to a Tarrasque. A Tarrasque is immune to non-magical bludgeoning damage. This concept is really only valid because of the extremely generous homebrewing your DM has given you. An Aarakocra has a fly speed of 50 feet, so with dashing it would take you 10 rounds to get 1000 feet up. After getting 1000 feet up, going into freefall drops 500 feet per round, so it will take two rounds to land on your target. So that's 12 rounds to deal Zero damage to a Tarrasque, but under normal circumstances it's still just 50d6 damage. And even then you'd still have to land the hit... it's up to your DM to decide how that's accomplished, whether it's an attack on your part, or an acrobatics check to make sure you land where you want, or maybe you just automatically land straight down, and just hope that your target doesn't move out of the way.
I am a werebear all unarmed attacks from me are by default magical
It's still a technique that requires 12 rounds of setup. Look, I think it's great that you have a fun combo that you enjoy playing with your friends and all, but you have to understand that it's nothing to brag about by saying your DM basically just made up or ignored a bunch of rules to let something silly work.
I personally love playing barbarians primarily berserkers. I have many stories of battle and advice for new players. So any veterans who many barbarians or newbs who want to know how to get the most out of your rages, this is a thread to share your tales to your fellow warriors.
For me, I play as a berserker who is an Aarokocra who is cursed with being a werebear. Hints my profile pic. I have recently found that my current strength dwarfs that of any adult dragon and can even bring down a Tarasque. I am currently only level 13 but I have found a way to do hundreds of points of damage. The only thing is that it involves fall damage. Because I can fly I can reach up to 500,000 ft straight up according to my DM and he raised the fall damage cap up to 100d6. The reason being is because I regularly fly up 1000 ft and dive bomb my opponents dealing 50d6. For scale that will 2 shot a tarasque. Anyway I take half of it and my cleric will cast spare the dying and that's it. I used it to 1 shot King Snure, Xanather, an ancient red dragon, and a storm giant king. So if anyone has some homebrew stuff they want to share or has any other way to get insane amounts of damage or can help me reduce my damage from this attack that'd be great.
This would deal Zero damage to a Tarrasque. A Tarrasque is immune to non-magical bludgeoning damage. This concept is really only valid because of the extremely generous homebrewing your DM has given you. An Aarakocra has a fly speed of 50 feet, so with dashing it would take you 10 rounds to get 1000 feet up. After getting 1000 feet up, going into freefall drops 500 feet per round, so it will take two rounds to land on your target. So that's 12 rounds to deal Zero damage to a Tarrasque, but under normal circumstances it's still just 50d6 damage. And even then you'd still have to land the hit... it's up to your DM to decide how that's accomplished, whether it's an attack on your part, or an acrobatics check to make sure you land where you want, or maybe you just automatically land straight down, and just hope that your target doesn't move out of the way.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium
I am a werebear all unarmed attacks from me are by default magical
i
It's still a technique that requires 12 rounds of setup. Look, I think it's great that you have a fun combo that you enjoy playing with your friends and all, but you have to understand that it's nothing to brag about by saying your DM basically just made up or ignored a bunch of rules to let something silly work.
Watch Crits for Breakfast, an adults-only RP-Heavy Roll20 Livestream at twitch.tv/afterdisbooty
And now you too can play with the amazing art and assets we use in Roll20 for our campaign at Hazel's Emporium