I do not know if thes three are totally independent or what the relationship. But there is no documentation for using these. 1. You make a campaign and assign players.
2. you make a n Encounter and link it through Manager Encounter. This will put the players into the combat tracker.
3. If you go to the campaign you can go to add tokens but it will only show the player tokens and not the ones you added to the encounter in creating the encounter tied to the campaign.
Suggestion is you make the campaign, then add the maps, then each map has it own encounter list, including players pulled from them players in the campaign.
Right now these just seem like 3 disjointed tools. Maybe the future hold more but it would be nice if there was something that explained this. This is why the youtubers really say nothing in thier click bait videosl
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I do not know if thes three are totally independent or what the relationship. But there is no documentation for using these.
1. You make a campaign and assign players.
2. you make a n Encounter and link it through Manager Encounter. This will put the players into the combat tracker.
3. If you go to the campaign you can go to add tokens but it will only show the player tokens and not the ones you added to the encounter in creating the encounter tied to the campaign.
Suggestion is you make the campaign, then add the maps, then each map has it own encounter list, including players pulled from them players in the campaign.
Right now these just seem like 3 disjointed tools. Maybe the future hold more but it would be nice if there was something that explained this. This is why the youtubers really say nothing in thier click bait videosl