Is there a way to automatically impose disadvantage on all ability checks and attacks based on Strength and Dexterity without manually selecting disadvantage through the roll context menu on each check?
I can see a way to override a score or apply a modifier to a score, but not to flatly impose (dis)advantage on the ability.
This has given me a solution, by creating a magic item that applies these disadvantages. It also allows me to modify movement speed, which is a nice bonus.
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Is there a way to automatically impose disadvantage on all ability checks and attacks based on Strength and Dexterity without manually selecting disadvantage through the roll context menu on each check?
I can see a way to override a score or apply a modifier to a score, but not to flatly impose (dis)advantage on the ability.
This has given me a solution, by creating a magic item that applies these disadvantages. It also allows me to modify movement speed, which is a nice bonus.