I tried to search for this issue but couldn't find any threads.
The Rune Knight description against what you get when you actually level the class is wrong.
I noticed it first when Giant's might didn't go up to three uses.
On the fighters page it is described as "You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest."
But when reading the description for it when in character editor "You can use this feature twice, and you regain all expended uses of it when you finish a long rest."
So one of them is plain wrong. I'm guessing the one on the fighter page is correct.
Then we have the "Runic Shield" ability received on level 7 according to the fighter page.
But when checking the character editor it doesn't exist. Instead we get something called "Defensive Runes". They have similar descriptions but not really the same.
According to the description at level 18 you should get the "Runic Juggernaut" ability. But when reading the character editor, it say you get "Blessing of the All Father" at level 18. And those two abilities are not the same, except bumping the damage die from Giant's might to a d10.
This is what I have noticed thus far.
And it is making Runic Knight a bit different in small ways which is not good. The description should really be the same as what you get when using the class through the character tool.
What you have sounds like the Unearthed Arcana version of the Rune Knight, not the official version, which was published in Tasha's Cauldron of Everything.
Can you provide the link to your character sheet (url preferred) so someone can take a look?
Rollback Post to RevisionRollBack
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
This error occurred due to that I started to play the Runic Knight while it was in UA. So when it got out of UA and modified it changed but didn't change the version used for my character.
So if anyone have the same issue. Just do a new character and that should be fixed.
Could also work to just change the sub-class back and forth once.
Rollback Post to RevisionRollBack
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I tried to search for this issue but couldn't find any threads.
The Rune Knight description against what you get when you actually level the class is wrong.
I noticed it first when Giant's might didn't go up to three uses.
On the fighters page it is described as "You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses of it when you finish a long rest."
But when reading the description for it when in character editor "You can use this feature twice, and you regain all expended uses of it when you finish a long rest."
So one of them is plain wrong. I'm guessing the one on the fighter page is correct.
Then we have the "Runic Shield" ability received on level 7 according to the fighter page.
But when checking the character editor it doesn't exist. Instead we get something called "Defensive Runes". They have similar descriptions but not really the same.
According to the description at level 18 you should get the "Runic Juggernaut" ability. But when reading the character editor, it say you get "Blessing of the All Father" at level 18. And those two abilities are not the same, except bumping the damage die from Giant's might to a d10.
This is what I have noticed thus far.
And it is making Runic Knight a bit different in small ways which is not good. The description should really be the same as what you get when using the class through the character tool.
What you have sounds like the Unearthed Arcana version of the Rune Knight, not the official version, which was published in Tasha's Cauldron of Everything.
Can you provide the link to your character sheet (url preferred) so someone can take a look?
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Never mind!
This error occurred due to that I started to play the Runic Knight while it was in UA. So when it got out of UA and modified it changed but didn't change the version used for my character.
So if anyone have the same issue. Just do a new character and that should be fixed.
Could also work to just change the sub-class back and forth once.