Created a homebrew weapon using the Musket (exandria) and added 5 modifiers of Magic, and 4 damage types, cold, fire, lightning, and bludgeoning. Once it's created, meaning I've hit the save button after everything, I've been able to add it to a character's inventory. Once I click on it in the inventory, it throws a 500 error.
No, one modifier of magic 1. So five modifiers, one magic, and the other 4 were element damage. I didn't include a damage amount and after giving them a damage amount, it worked. Thanks!
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Created a homebrew weapon using the Musket (exandria) and added 5 modifiers of Magic, and 4 damage types, cold, fire, lightning, and bludgeoning. Once it's created, meaning I've hit the save button after everything, I've been able to add it to a character's inventory. Once I click on it in the inventory, it throws a 500 error.
When you say 5 modifiers of magic, do you mean 1 modifier of magic 5?
What modifiers did you use for the elemental damage? Did you included damage amount? These are probably the source of the problem.
No, one modifier of magic 1. So five modifiers, one magic, and the other 4 were element damage. I didn't include a damage amount and after giving them a damage amount, it worked. Thanks!