There is an error in the coding when creating a Mark of Passage Human.
Ability Score Increase
Your Dexterity score increases by 2 and one other ability score of your choice increases by 1.
When creating a MoP Human, the current system allows you to place that extra 1 point in Dexterity when the wording (and intent, I assume) states the extra point needs to go in one OTHER ability score.
While I'm all for having a character that can achieve an 18 Dex at level 1 with Standard Array, I'm pretty sure that's not what was meant to happen.
There are a few races that have the "one point in one other ability" that allow you to not follow the instructions (I think it is all the ones in playtest).
DDB has to create a new drop down of options for every race that does something different. Since playtest races may change, why bother? They also probably plan to change the way that works so that they don't have to make new drop downs, which is another reason not to bother.
In the mean time players will just have to follow the instructions instead of just doing whatever the character sheet will let them get away with.
Yeah, I figured that playtest material may be lower on the list of priorities to fix, but it helps to point out some things that may not be running as intended that may have been missed when coded into DDB. ;)
There is an error in the coding when creating a Mark of Passage Human.
Ability Score Increase
Your Dexterity score increases by 2 and one other ability score of your choice increases by 1.
When creating a MoP Human, the current system allows you to place that extra 1 point in Dexterity when the wording (and intent, I assume) states the extra point needs to go in one OTHER ability score.
While I'm all for having a character that can achieve an 18 Dex at level 1 with Standard Array, I'm pretty sure that's not what was meant to happen.
There are a few races that have the "one point in one other ability" that allow you to not follow the instructions (I think it is all the ones in playtest).
DDB has to create a new drop down of options for every race that does something different. Since playtest races may change, why bother? They also probably plan to change the way that works so that they don't have to make new drop downs, which is another reason not to bother.
In the mean time players will just have to follow the instructions instead of just doing whatever the character sheet will let them get away with.
Yeah, I figured that playtest material may be lower on the list of priorities to fix, but it helps to point out some things that may not be running as intended that may have been missed when coded into DDB. ;)
When they rebuild the tools they use to input new content, they will probably make it easier to input options like this.