Hi, I'm trying to make a rapier that does lightning damage instead of piercing. It looks like it should work, it comes up correctly in the item list and looks correct once I've added it to a character. However, when I refresh the page, it changes back to piercing damage and sometimes just crashes the site with the beholder bug splat. I was playing around with the modifiers and options because I'm new to the site and was trying to learn via trial and error. I think changing the modifiers around too many times caused the crash, I initially had force damage, then switched to lightning. I deleted my first attempt and tried creating a new item of the same name without any unnecessary playing around, but when I refresh, it still reverts to the bugged stats.
Steps to reproduce:
1. create a homebrew magic item with rapier as the base
Hi, I'm trying to make a rapier that does lightning damage instead of piercing. It looks like it should work, it comes up correctly in the item list and looks correct once I've added it to a character. However, when I refresh the page, it changes back to piercing damage and sometimes just crashes the site with the beholder bug splat. I was playing around with the modifiers and options because I'm new to the site and was trying to learn via trial and error. I think changing the modifiers around too many times caused the crash, I initially had force damage, then switched to lightning. I deleted my first attempt and tried creating a new item of the same name without any unnecessary playing around, but when I refresh, it still reverts to the bugged stats.
Steps to reproduce:
1. create a homebrew magic item with rapier as the base
2. replace damage type to force
3. edit that and change to lightning
4. delete the item
5. remake the item but skip step 2
6. add the item to a character and equip
7. refresh the page on the character sheet
Post a link to the homebrew.
Here's the link: https://www.dndbeyond.com/magic-items/1640298-lightning-blade-lvl-5
I just checked and it is still changing to piercing damage when I refresh the character sheet.