Currently, the homebrew modifier "Bonus - Hit Points" w/ Fixed Value does not work. You can only add Bonus - Hit Points using the ability score value. If it does work, it doesn't work as expected. e.g. When I set fixed value to 30, I anticipate seeing my max hp increased by 30.
Simply put the homebrew tools can't do everything we expect them to do because they are the same tools devs use for official stuff and was only designed to do what it needed. That is why they plan to make new tools in the future.
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Currently, the homebrew modifier "Bonus - Hit Points" w/ Fixed Value does not work. You can only add Bonus - Hit Points using the ability score value. If it does work, it doesn't work as expected. e.g. When I set fixed value to 30, I anticipate seeing my max hp increased by 30.
Simply put the homebrew tools can't do everything we expect them to do because they are the same tools devs use for official stuff and was only designed to do what it needed. That is why they plan to make new tools in the future.