Trying to create a homebrew magic item (ring) that adds one additional die of hit points for heals (for example, 1d8 becomes 2d8, 2d10 becomes 3d10, etc.). Is there a way to do that? I would guess it would be a healing modifier type that works like the damage one, but don't see the option.
Hello,
Trying to create a homebrew magic item (ring) that adds one additional die of hit points for heals (for example, 1d8 becomes 2d8, 2d10 becomes 3d10, etc.). Is there a way to do that? I would guess it would be a healing modifier type that works like the damage one, but don't see the option.
Thanks,
Deorsa
As far as I'm aware your only choice is to just put it as a description of the ring and leave it at that.
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