You can add a proficiency, "Choose a Skill," you can also instead choose an intelligence, wisdom, and charisma skill. However, I just want intelligence based skills. A more universal solution would be to allow us to choose a subset from whatever list we've opted for. ex: Choose a Skill -> [ 'Arcana', 'Religion' ] (hope that makes sense)
There is no way to REMOVE something from the main class (that I know of). Remove Proficiency -> Heavy Armor . or Remove Proficiency -> Dexterity Saving Throw.
This would allow us to really modify the class significantly, say a dexterity based subclass of fighter, or change a wizard's Wisdom saving throw to a Constitution saving throw, etc.
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Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
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Two main issues:
This would allow us to really modify the class significantly, say a dexterity based subclass of fighter, or change a wizard's Wisdom saving throw to a Constitution saving throw, etc.
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption