It would be good but it is difficult. The tooltip code will have to have some way of ensuring you're referencing the homebrew of a particular author - since if multiple people have, say, a spell all named the same thing there'll be errors. Using an author name presents problems because people can change their names whenever they want. You can link to a specific profile's unique database id but then you have the problem of having to look up that person's specific id from their profile everytime you want to tool-tip their work (and at that point, just linking to the homebrew the normal way takes the same or less amount of time).
So, I do appreciate how nifty being able to tooltip the homebrew would be. Unfortunately as a code-head I do know how it's really complicated to code in without it requiring more effort by the user than just regular linking they can already do. Some things, however good an idea, are not worth the amount of effort it will take to make it.
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So, I do appreciate how nifty being able to tooltip the homebrew would be. Unfortunately as a code-head I do know how it's really complicated to code in without it requiring more effort by the user than just regular linking they can already do. Some things, however good an idea, are not worth the amount of effort it will take to make it.
Who's concerned with how much time it takes to ensure that the tooltips are correctly linked? It looks like you've done a considerable amount of homebrewing yourself, and so you probably know that homebrewing content at the moment is already an incredibly frustrating enterprise that can take hours of manual data entry. Having to reverse look-up the ID of the homebrew creator, or even better, just UID of the homebrew item itself would hardly add any time relative to the immense time sink that properly entered homebrew already is.
As someone who often has to homebrew stuff into the system, I'm basically doing it to support my players. I hope it's not being suggested that tooltips aren't vastly superior to direct links? I'd happily take an extra 30-seconds to 1 minute to look up the ID of an item to properly tooltip it rather than have to force my players to travel away from their character sheets to look at the spell, item, or creature I've added for them.
Granted, I agree that it's a minor inconvenience overall, but I'd rather a slightly cumbersome implementation than none at all.
And I realise my utter brain-fart in realising the code need not bother with author ids at all since homebrew spells have unique IDs of their own which would be easier to look up being part of the URL and all that.
Whoops.
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You're going to have to open the source code for the post/homebrew description box (it's the "</>" icon between the Quote and Paragraph buttons in the textbox editor) and type in the link manually.
When a Homebrew has DnDBeyond links to things like conditions: "This Item cannot be shared with the community for the following reasons: This homebrew Item has text that includes External Links" ie, when simply making a homebrew Net or something, and it includes the hyperlink to "Restrained". (or links to pages on DnDBeyond.)
I was about to open a new thread, but saw this one is somewhat related.
I need to create a Hand Crossbow bolt that does 1d8 piercing and 1d6 radiant damage and have the damage roll both dice on damage. Is that do-able in the Homebrew section, and if so How could I do it?
I need to create a Hand Crossbow bolt that does 1d8 piercing and 1d6 radiant damage and have the damage roll both dice on damage. Is that do-able in the Homebrew section, and if so How could I do it?
No.
Best way is to create custom item and action directly on sheet. The custom item tracks weight, gold cost, and amount. The custom action will be for damage. The custom actions cannot support multiple dice rolls, so you'll need one action for each rolled damage. The player can roll attack using the normal hand crossbow and then click the two custom actions in succession to roll those damages.
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You're going to have to open the source code for the post/homebrew description box (it's the "</>" icon between the Quote and Paragraph buttons in the textbox editor) and type in the link manually.
Just starting another thread for this since I read something about not bumping older threads:
Can we please get tooltips for homebrew?
Thanks!
Oh, goodness, please.
It would be good but it is difficult. The tooltip code will have to have some way of ensuring you're referencing the homebrew of a particular author - since if multiple people have, say, a spell all named the same thing there'll be errors. Using an author name presents problems because people can change their names whenever they want. You can link to a specific profile's unique database id but then you have the problem of having to look up that person's specific id from their profile everytime you want to tool-tip their work (and at that point, just linking to the homebrew the normal way takes the same or less amount of time).
So, I do appreciate how nifty being able to tooltip the homebrew would be. Unfortunately as a code-head I do know how it's really complicated to code in without it requiring more effort by the user than just regular linking they can already do. Some things, however good an idea, are not worth the amount of effort it will take to make it.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Who's concerned with how much time it takes to ensure that the tooltips are correctly linked? It looks like you've done a considerable amount of homebrewing yourself, and so you probably know that homebrewing content at the moment is already an incredibly frustrating enterprise that can take hours of manual data entry. Having to reverse look-up the ID of the homebrew creator, or even better, just UID of the homebrew item itself would hardly add any time relative to the immense time sink that properly entered homebrew already is.
As someone who often has to homebrew stuff into the system, I'm basically doing it to support my players. I hope it's not being suggested that tooltips aren't vastly superior to direct links? I'd happily take an extra 30-seconds to 1 minute to look up the ID of an item to properly tooltip it rather than have to force my players to travel away from their character sheets to look at the spell, item, or creature I've added for them.
Granted, I agree that it's a minor inconvenience overall, but I'd rather a slightly cumbersome implementation than none at all.
...or maybe just tooltips for your homebrew collection? I would be totally cool with that.
There is a workaround, but it has a few issues:
Example, I have a homebrew spell: Cleansing Orb
https://www.dndbeyond.com/spells/215436-cleansing-orb
As a tooltip: Cleansing Orb
https://www.dndbeyond.com/spells/215436-tooltip?disable-webm=1
A regular spell for comparison: Fireball
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Thanks, @Houligan. That's good to know!
And I realise my utter brain-fart in realising the code need not bother with author ids at all since homebrew spells have unique IDs of their own which would be easier to look up being part of the URL and all that.
Whoops.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Please note that we don't recommend building custom tooltips in this manner, for a couple of reasons:
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Is Homebrew tooltip something that might be slated in the future?
I found another workaround where (for me at least) it works to make the link to the actual spell and the tooltip still functions correctly.
change the a-href-url to the spell page url and leave the data-tooltip-href url as the tooltip url.
Cleansing Orb
can you explain how to do this? this is exactly what ive been searching for.
You're going to have to open the source code for the post/homebrew description box (it's the "</>" icon between the Quote and Paragraph buttons in the textbox editor) and type in the link manually.
For example, this:
Will look like this:
Cleansing Orb
Don't mind me, I'm just testing tooltips here.
hawk
Thank you so much! this is perfect!
When a Homebrew has DnDBeyond links to things like conditions: "This Item cannot be shared with the community for the following reasons: This homebrew Item has text that includes External Links"
ie, when simply making a homebrew Net or something, and it includes the hyperlink to "Restrained".
(or links to pages on DnDBeyond.)
I was about to open a new thread, but saw this one is somewhat related.
I need to create a Hand Crossbow bolt that does 1d8 piercing and 1d6 radiant damage and have the damage roll both dice on damage. Is that do-able in the Homebrew section, and if so How could I do it?
No.
Best way is to create custom item and action directly on sheet. The custom item tracks weight, gold cost, and amount. The custom action will be for damage. The custom actions cannot support multiple dice rolls, so you'll need one action for each rolled damage. The player can roll attack using the normal hand crossbow and then click the two custom actions in succession to roll those damages.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Try adding the following classes to replicate the tooltip look:
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Dndbeyond images not loading WORKAROUND FIXED!!! (TY Jay_Lane for original instructions)
Thanks That helps. I appreciate it.
I gave a full walkthrough for how to create false tooltips in the General FAQ #9: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq).
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