This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products.
- An old warehouse (lvl 1): An old building occupied by a gang of Kenkus that are trying to build a mechanical way to fly.
- Ruined Sanctum (lvl 2): A decayed temple lost to time, some decades ago it was breached by some blights and they still use it as a resting place and a trap for adventurers.
- The Lunar dove (lvl 3): A small and secretive brothel used by the elites. Unbeknownst to them, however, the Owner spies and hoards secrets to use to their advantage.
- Cave of Mending (lvl 4): A cave with a magical healing lake, protected by a Druid that uses it to heal the wildlife from the surrounding area.
- The temple to Xotarr (lvl 4): A hidden temple to an evil God where the cultists partake in calculated sacrifices.
Ever been on a long running campaign and in one of the sessions one or a few players couldn’t make it? This adventure was made to be used as sort of a filler episode to fix that. Made for a small party of 1st-4th lvl characters and to be played in a single session.
Story summary - The Gold Knife Bandits, a gang formed by a former army squadron that deserted. They are remarkably loyal to each other and are known in the area for attacking army caravans and camps. However, after several months of unfortunate loots. They decided to house a cultist of Beshaba and do what he asks to take away the curse of misfortune the gang is obviously under. Unfortunately, that includes using some members of the party as a sacrifice.
In reality, the cultist was the one that cursed the bandits with bad luck and is now rejoicing in being the boss. As soon as he can lift the curse he put on them himself that is. Meanwhile, the gang's old boss just wants to get them back in shape so he can continue to punish the army for what it did to him.
The party will find the bandits cavernous hideout, clear through it, face the cultist, the Bandit's old boss, or both! All in a day’s worth of adventuring.
This PWYW module presents you with 3 backgrounds that I created with the new Tomb of Annihilation Story line in mind. They all have proficiencies, equipment and tables for personality traits, ideals, bonds and flaws. These new backgrounds are:
This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products.
- An old warehouse (lvl 1): An old building occupied by a gang of Kenkus that are trying to build a mechanical way to fly.
- Ruined Sanctum (lvl 2): A decayed temple lost to time, some decades ago it was breached by some blights and they still use it as a resting place and a trap for adventurers.
- The Lunar dove (lvl 3): A small and secretive brothel used by the elites. Unbeknownst to them, however, the Owner spies and hoards secrets to use to their advantage.
- Cave of Mending (lvl 4): A cave with a magical healing lake, protected by a Druid that uses it to heal the wildlife from the surrounding area.
- The temple to Xotarr (lvl 4): A hidden temple to an evil God where the cultists partake in calculated sacrifices.
Most Recent Product:
The Drop-in Dungeons
This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products.
GMT+1
I like writing, and playing DnD is like watching a story write itself. I love playing and I write some original stuff for the DMsGuild once in a while.
I'm creating this thread to share information about my products on the DMsGuild
Feel free to ask questions about the modules, give some feedback on them or just to share ideas.
GMT+1
I like writing, and playing DnD is like watching a story write itself. I love playing and I write some original stuff for the DMsGuild once in a while.
4.8/5 average rating
The Gold Knife Bandits
Ever been on a long running campaign and in one of the sessions one or a few players couldn’t make it? This adventure was made to be used as sort of a filler episode to fix that. Made for a small party of 1st-4th lvl characters and to be played in a single session.
Story summary - The Gold Knife Bandits, a gang formed by a former army squadron that deserted. They are remarkably loyal to each other and are known in the area for attacking army caravans and camps. However, after several months of unfortunate loots. They decided to house a cultist of Beshaba and do what he asks to take away the curse of misfortune the gang is obviously under. Unfortunately, that includes using some members of the party as a sacrifice.
In reality, the cultist was the one that cursed the bandits with bad luck and is now rejoicing in being the boss. As soon as he can lift the curse he put on them himself that is. Meanwhile, the gang's old boss just wants to get them back in shape so he can continue to punish the army for what it did to him.
The party will find the bandits cavernous hideout, clear through it, face the cultist, the Bandit's old boss, or both! All in a day’s worth of adventuring.
The first adventure I've ever published
GMT+1
I like writing, and playing DnD is like watching a story write itself. I love playing and I write some original stuff for the DMsGuild once in a while.
Backgrounds and Backstories 1
This PWYW module presents you with 3 backgrounds that I created with the new Tomb of Annihilation Story line in mind. They all have proficiencies, equipment and tables for personality traits, ideals, bonds and flaws. These new backgrounds are:
Attendant
Guide
Researcher of curses
GMT+1
I like writing, and playing DnD is like watching a story write itself. I love playing and I write some original stuff for the DMsGuild once in a while.
The Drop-in Dungeons
This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products.
GMT+1
I like writing, and playing DnD is like watching a story write itself. I love playing and I write some original stuff for the DMsGuild once in a while.