I'm going to be starting up a campaign soon and my players are generating characters. One of them wants to play an Elf Rogue but with no spell-casting ability at all. Would it be a fair swap for them to forgo all spells in exchange for a Feat at lvl 1 like the V. Humans get? They have already indicated that they would be taking a Feat that would improve their skills instead of a combat Feat like Sharpshooter.
A Rogue will already get a boost to skills, and get a fair amount of skills as it stands. But the counter of that statement is: how often do you work skills and skill checks in your game? Will the skill choice actually mean anything in game or is it going to amount to narrative fluff for the PC? I might agree that, depending on the Feat, that might be a lopsided power boost to one particular PC over the others. But if the feat chosen won't get much play (looking at you Actor), it will potentially turn into a loss of combat effectiveness for the PC.
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“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
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I'm going to be starting up a campaign soon and my players are generating characters. One of them wants to play an Elf Rogue but with no spell-casting ability at all. Would it be a fair swap for them to forgo all spells in exchange for a Feat at lvl 1 like the V. Humans get? They have already indicated that they would be taking a Feat that would improve their skills instead of a combat Feat like Sharpshooter.
Which type of Elf?
It looks like Elves only get a cantrip as a racial spell. Trading a cantrip for a feat is quite a power gain.
A more fair swap would be the one-cantrip spell-casting for proficiency in a single skill.
A Rogue will already get a boost to skills, and get a fair amount of skills as it stands. But the counter of that statement is: how often do you work skills and skill checks in your game? Will the skill choice actually mean anything in game or is it going to amount to narrative fluff for the PC? I might agree that, depending on the Feat, that might be a lopsided power boost to one particular PC over the others. But if the feat chosen won't get much play (looking at you Actor), it will potentially turn into a loss of combat effectiveness for the PC.
“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad