I'm a new DM and I'm organising a campaign for my friends to play (they are new as well) an I've been looking for a campaign that i could play with them but I'm worried that they wont like one i choose or that it'll be boring or a bit too liner or something. An was wondering what do you recon is the most fun campaigns to run and what did you do with it?
For 1st time DMs, Lost Mines of Phandelver is a good choice, and I believe it available for free here on dndbeyond.
I'm using this to start a 5E game, after not playing at all since AD&D. It's a simple introductory source, with lots of room for expansion during and after the adventure..
LMoP can work for that. It goes level 1-5, but it ends fairly open ended. There’s potentially NPCs with unresolved plots. There relationships the characters can build with the town and with larger FR organizations. There can be threads to pull after you finish. I’ve heard it’s can also transition well I to Dragons of Icespire Peak, but I may have gotten that wrong. Or, as I said, there’s lots of things left open if you want to homebrew from where it ends.
It does a good job of introducing players to the rules. And DMs for that matter. If you’re coming from 1e, it’s a very different game, and this can help you learn to run the new system.
LMoP can work for that. It goes level 1-5, but it ends fairly open ended. There’s potentially NPCs with unresolved plots. There relationships the characters can build with the town and with larger FR organizations. There can be threads to pull after you finish. I’ve heard it’s can also transition well I to Dragons of Icespire Peak, but I may have gotten that wrong. Or, as I said, there’s lots of things left open if you want to homebrew from where it ends.
It does a good job of introducing players to the rules. And DMs for that matter. If you’re coming from 1e, it’s a very different game, and this can help you learn to run the new system.
Well, DoIP covers the same level range as LMoP so rather than it being a continuation it is used more in conjunction or as a supplement. That said, it shouldn't be that hard to adapt it to higher levels. I think that there is a product in dmguild called a Tale of Two dragons that is precisely about that.
But yeah, I also recommend LMoP for first time DM or play. It is easy to adapt and there are ton of ideas about how to do so on the internet.
I make my own campaigns, but I will steal anything I like, rename it, and drop it in my game. Also, Drive Thru RPG has some nice simple dungeons that I will sprinkle in here and there.
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Hi!
I'm a new DM and I'm organising a campaign for my friends to play (they are new as well) an I've been looking for a campaign that i could play with them but I'm worried that they wont like one i choose or that it'll be boring or a bit too liner or something. An was wondering what do you recon is the most fun campaigns to run and what did you do with it?
For 1st time DMs, Lost Mines of Phandelver is a good choice, and I believe it available for free here on dndbeyond.
I'm using this to start a 5E game, after not playing at all since AD&D. It's a simple introductory source, with lots of room for expansion during and after the adventure..
LMoP can work for that. It goes level 1-5, but it ends fairly open ended. There’s potentially NPCs with unresolved plots. There relationships the characters can build with the town and with larger FR organizations. There can be threads to pull after you finish. I’ve heard it’s can also transition well I to Dragons of Icespire Peak, but I may have gotten that wrong.
Or, as I said, there’s lots of things left open if you want to homebrew from where it ends.
It does a good job of introducing players to the rules. And DMs for that matter. If you’re coming from 1e, it’s a very different game, and this can help you learn to run the new system.
Well, DoIP covers the same level range as LMoP so rather than it being a continuation it is used more in conjunction or as a supplement. That said, it shouldn't be that hard to adapt it to higher levels. I think that there is a product in dmguild called a Tale of Two dragons that is precisely about that.
But yeah, I also recommend LMoP for first time DM or play. It is easy to adapt and there are ton of ideas about how to do so on the internet.
Honestly, campaigns are not the issue, the DM is. Good DM's can overcome a bad campaign easily, a bad DM will destroy a good campaign.
I make my own campaigns, but I will steal anything I like, rename it, and drop it in my game. Also, Drive Thru RPG has some nice simple dungeons that I will sprinkle in here and there.