Hello, this is my first thread here, Ive already read the rules but if im doing something wrong, please let me know.
Im trying DDB maps and I cant find (if it exists) a way to attach a "torch" to let my players reveal the fog of war within a range they walk through the map.
In Owlbear Rodeo this is possible by attaching a shape made in fog of war layer, into the player token, so he can walk and the "visibility shape" will follow him.
My question is if there is something similiar on DDB Maps or the DM has to keep erasing the fog as the players walks.
In Owlbear Rodeo this is possible by attaching a shape made in fog of war layer, into the player token, so he can walk and the "visibility shape" will follow him.
To my knowledge there's nothing on DDB maps. If you're using Owlbear though, be sure to check out the Smoke and Spectre extension. It allows dynamic fog of war, trailing fog, light sources within line of sight, and a whole bunch more including elevations. Smoke & Spectre! (owlbear.rodeo)
The person behind that extension made a few others too. Their work is so impressive I actually subscribed to their patreon (my only sub there).
In Owlbear Rodeo this is possible by attaching a shape made in fog of war layer, into the player token, so he can walk and the "visibility shape" will follow him.
To my knowledge there's nothing on DDB maps. If you're using Owlbear though, be sure to check out the Smoke and Spectre extension. It allows dynamic fog of war, trailing fog, light sources within line of sight, and a whole bunch more including elevations. Smoke & Spectre! (owlbear.rodeo)
The person behind that extension made a few others too. Their work is so impressive I actually subscribed to their patreon (my only sub there).
Oh, okay! I'll keep up with DDB Maps updates, but for now will continue on Owlbear, will try the extension!
Thanks
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Hello, this is my first thread here, Ive already read the rules but if im doing something wrong, please let me know.
Im trying DDB maps and I cant find (if it exists) a way to attach a "torch" to let my players reveal the fog of war within a range they walk through the map.
In Owlbear Rodeo this is possible by attaching a shape made in fog of war layer, into the player token, so he can walk and the "visibility shape" will follow him.
My question is if there is something similiar on DDB Maps or the DM has to keep erasing the fog as the players walks.
Thanks!
To my knowledge there's nothing on DDB maps. If you're using Owlbear though, be sure to check out the Smoke and Spectre extension. It allows dynamic fog of war, trailing fog, light sources within line of sight, and a whole bunch more including elevations. Smoke & Spectre! (owlbear.rodeo)
The person behind that extension made a few others too. Their work is so impressive I actually subscribed to their patreon (my only sub there).
DM session planning template - My version of maps for 'Lost Mine of Phandelver' - Send your party to The Circus - Other DM Resources - Maps, Tokens, Quests - 'Better' Player Character Injury Tables?
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Oh, okay! I'll keep up with DDB Maps updates, but for now will continue on Owlbear, will try the extension!
Thanks