I'm running Tomb of Annihilation for my group, and want to build a huge encounter involving the roaming cyclops. Here's what I've got so far:
As the party moves through the jungle, they hear a thunderous bellow. "HEY!" A short time later, the same voice booms out, "Oowwww. STOP IT!" followed by earth-shaking booms. If they investigate, they find a cyclops being attacked by a group of around 60 tribal warriors. Two groups of ten warriors have ensnared his legs with thick vines and are attempting to keep him under control. They run circles around his legs, avoiding his greatclub. Another group of ten are stabbing and cutting his feet and calves, while a fourth group is attempting to climb his back, using daggers as improvised handholds. If they can get to his head, they'll try to to blind him. Another 20 warriors jump and dance around the outskirts of the melee, overjoyed at the large potential meal before them.
The party consists of six level 3 PCs and their guide, a weretiger. I plan to use the Mob Attack rules, attacking the party with the onlookers once initiative begins. The cyclops would continue to take damage until the first wave of warriors is defeated and the foot-stabbers and back-climbers have to turn their attention to the party. Somewhere in there, the cyclops will get a hit or two on the warriors restraining his legs. Once he's taken out enough of them, the tide will turn and the few warriors left standing will run off.
It sounds good on paper, but this will be the first time I've run a combat of this size. Does all of this sound workable to you? Any advice on running a combat of this scope?
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I'm running Tomb of Annihilation for my group, and want to build a huge encounter involving the roaming cyclops. Here's what I've got so far:
As the party moves through the jungle, they hear a thunderous bellow. "HEY!" A short time later, the same voice booms out, "Oowwww. STOP IT!" followed by earth-shaking booms. If they investigate, they find a cyclops being attacked by a group of around 60 tribal warriors. Two groups of ten warriors have ensnared his legs with thick vines and are attempting to keep him under control. They run circles around his legs, avoiding his greatclub. Another group of ten are stabbing and cutting his feet and calves, while a fourth group is attempting to climb his back, using daggers as improvised handholds. If they can get to his head, they'll try to to blind him. Another 20 warriors jump and dance around the outskirts of the melee, overjoyed at the large potential meal before them.
The party consists of six level 3 PCs and their guide, a weretiger. I plan to use the Mob Attack rules, attacking the party with the onlookers once initiative begins. The cyclops would continue to take damage until the first wave of warriors is defeated and the foot-stabbers and back-climbers have to turn their attention to the party. Somewhere in there, the cyclops will get a hit or two on the warriors restraining his legs. Once he's taken out enough of them, the tide will turn and the few warriors left standing will run off.
It sounds good on paper, but this will be the first time I've run a combat of this size. Does all of this sound workable to you? Any advice on running a combat of this scope?