So, I have been making new versions of both the normal and the Greater variants of the Chromatic Weapon archetype.
Aside from adding the spoil-effect to Poison damage, I have also added all types of damage the weapon can do as modifiers. My doubt now is in regards to how it actually looks on the sheet:
I am not sure this makes it useful or just too crowded compared to the current version (also, it obviously gets longer with the Greater Chromatic version of the additional effects).
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
So, I have been making new versions of both the normal and the Greater variants of the Chromatic Weapon archetype.
Aside from adding the spoil-effect to Poison damage, I have also added all types of damage the weapon can do as modifiers.
My doubt now is in regards to how it actually looks on the sheet:
I am not sure this makes it useful or just too crowded compared to the current version (also, it obviously gets longer with the Greater Chromatic version of the additional effects).
Any opinion/idea/suggestion?
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games