Lord Akkron, noting that he's getting a bit low on magic, decides to go ahead and let the mortals do the heavy lifting.
He casts mind sliver on whichever drow death knight looks like it's closest to death. DC 24 Int save vs. 12 psychic damage. Also, it will have to subtract 1d4 from its next saving throw if it fails the initial Int save.
The men-at-arms attack Sparhawk: Attack: 19 Damage: Unable to parse dice roll./ Attack: 18 Damage: Unable to parse dice roll./Attack: 20 Damage: Unable to parse dice roll.
The other man-at-arms attacks Robert Attack: 15 Damage: Unable to parse dice roll./Attack: 29 Damage: Unable to parse dice roll./Attack: 26 Damage: Unable to parse dice roll.
Khessa runs to Robert's aid - while the faithful Alfred continues to assist her by staying behind and helping her to deflect any blows: "You don't mind if I butt in, do you?" she asks with an ironic air of innocence, as she unleashes a storm of thrusts on the Death Knight.
The tip of the Death Lance radiates disturbing necrotic energy, as the blonde arcane warrior thrusts it again and again, with superhuman strength and ruthless efficiency.
Movement: None. Remaining in the NW corner of the hall. Action: Two Reckless Attacks against the Red Abishai with Annam's Greataxe as his Elemental Cleaver (thunder) Attack 1: 25, Damage: 27 (magical thunder) + 14 (force) = 41 (total) Attack 2: 22, Damage: 31 (magical thunder) + 24 (force) = 55 (total) Bonus Action: if either of the attacks was a critical hit or reduced the Red Abishai to 0 HP, use GWM feat to make one extra attack against the Red Abishai or (if it's dead) against the nearest drow death knight. GWM extra attack: 26, Damage: 29 (magical thunder) + 21 (force) = 50 (total) Free Action: None
This post has potentially manipulated dice roll results.
Round 2: Vrox
Since Vrox's target died, he shifts his target to the Death Knight whom Sparhawk is fighting and fires two arrows. Vrox asks, "Khessa, does the dark energy of your lance touch these undead?"
[[OOC: @Painted_Beyond: the map listed the guards as "drow death knights," but I'm not sure what that means. Some undead are resistant or immune to necrotic damage. Not sure whether we can tell based on how these opponents react to the lance.]]
Movement: Possibly moving to the NE a little to ensure that he has a clear shot at DK #3 and that he avoids getting within 5' of any opponents. Action: Two attacks against DK#3 with Dragon's Wrath Longbow (150/600) Attack 1: 23 Damage: 14 (magical piercing, including HM dmg) + 13 (radiant) = 27 (total) Attack 2: 30 Damage: 16 (magical piercing, including HM dmg) + 7 (radiant) = 23 (total) The first hit does an additional 1 (psychic), or if it was a critical hit, 5 (psychic) Bonus Action: Reassign his mark to the Death Knight whom Sparhawk is fighting. Free Action: Talking.
[[ Update: I see that I probably got confused about who was fighting which Death Knight. Vrox would change Hunter's Mark to the DK that's farthest to the east. If his first arrow kills the target, then he'll send his second arrow at the other Death Knight. ]]
[[Update 2: Oops. I thought that it would be safe to append to a post, but I seem to have triggered the dice role manipulation.]]
Movement: None. Remaining in the NW corner of the hall. Action: Two Reckless Attacks against the Red Abishai with Annam's Greataxe as his Elemental Cleaver (thunder) Attack 1: 25, Damage: 27 (magical thunder) + 14 (force) = 41 (total) Attack 2: 22, Damage: 31 (magical thunder) + 24 (force) = 55 (total) Bonus Action: if either of the attacks was a critical hit or reduced the Red Abishai to 0 HP, use GWM feat to make one extra attack against the Red Abishai or (if it's dead) against the nearest drow death knight. GWM extra attack: 26, Damage: 29 (magical thunder) + 21 (force) = 50 (total) Free Action: None
Both attacks carve great chunks from the demon, it howls in frustration
(I think that we're just waiting for Aya to fire her bow before the demon and undead get their turn.)
save 10
The demon attacks Tyek: Attack 18 (miss), attack 21, damage 12
The men-at-arms attack Sparhawk: Attack: 19 Damage: Unable to parse dice roll./ Attack: 18 Damage: Unable to parse dice roll./Attack: 20 Damage: Unable to parse dice roll.
The other man-at-arms attacks Robert Attack: 15 Damage: Unable to parse dice roll./Attack: 29 Damage: Unable to parse dice roll./Attack: 26 Damage: Unable to parse dice roll.
End of Round 1
[[OOC: What damage type for that second attack? I just need to figure out whether any of Tyek's damage resistances apply.]]
[[OOC: Does that mean that it's the party's turn to act now in round 2?]]
Round 2
Khessa runs to Robert's aid - while the faithful Alfred continues to assist her by staying behind and helping her to deflect any blows: "You don't mind if I butt in, do you?" she asks with an ironic air of innocence, as she unleashes a storm of thrusts on the Death Knight.
The tip of the Death Lance radiates disturbing necrotic energy, as the blonde arcane warrior thrusts it again and again, with superhuman strength and ruthless efficiency.
Khessa's rolls:
Death Lance Attack 1: 26 Damage: 17 (magical piercing) + 15 (necrotic) = 32
Death Lance Attack 2: 31 Damage: 16 (magical piercing) + 28 (necrotic) = 44
Death Lance Attack 3: 22 Damage: 17 (magical piercing) + 22 (necrotic) = 39
Claw damage
Your brutal attack finishes off the man-at-arms
Aya fires at the demon (27 to hit and 8 damage)
D&D since 1984
Round 2: Tyek
Tyek continues cutting away at the demon.
Movement: None. Remaining in the NW corner of the hall.
Action: Two Reckless Attacks against the Red Abishai with Annam's Greataxe as his Elemental Cleaver (thunder)
Attack 1: 25, Damage: 27 (magical thunder) + 14 (force) = 41 (total)
Attack 2: 22, Damage: 31 (magical thunder) + 24 (force) = 55 (total)
Bonus Action: if either of the attacks was a critical hit or reduced the Red Abishai to 0 HP, use GWM feat to make one extra attack against the Red Abishai or (if it's dead) against the nearest drow death knight.
GWM extra attack: 26, Damage: 29 (magical thunder) + 21 (force) = 50 (total)
Free Action: None
Round 2: Vrox
Since Vrox's target died, he shifts his target to the Death Knight whom Sparhawk is fighting and fires two arrows. Vrox asks, "Khessa, does the dark energy of your lance touch these undead?"
[[OOC: @Painted_Beyond: the map listed the guards as "drow death knights," but I'm not sure what that means. Some undead are resistant or immune to necrotic damage. Not sure whether we can tell based on how these opponents react to the lance.]]
Movement: Possibly moving to the NE a little to ensure that he has a clear shot at DK #3 and that he avoids getting within 5' of any opponents.
Action: Two attacks against DK#3 with Dragon's Wrath Longbow (150/600)
Attack 1: 23 Damage: 14 (magical piercing, including HM dmg) + 13 (radiant) = 27 (total)
Attack 2: 30 Damage: 16 (magical piercing, including HM dmg) + 7 (radiant) = 23 (total)
The first hit does an additional 1 (psychic), or if it was a critical hit, 5 (psychic)
Bonus Action: Reassign his mark to the Death Knight whom Sparhawk is fighting.
Free Action: Talking.
Concentration: Hunter's Mark round ? of 600
Marked Target: Drow Death Knight #3
[[ Update: I see that I probably got confused about who was fighting which Death Knight. Vrox would change Hunter's Mark to the DK that's farthest to the east. If his first arrow kills the target, then he'll send his second arrow at the other Death Knight. ]]
[[Update 2: Oops. I thought that it would be safe to append to a post, but I seem to have triggered the dice role manipulation.]]
Clarac continues attacking the center death knight, side by side with Sir Sparhawk.
OOC:
Action: Attack center death knight with holy avenger
Attack: 32 Damage: 18 (Magical Slashing) + 2 (Radiant) + 5 (Radiant) = 25
Extra Attack: 32 Damage: 16 (Magical Slashing) + 5 (Radiant) + 13 (Radiant) = 34
Your arrow strikes true
Both attacks carve great chunks from the demon, it howls in frustration
Between your attack and Vrok, the men at arms falls.
Sparhawk joins the attack on the demon: attack: 33, damage 16/ attack 30, damage 16
Maynard fires at the demon: Attack 18 (miss), attack 16 (Miss)
[[OOC: We're just waiting for Lord Akkron's action in round 2, right? Was Sir Robert reduced to 0 HP, or did he already take a turn in round 2?]]
Robert is good, he is still in the fight.
Lord Akkron will go ahead and cast blight on the demon. It needs to make a DC 24 Con save or take 33 necrotic damage (half-damage on success).
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