Vodin groans "Is that another sarcophagus? Oh no. I wonder why so many statues. Are they here to represent guards over the resting place of whoever is in the sarcophagus? I don't see another exit. Should we turn back and question the crustacean again?"
Vodin will carefully walk around the domed structure to see if there are any other clues or inscriptions.
“The silver box bud. Our only hope.” Glink carefully reminds everyone. “When that corridor rotates vertical there’s gonna be something awful at the bottom, probably spikes, and something at the top, probably our exit.”
The door has been barred from this side with a copper bar. After lifting it out of the way, the doors open easily.
The corridor turns sharply to the left and runs for about 100 feet before coming to a stone cube that mostly blocks the passage. Looking around it you can see what might be long rollers to assist is moving the block of stone. Doing so would also give access to another corridor to the right.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
This is one of those STR thresholds where you need a combined STR of 21 in order to move the block.
Working together you push the block up a gentle slope. The work is easy due to the rollers.
At the top, you push it off the rollers and into a space possibly made for it. The corridor turns in almost a U shape turning left, right, then right again.
There is a split in the passage. Straight ahead there is a high ceilinged room, to the left it turns in a reverse U, left and left again.
There is a room with a few statues in it - baboons with wings, measuring about 30 feet wide and about 60 feet long with an exit in the center of the far wall.
The walls and floor have scorch marks and acid burns. Only one of the statues is upright.
Near the exit there is a large floating sphere with what looks tentacles coming out of the top. Maybe there is a big eye in the middle of the sphere.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
“Hey Bud!” Glink shouts at the orb. “Is that the exit you’re guarding over there? You have no idea the nonsense we went through to get here so if you don’t mind just float aside and let us out.”
In a raspy voice, you hear, "A...challenger...it has been...a long time...."
"Follow the colors...tap the colors..." The creature draws closer and extends four tentacles. They have a dull color to them, red, green, blue, yellow. One lights up "Touch..and follow.."
**Go to https://freesimon.org/ and play the game. Post a screenshot of your score. You have two tries. **
OOC: For future reference, you can go to imgur.com and click on "New Post" then drop in an image. Then open image in new tab and use that address to plug into the mountain looking icon up there ^ on the right, next to the video play icon.
Vodin groans "Is that another sarcophagus? Oh no. I wonder why so many statues. Are they here to represent guards over the resting place of whoever is in the sarcophagus? I don't see another exit. Should we turn back and question the crustacean again?"
Vodin will carefully walk around the domed structure to see if there are any other clues or inscriptions.
Perception
14
Investigation
21 (Nat 20)
“The silver box bud. Our only hope.” Glink carefully reminds everyone. “When that corridor rotates vertical there’s gonna be something awful at the bottom, probably spikes, and something at the top, probably our exit.”
Glink is suggesting the exit is at the 12
The other door to the room was not visible until you entered the room. It is in the right top corner. It seems to also be a set of large bronze doors.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Since Glint is intent on retrieving the silver Box Vodin will say "After you. Let me know if you make out alive"
So...what is it you're doing again?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
If more doors have become obvious then I think we will just continue. No sense searching for a secret exit if we haven’t explored fully yet.
"Agreed"
D&D since 1984
Vodin not wanting to disturb the dead will move to the door at the northwest corner and try to open it.
The door has been barred from this side with a copper bar. After lifting it out of the way, the doors open easily.
The corridor turns sharply to the left and runs for about 100 feet before coming to a stone cube that mostly blocks the passage. Looking around it you can see what might be long rollers to assist is moving the block of stone. Doing so would also give access to another corridor to the right.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
You can push the stone block on the rollers to get farther up (slightly inclined) the passage or to make way to turn right.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"Lets push it up and see where it leads us."
D&D since 1984
"Alright let's give this a go" says Vodin
Athletics to push the stone block
18
This is one of those STR thresholds where you need a combined STR of 21 in order to move the block.
Working together you push the block up a gentle slope. The work is easy due to the rollers.
At the top, you push it off the rollers and into a space possibly made for it. The corridor turns in almost a U shape turning left, right, then right again.
There is a split in the passage. Straight ahead there is a high ceilinged room, to the left it turns in a reverse U, left and left again.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Vodin will walk straight ahead as he is not sure another U bend will lead them to an exit.
There is a room with a few statues in it - baboons with wings, measuring about 30 feet wide and about 60 feet long with an exit in the center of the far wall.
The walls and floor have scorch marks and acid burns. Only one of the statues is upright.
Near the exit there is a large floating sphere with what looks tentacles coming out of the top. Maybe there is a big eye in the middle of the sphere.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
“Hey Bud!” Glink shouts at the orb. “Is that the exit you’re guarding over there? You have no idea the nonsense we went through to get here so if you don’t mind just float aside and let us out.”
Intimidation Nat20 (-3 = 17)
In a raspy voice, you hear, "A...challenger...it has been...a long time...."
"Follow the colors...tap the colors..." The creature draws closer and extends four tentacles. They have a dull color to them, red, green, blue, yellow. One lights up "Touch..and follow.."
**Go to https://freesimon.org/ and play the game. Post a screenshot of your score. You have two tries. **
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
I got a 7 (not sure how to post it here)
D&D since 1984
OOC: For future reference, you can go to imgur.com and click on "New Post" then drop in an image. Then open image in new tab and use that address to plug into the mountain looking icon up there ^ on the right, next to the video play icon.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale