Dice will take the orb before tying his horse to a nearby tree and covering him in a few branches. "He should wake up in a few hours.... Let's go twitch" Dice will then send Twitch out to scout ahead as he makes his way towards his destination with his horse.
You head out farther into the woods, knowing from the map (sorry you can also take Uther's map), that you have to continue on North-East for a few miles, then you should come to a stream. Following the stream will eventually take you to a large sunken basin in the forest. The whole basin is circled on the map, implying the crypt is in there somewhere, but an exact location is not known.
As you head through the woods, weaving through the trees with your horse, Twitch alerts you that he has spotted something just off to the West.
Dice would have taken the map as well, just in case he needs to try to find a route that he didn't already memorize. As he makes his way through the woods, Once he gets the heads up from Twitch, he will stop and attempt to hide behind some bushes while looking through Twitch's eyes to see what was coming.
You position yourself and the horse in some thick brush, hidden from view, and peer through Twitches eyes as he flutters through the trees. Nothing seems to be coming towards you, instead he has spotted what appears to be a small stone structure.
The area around you fades as your vision and hearing become replaced by that of your imp familiar. He zips through the trees towards the structure to investigate. You see what looks like an old stone house, that has half fallen to the ground, and now has a large tree growing out of the center of it. Bordering around the home is the remnants of a short stone wall, and a small stone well.
I will have twitch remain invisible and fly around the inside of the structure. If it looks like there are people or items or anything of interest, Dice will release control and start moving towards the house.
After spotting the chest, Dice will release control of twitch and slowly make his way over to the house. Once there, he will make his way towards the skeleton and chest before examining the body and chest for traps.
You easily pop open the lock on the chest and open it up to reveal just a backpack, and although it must have been in here for a very long time, it looks untouched by time.
Dice will hold the medalion in his hand and examine it closely.. "Do I get the impression it is magic?"
You would know from experience that priests, and clerics use similar items to channel the power of their deity.
Dice will take the orb before tying his horse to a nearby tree and covering him in a few branches. "He should wake up in a few hours.... Let's go twitch" Dice will then send Twitch out to scout ahead as he makes his way towards his destination with his horse.
You head out farther into the woods, knowing from the map (sorry you can also take Uther's map), that you have to continue on North-East for a few miles, then you should come to a stream. Following the stream will eventually take you to a large sunken basin in the forest. The whole basin is circled on the map, implying the crypt is in there somewhere, but an exact location is not known.
As you head through the woods, weaving through the trees with your horse, Twitch alerts you that he has spotted something just off to the West.
Dice would have taken the map as well, just in case he needs to try to find a route that he didn't already memorize. As he makes his way through the woods, Once he gets the heads up from Twitch, he will stop and attempt to hide behind some bushes while looking through Twitch's eyes to see what was coming.
Perception 9
Stealth 20
You position yourself and the horse in some thick brush, hidden from view, and peer through Twitches eyes as he flutters through the trees. Nothing seems to be coming towards you, instead he has spotted what appears to be a small stone structure.
I will take control of Twitch from my hidden location and fly into the structure (while invisible)
The area around you fades as your vision and hearing become replaced by that of your imp familiar. He zips through the trees towards the structure to investigate. You see what looks like an old stone house, that has half fallen to the ground, and now has a large tree growing out of the center of it. Bordering around the home is the remnants of a short stone wall, and a small stone well.
I will have twitch remain invisible and fly around the inside of the structure. If it looks like there are people or items or anything of interest, Dice will release control and start moving towards the house.
Twitch sees that most of the house is just rubble, the only thing of note is a humanoid skeleton, that seems to be laying over a small wooden chest.
After spotting the chest, Dice will release control of twitch and slowly make his way over to the house. Once there, he will make his way towards the skeleton and chest before examining the body and chest for traps.
Perception 12
It doesn't look trapped
Dice will look at the body for anything of use before opening the chest and examining the contents.
The skeleton is long decayed and its clothes are long rotted away, also the chest is locked.
Dice will attempt to unlock the chest.
Thieves tools 25
You easily pop open the lock on the chest and open it up to reveal just a backpack, and although it must have been in here for a very long time, it looks untouched by time.
Also you hear a twig snap behind you.
Dice will spin around and twitch will fly out to find who is out there, closing the box and drawing his crossbow.
You see three Kobolds sneaking through the woods towards you.
Initiative:
Kobold Inventor: 19
Kobold: 18
Twitch: 12
Dice: 10
Winged Kobold: 7
One of the Kobolds throws a bag into the house you are in, and it erupts into a swarm of insects (wasps)
Wasps Initiative: 19
**the wasps will go next round i guess**
Wasps: 20
Kobold Inventor: 19
Kobold: 18
Twitch: 12
Dice: 10
Winged Kobold: 7
The second Kobold shoots his sling at Dice: Attack: 13 Damage: 5