The whole affair did not sit well with Cimeri - attacking unknowing creatures in their nest, while they are resting and, actually, never anyhow endangered the group, all for the satisfying curiosity about one grim subject ... It was not fair nor reasonable. But she reminded herself about dead bodies on the floor. Eliminating those Pterafolk at least could give some peace to people around. Dhe attacked again:
The panther leaps and weaves, circling again for momentum, pouncing and raking the pterafolk across the chest.
DC 13 STR save: 5
The claws dig in deep, pulling the creature down to the rock floor; the panther lunges forward, fangs bared, but the pterafolk manages to catch her by the throat and push her face away.
After Azaka's last attack, Cimeri's foe slides to the cave floor, not dead, but no longer fighting.
"I count that as one!" shouts Azaka to Celtra at the front.
Frustrated by the violence but undaunted, Cimeri launches into Crane Pierces the Carp at a nearby foe, but it's ready and dodges; unfortunately it moves into Cimeri's prepared knee strike. She feels bone snap and is rewarded with a harsh cough from the enemy.
"Try one on your own, Purple One!" yells Azaka to Cimeri as she leaps toward the only unharmed foe of the rear line of enemies. "I will taste your blood!" she shrieks as orange fur sprouts from her skin and her face molds into the head of a tiger. The scimitar flashes in the scant cave light.
Blood splashes as she takes a wing from the pterafolk with a growl of triumph…but her foe fights on.
At the front line, a pterafolk from the middle line and the only unharmed pterafolk of the frontline surge forward seeing Celtra finish their clan member…
P1
Bite: 5 Dam: 4 pierce
Claw: 21 Dam: 8
Claw: 20 Dam: 3
P2
Bite: 7 Dam: 4 pierce
Claw: 20 Dam: 6
Claw: 8 Dam: 5
Then, the Pterafolk with two of Taz's arrows protruding from its wings pounces out of the cave, launched like a dart at Tasmagarra flying outside…
A second one from the middle rank follows its brother forward, attacking Taz…
P3
Bite: 20 Dam: 6 pierce
Claw: 14 Dam: 3
Claw: 22 Dam: 3
P4
Bite: 20 Dam: 8 pierce
Claw: 12 Dam: 7
Claw: 9 Dam: 8
Bryn's foe struggles to rise to its feet [did you take advantage on Bite for it being prone?] striking with its pointed beak and claws…as another from the middle rank joins in…
P5
Bite: 22 Dam: 6 pierce
Claw: 13 Dam: 5
Claw: 15 Dam: 5
P6
Bite: 23 Dam: 9 pierce
Claw: 21 Dam: 3
Claw: 18 Dam: 5
The final member of the middle line sees Azaka as the greatest threat and joins Azaka's foe in a flurry of beak and claw from both…
P7
Bite: 9 Dam: 7 pierce
Claw: 21 Dam: 3
Claw: 19 Dam: 5
P8
Bite: 18 Dam: 7 pierce
Claw: 13 Dam: 8
Claw: 17 Dam: 7
Cimeri struggles to fight off the creature whose ribs she just shattered…
P9
Bite: 22 Dam: 5 pierce
Claw: 23 Dam: 8
Claw: 24 Dam: 7
It turns out Pterafolk don't enjoy eldritch blasts, and with a horrific, ululating shriek Fulcra is confronted by an angry one…
P10
Bite: 13 Dam: 7 pierce
Claw: 5 Dam: 8
Claw: 14 Dam: 7
Taman looses a bolt directly into the back of one of Taz's foes, the one Taz had previously sunk two arrows in; the pterafolk corpse plummets toward the earth... along with Tasmagarra, who falls, unconscious, bleeding from many wounds...
Fulcra dodges and unleashes another blast in the creature's face, and it falls, not dead, but no longer fighting, its face a smoking ruin...
Fulcra, Celtra, Azaka, and Taman each have a 'kill'.
Celtra fights two unharmed folk. Bryn fights two folk. Azaka fights two folk. Cimeri fights one folk. Fulcra is freed up and pretty much has access to any enemy.
Tas is dying and falling (yikes), and the unharmed enemy he was fighting will either go after Taman or re-enter the fray in the cave.]
This post has potentially manipulated dice roll results.
When one of the Ptrafolk attack Celtra and miss. She sees the opportunity and lashes out with a counter strike.
---
Using the Riposte reaction:
When a creature misses you with a melee attack, you can use your reaction and expend one superiority die to make a melee weapon attack against it (add the superiority die to the attack’s damage roll on hit).
This post has potentially manipulated dice roll results.
Taman takes note of the figure flying in from below, but does not have time to deal with it. Seeing their allie also falling he growls, as he also has nothing he can do for him either.
he casts magic missile at second level. Four darts of power slam intot he remaining flying enemy close by.
[Celtra: I'll retroactively take off the riposte damage on one of the pterafolk, let's choose the uglier one - we still need your action this round though when you have a chance.
Damage totals:
Celtra: -13hp (also, if I see you're missed, I'll try to roll the riposte for you to save time if you want [+5 to hit, d8 + 5 right?])
If Celtra and maneuver herself without getting a AoO to a spot where she is 10 feet away from her friends she will take a deep breath and us her Arms of Hadar spell. Shadowy Celtras would rush out and strike all those in a 10 feet from her. Shed do this as well if you allowed her to hit only the enemies too but the spell says all creatures.
Damage 2 DC 11 str for half.
If she cant maneuver herself in such a way, she will try to assess which is the most damages of her two foes and try and put down the most hurt.
Attack: 7 Damage: 9
AC 16, current HP 15
Clarification on Riposte, spend the superiority die to make a weapon attack when they miss as a reaction. If it hits then add the superiority die as extra damage. If I miss, it's a wasted die, if it hits then its 2d8+5 damage.
[ah ok, I won't do the riposte unless I hear from you. Celtra is hemmed in pretty tight by these big dudes so it'd be a bit of a waste right now to use AoH. So I'll take the regular attack as your action, which is a bit of a stinky roll unfortunately.
Azaka will attack one of her foes twice:
A: 14 D: 6
A: 17 D: 4
]
Azaka slashes back and forth across one of the pterafolk near her and Cimeri; blood spatters at Cimeri's feet from the attack but the creature yet stands.
Bryn will rear back with a loud growl as she gets bitten and swiped by her first attacker, lucky enough to dodge it's third attack. There was short relief when she'd catch her other attacker trying to bite, though she was not so lucky when it swipes the side of her face with it's claw, knocking her out of her panther form.
The half-giant would pick her bloodied form off the ground, digging her heels into the dirt and spitting blood off to the side. She'd start to hum a familiar druidic chant. The eyes on her totem would glow a sparkly pink as she gestures her hand to the center of her allies, releasing a unicorn spirit.
Bonus Action: Summon Spirit Totem
Spirit Totem
As a bonus action, you can magically summon a spirit to a point you can see within 60 ft. that lasts for 1 minute (or until you're incapacitated). The spirit creates an aura in a 30-ft. radius around that point and can be moved up to 60 ft. as a bonus action.
Unicorn Spirit The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Bryn's druidic chant would shift to a softer tone as she places a hand on her bitten shoulder and the other on her clawed side.
This post has potentially manipulated dice roll results.
[Everyone but Taman gets 3 HP and is inside the totem zone, as it is in the middle rank]
A brilliantly flashing unicorn bursts forth to rage and buck amidst the middle of the pterafolk. They gape in fear for a moment before screaming in rage at the sacrilegious icon, and clash with their enemies with vigor...
P1, Bite: 17 D:8 Claw: 7 D:3 Claw: 20 D:3
P2, Bite: 17 D:10 Claw: 19 D:7 Claw: 5 D:8
P4, Bite: 9 D:7 Claw: 22 D:4 Claw: 24 D:5
P5, Bite: 13 D:5 Claw: 15 D:5 Claw: 14 D:4
P6, Bite: 22 D:4 Claw: 17 D:4 Claw: 22 D:3
P7, Bite: 19 D:8 Claw: 10 D:6 Claw: 23 D:5
P8, Bite: 16 D:6 Claw: 16 D:6 Claw: 16 D:3
P9, Bite: 14 D:7 Claw: 24 D:7 Claw: 11 D:6
Celtra's first attacker only connects a glancing claw strike; the second fares better, driving the warrior woman out of position with its beak strike and fiercely double clawing her midsection.
Taking advantage of the lull in attacks, the pterafolk who she'd knocked flat moments earlier sinks its claws into the druid's collarbone on both sides of her torso and plunges its beak in her neck…
Seeing the druid wounded, Bryn's other attacker peels away to shred into Celtra from behind, tearing apart her leathers on her sword-arm side.
Azaka is nearly overrun as her attackers swarm over her, but an unearthly strength from within keeps her fighting.
Cimeri ducks and weaves, barely staying ahead of her attacker but for a beaked flesh wound.
Finished with Taz, whose body still plummetted earthward, the lone pterafolk flaps powerful wings to bring it within striking distance of the cleric-mage, piercing his shoulder through, robes soaking up black liquid. He holds his hands in the pterafolk's chest and releases four white-hot missiles that impact and leave the creature enraged and smoking.
Summary:
HP Loss:
Celtra: 15
Bryn: 13
Cimeri: 5
Taman: 5
I believe Celtra is unconscious, surrounded by three foes. Bryn is in bad shape facing a strong opponent. Cimeri fights one, Azaka hacks away at two. Outside a pterafolk in the distance closes on Taman and his foe locked in combat; the far away foe will reach Taman in two rounds.
Fulcra looks unhappily towards his team members collapsing under the onslaught of the enemies. He casts Sleep trying to get the three around Celtra, or as many as he can in the area of affect without getting any of his conscious allies. If there are some injured ones, he'll try to get them in the area of affect, more than uninjured ones if possible. 23 hps worth fall asleep.
This post has potentially manipulated dice roll results.
Cimeri: AC 16, HP 15/24 (+3, -5)
As much as she wanted to, Cimeri was unable to break from the fight to help anyone. All she could do is to reduce the numbers of pterafolk, beginning with that one attacking her now:
This post has potentially manipulated dice roll results.
Taking hold of her spear with both hands, Bryn would take the attack opportunity to drive it forward with all her might to the exposed back of the bird folk. "I'm your opponent." She'd sneer, leaving her spear in its body.
Attack: 20 Damage: 8
The druid would take a moment to steady herself again. Although hanging on by a thread, she'd begin to chant once again. She'd gesture towards Celtra and snap her fingers. The magic flowing from her totem, and the unicorn spirit itself would pulse.
Bonus action casting at level 2: Healing Word Healing Celtra: 5 + 3 Unicorn Spirit Everyone take + 3 from Unicorn spirit.
Continuing her druidic chant, Bryn would place a hand on her most recent wound. She'd stomp, sending another surge of celestial magic through her totemic spirit.
Casting Cure Wounds Healing herself: 6 +3 Unicorn Spirit Everyone take another +3 from Unicorn Spirit.
Celtra spun and bounced from the impact of the attacks, barely able to keep standing. She sucked in a ragged breath, gritted her teeth and let out a mighty shout before attacking with renewed vigor.
----
Bonus action Second wind to heal for: 11
Action Attacking most wounded by here: Attack: 20 Damage: 12
Action surge to attack the second most wounded Attack: 25 Damage: 7
Fulcra hopes to blast the same creature again with his dark shadowy power. Attack: 14 Damage: 13. +Bless 3 to hit
What's the difference between a Wizard and a Sorcerer?
Class.
Not satisfied with her first attack, Bryn will loop around to flank strike again.
Action: Pounce
Claw attack: 19 Damage: 6
Bite if the target fails: 10 Damage: 3
just an unstable unicorn.
The whole affair did not sit well with Cimeri - attacking unknowing creatures in their nest, while they are resting and, actually, never anyhow endangered the group, all for the satisfying curiosity about one grim subject ... It was not fair nor reasonable. But she reminded herself about dead bodies on the floor. Eliminating those Pterafolk at least could give some peace to people around. Dhe attacked again:
Short sword: Attack: 7 Damage: 8
Unarmed: Attack: 18 Damage: 6
Meili Liang Lvl 5 Monk
Dice
Taman will ready an action to shoot any of the terrorfolk that come out of the nest with his crossbow.
to hit: 9
damage: 11
The panther leaps and weaves, circling again for momentum, pouncing and raking the pterafolk across the chest.
DC 13 STR save: 5
The claws dig in deep, pulling the creature down to the rock floor; the panther lunges forward, fangs bared, but the pterafolk manages to catch her by the throat and push her face away.
After Azaka's last attack, Cimeri's foe slides to the cave floor, not dead, but no longer fighting.
"I count that as one!" shouts Azaka to Celtra at the front.
Frustrated by the violence but undaunted, Cimeri launches into Crane Pierces the Carp at a nearby foe, but it's ready and dodges; unfortunately it moves into Cimeri's prepared knee strike. She feels bone snap and is rewarded with a harsh cough from the enemy.
"Try one on your own, Purple One!" yells Azaka to Cimeri as she leaps toward the only unharmed foe of the rear line of enemies. "I will taste your blood!" she shrieks as orange fur sprouts from her skin and her face molds into the head of a tiger. The scimitar flashes in the scant cave light.
Attack: 13 Damage: 6
Attack: 16 Damage: 7
Blood splashes as she takes a wing from the pterafolk with a growl of triumph…but her foe fights on.
At the front line, a pterafolk from the middle line and the only unharmed pterafolk of the frontline surge forward seeing Celtra finish their clan member…
P1
Bite: 5 Dam: 4 pierce
Claw: 21 Dam: 8
Claw: 20 Dam: 3
P2
Bite: 7 Dam: 4 pierce
Claw: 20 Dam: 6
Claw: 8 Dam: 5
Then, the Pterafolk with two of Taz's arrows protruding from its wings pounces out of the cave, launched like a dart at Tasmagarra flying outside…
A second one from the middle rank follows its brother forward, attacking Taz…
P3
Bite: 20 Dam: 6 pierce
Claw: 14 Dam: 3
Claw: 22 Dam: 3
P4
Bite: 20 Dam: 8 pierce
Claw: 12 Dam: 7
Claw: 9 Dam: 8
Bryn's foe struggles to rise to its feet [did you take advantage on Bite for it being prone?] striking with its pointed beak and claws…as another from the middle rank joins in…
P5
Bite: 22 Dam: 6 pierce
Claw: 13 Dam: 5
Claw: 15 Dam: 5
P6
Bite: 23 Dam: 9 pierce
Claw: 21 Dam: 3
Claw: 18 Dam: 5
The final member of the middle line sees Azaka as the greatest threat and joins Azaka's foe in a flurry of beak and claw from both…
P7
Bite: 9 Dam: 7 pierce
Claw: 21 Dam: 3
Claw: 19 Dam: 5
P8
Bite: 18 Dam: 7 pierce
Claw: 13 Dam: 8
Claw: 17 Dam: 7
Cimeri struggles to fight off the creature whose ribs she just shattered…
P9
Bite: 22 Dam: 5 pierce
Claw: 23 Dam: 8
Claw: 24 Dam: 7
It turns out Pterafolk don't enjoy eldritch blasts, and with a horrific, ululating shriek Fulcra is confronted by an angry one…
P10
Bite: 13 Dam: 7 pierce
Claw: 5 Dam: 8
Claw: 14 Dam: 7
Taman looses a bolt directly into the back of one of Taz's foes, the one Taz had previously sunk two arrows in; the pterafolk corpse plummets toward the earth... along with Tasmagarra, who falls, unconscious, bleeding from many wounds...
Fulcra dodges and unleashes another blast in the creature's face, and it falls, not dead, but no longer fighting, its face a smoking ruin...
[In summary:
Fulcra, Celtra, Azaka, and Taman each have a 'kill'.
Celtra fights two unharmed folk. Bryn fights two folk. Azaka fights two folk. Cimeri fights one folk. Fulcra is freed up and pretty much has access to any enemy.
Tas is dying and falling (yikes), and the unharmed enemy he was fighting will either go after Taman or re-enter the fray in the cave.]
When one of the Ptrafolk attack Celtra and miss. She sees the opportunity and lashes out with a counter strike.
---
Using the Riposte reaction:
When a creature misses you with a melee attack, you can use your reaction and expend one superiority die to make a melee weapon attack against it (add the superiority die to the attack’s damage roll on hit).
Cimeri: Ac 16, HP 17/24
"I will!" yelled back Cimeri, attacking again - she was hurt but did not intent to stop.
Short sword: Attack: 26 Damage: 10
Unarmed: Attack: 25 Damage: 6
Meili Liang Lvl 5 Monk
Dice
Taman takes note of the figure flying in from below, but does not have time to deal with it. Seeing their allie also falling he growls, as he also has nothing he can do for him either.
he casts magic missile at second level. Four darts of power slam intot he remaining flying enemy close by.
Force damage: 11
[Celtra: I'll retroactively take off the riposte damage on one of the pterafolk, let's choose the uglier one - we still need your action this round though when you have a chance.
Damage totals:
Celtra: -13hp (also, if I see you're missed, I'll try to roll the riposte for you to save time if you want [+5 to hit, d8 + 5 right?])
Bryn: -17 (o0f, sorry)
Cimeri: -7
]
Going to toss out some ifs here.
If Celtra and maneuver herself without getting a AoO to a spot where she is 10 feet away from her friends she will take a deep breath and us her Arms of Hadar spell. Shadowy Celtras would rush out and strike all those in a 10 feet from her. Shed do this as well if you allowed her to hit only the enemies too but the spell says all creatures.
Damage 2 DC 11 str for half.
If she cant maneuver herself in such a way, she will try to assess which is the most damages of her two foes and try and put down the most hurt.
Attack: 7 Damage: 9
AC 16, current HP 15
Clarification on Riposte, spend the superiority die to make a weapon attack when they miss as a reaction. If it hits then add the superiority die as extra damage. If I miss, it's a wasted die, if it hits then its 2d8+5 damage.
[ah ok, I won't do the riposte unless I hear from you. Celtra is hemmed in pretty tight by these big dudes so it'd be a bit of a waste right now to use AoH. So I'll take the regular attack as your action, which is a bit of a stinky roll unfortunately.
Azaka will attack one of her foes twice:
A: 14 D: 6
A: 17 D: 4
]
Azaka slashes back and forth across one of the pterafolk near her and Cimeri; blood spatters at Cimeri's feet from the attack but the creature yet stands.
[going to wait for Bryn before pterafolk attack]
Bryn will rear back with a loud growl as she gets bitten and swiped by her first attacker, lucky enough to dodge it's third attack. There was short relief when she'd catch her other attacker trying to bite, though she was not so lucky when it swipes the side of her face with it's claw, knocking her out of her panther form.
The half-giant would pick her bloodied form off the ground, digging her heels into the dirt and spitting blood off to the side. She'd start to hum a familiar druidic chant. The eyes on her totem would glow a sparkly pink as she gestures her hand to the center of her allies, releasing a unicorn spirit.
Bonus Action: Summon Spirit Totem
As a bonus action, you can magically summon a spirit to a point you can see within 60 ft. that lasts for 1 minute (or until you're incapacitated). The spirit creates an aura in a 30-ft. radius around that point and can be moved up to 60 ft. as a bonus action.
Unicorn Spirit
The unicorn spirit lends its protection to those nearby. You and your allies gain advantage on all ability checks made to detect creatures in the spirit’s aura. In addition, if you cast a spell using a spell slot that restores hit points to any creature inside or outside the aura, each creature of your choice in the aura also regains hit points equal to your druid level.
Bryn's druidic chant would shift to a softer tone as she places a hand on her bitten shoulder and the other on her clawed side.
Casting: Cure Wounds Heal: 4 + 3 Spirit totem
Every ally within 30ft of my spirit totem gets + 3HP
"...each creature of your choice in the aura also regains hit points equal to your druid level."
just an unstable unicorn.
[Everyone but Taman gets 3 HP and is inside the totem zone, as it is in the middle rank]
A brilliantly flashing unicorn bursts forth to rage and buck amidst the middle of the pterafolk. They gape in fear for a moment before screaming in rage at the sacrilegious icon, and clash with their enemies with vigor...
P1, Bite: 17 D:8 Claw: 7 D:3 Claw: 20 D:3
P2, Bite: 17 D:10 Claw: 19 D:7 Claw: 5 D:8
P4, Bite: 9 D:7 Claw: 22 D:4 Claw: 24 D:5
P5, Bite: 13 D:5 Claw: 15 D:5 Claw: 14 D:4
P6, Bite: 22 D:4 Claw: 17 D:4 Claw: 22 D:3
P7, Bite: 19 D:8 Claw: 10 D:6 Claw: 23 D:5
P8, Bite: 16 D:6 Claw: 16 D:6 Claw: 16 D:3
P9, Bite: 14 D:7 Claw: 24 D:7 Claw: 11 D:6
Celtra's first attacker only connects a glancing claw strike; the second fares better, driving the warrior woman out of position with its beak strike and fiercely double clawing her midsection.
Taking advantage of the lull in attacks, the pterafolk who she'd knocked flat moments earlier sinks its claws into the druid's collarbone on both sides of her torso and plunges its beak in her neck…
Seeing the druid wounded, Bryn's other attacker peels away to shred into Celtra from behind, tearing apart her leathers on her sword-arm side.
Azaka is nearly overrun as her attackers swarm over her, but an unearthly strength from within keeps her fighting.
Cimeri ducks and weaves, barely staying ahead of her attacker but for a beaked flesh wound.
Finished with Taz, whose body still plummetted earthward, the lone pterafolk flaps powerful wings to bring it within striking distance of the cleric-mage, piercing his shoulder through, robes soaking up black liquid. He holds his hands in the pterafolk's chest and releases four white-hot missiles that impact and leave the creature enraged and smoking.
Summary:
HP Loss:
Celtra: 15
Bryn: 13
Cimeri: 5
Taman: 5
I believe Celtra is unconscious, surrounded by three foes. Bryn is in bad shape facing a strong opponent. Cimeri fights one, Azaka hacks away at two. Outside a pterafolk in the distance closes on Taman and his foe locked in combat; the far away foe will reach Taman in two rounds.
[Fulcra has the floor]
Fulcra looks unhappily towards his team members collapsing under the onslaught of the enemies. He casts Sleep trying to get the three around Celtra, or as many as he can in the area of affect without getting any of his conscious allies. If there are some injured ones, he'll try to get them in the area of affect, more than uninjured ones if possible. 23 hps worth fall asleep.
What's the difference between a Wizard and a Sorcerer?
Class.
Cimeri: AC 16, HP 15/24 (+3, -5)
As much as she wanted to, Cimeri was unable to break from the fight to help anyone. All she could do is to reduce the numbers of pterafolk, beginning with that one attacking her now:
Short sword: Attack: 16 Damage: 10
Unarmed: Attack: 13 Damage: 6
Flurry of Blows: Attack: 23 Damage: 7
Meili Liang Lvl 5 Monk
Dice
One of the pterafolk confronting Celtra' shakes its head and then slumps to the ground, asleep.
[Need a round from Celtra, and then we're on to Bryn]
Taking hold of her spear with both hands, Bryn would take the attack opportunity to drive it forward with all her might to the exposed back of the bird folk. "I'm your opponent." She'd sneer, leaving her spear in its body.
Attack: 20 Damage: 8
The druid would take a moment to steady herself again. Although hanging on by a thread, she'd begin to chant once again. She'd gesture towards Celtra and snap her fingers. The magic flowing from her totem, and the unicorn spirit itself would pulse.
Bonus action casting at level 2: Healing Word Healing Celtra: 5 + 3 Unicorn Spirit
Everyone take + 3 from Unicorn spirit.
Continuing her druidic chant, Bryn would place a hand on her most recent wound. She'd stomp, sending another surge of celestial magic through her totemic spirit.
Casting Cure Wounds Healing herself: 6 +3 Unicorn Spirit
Everyone take another +3 from Unicorn Spirit.
just an unstable unicorn.
Celtra spun and bounced from the impact of the attacks, barely able to keep standing. She sucked in a ragged breath, gritted her teeth and let out a mighty shout before attacking with renewed vigor.
----
Bonus action Second wind to heal for: 11
Action Attacking most wounded by here: Attack: 20 Damage: 12
Action surge to attack the second most wounded Attack: 25 Damage: 7
Ac 16, hp 24 after the Bryn heal and 2nd wind