This post has potentially manipulated dice roll results.
Surprised by the sudden change in depth, Jayson gasps and sputters as he slips into the deeper water.
He'll immediately swim back to the two foot water zone (5G)
"I'll need to get my crossbow!" He spits, as he regains his legs. Rather than making for the hall where his pack lays, he reaches to the small of his back for a dagger with his right hand and throws two daggers, one after the other.
Seeing the creature going back into the water, the mercenary decides to try once again to illuminates its contour and those of its surroundings. She cast Faery fire on the area where the creature is now. (Dex save DC 16)
"Show yourself, creature! You can't escape !"
Then, (assuming the light is right) trying to gain an advantage and not be impaired by the deep water, she decides to go windborne with the bonus actionSteps of Night. (As a bonus action when you are in dim light or darkness, you can magically give yourself a flying speed equal to your walking speed for 1 minute. You can do this 3 times, and you regain all expended uses when you finish a long rest.)
She will then proceed to go toward Jayson's pack with the intention of retrieving his crossbow for him.
The Giant slug Glows but is still underwater and it disappears to the east the light from Dana"s grows faint then nothing at all as it escapes two javelins float on the water.
Nea climbs onto the brazers amd pulls her greataxe out into her hands, "Come on coward! I'm right here! Come and get me if you dare!" Nea tunts the creature as she readies herself to Dodge at moment's notice.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Nea goes to retieve the javelins she can before cross the rest of the water then waiting for the others to make their way across.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Take Jayson pack from the side and fly to the other side while Nea grab her javelin and they swim to her. Toss his back to him when he gets out of the pool.
Rollback Post to RevisionRollBack
Danitha SteelStrider - Human mercenary Cleric of Shaundakul
Ascending the stairs from the pool room towards a pair of bronze double doors tinted blue from oxidation. Are two small alcoves. Each space contains an old fountain, cracked and crusted with lime. Around the fountain in the eastern alcove, a heap of rubbish litters the floor. The fountain in the western alcove still holds some green scummy water, in which something moves. It looks like frogs inhabit it.
Not looking for fine motor skills here, more like kicking the rubbish from a distance. If nothing moves i get closer and take a more detailed investigation what it is and where it may be from. 13
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
“Let’s see how you like this!”
Ray of Frost Attack: 23 Damage: 15
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Surprised by the sudden change in depth, Jayson gasps and sputters as he slips into the deeper water.
He'll immediately swim back to the two foot water zone (5G)
"I'll need to get my crossbow!" He spits, as he regains his legs. Rather than making for the hall where his pack lays, he reaches to the small of his back for a dagger with his right hand and throws two daggers, one after the other.
Attack: 13 Damage: 9
Attack: 17 Damage: 8
Tecuziztecatl Screams under the onslaught and disengages under the water
Bhuraelea Initiative 20 Hits
Jayson Initiative 18
Tecuziztecatl Initiative: 16
Dana Initiative: 14<----
Nea Iniaitive: 8
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Seeing the creature going back into the water, the mercenary decides to try once again to illuminates its contour and those of its surroundings. She cast Faery fire on the area where the creature is now. (Dex save DC 16)
"Show yourself, creature! You can't escape !"
Then, (assuming the light is right) trying to gain an advantage and not be impaired by the deep water, she decides to go windborne with the bonus action Steps of Night. (As a bonus action when you are in dim light or darkness, you can magically give yourself a flying speed equal to your walking speed for 1 minute. You can do this 3 times, and you regain all expended uses when you finish a long rest.)
Danitha SteelStrider - Human mercenary Cleric of Shaundakul
Aislynn Moontouched - Aasimar, Cleric of Selûne
Dex save 7
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The Giant slug Glows but is still underwater and it disappears to the east the light from Dana"s grows faint then nothing at all as it escapes two javelins float on the water.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nea climbs onto the brazers amd pulls her greataxe out into her hands, "Come on coward! I'm right here! Come and get me if you dare!" Nea tunts the creature as she readies herself to Dodge at moment's notice.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneAfter a few moments you guys realize that you've won this encounter though you are still wisely vigilant. You get 1100xp to divide amongst you.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nea goes to retieve the javelins she can before cross the rest of the water then waiting for the others to make their way across.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneTake Jayson pack from the side and fly to the other side while Nea grab her javelin and they swim to her. Toss his back to him when he gets out of the pool.
Danitha SteelStrider - Human mercenary Cleric of Shaundakul
Aislynn Moontouched - Aasimar, Cleric of Selûne
Bhuraelea carefully walks around pool and up the stairs on the other side. Are those two braisers on the top?
Ascending the stairs from the pool room towards a pair of bronze double doors tinted blue from oxidation. Are two small alcoves. Each space contains an old fountain, cracked and crusted with lime. Around the fountain in the eastern alcove, a heap of rubbish litters the floor. The fountain in the western alcove still holds some green scummy water, in which something moves. It looks like frogs inhabit it.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Can i use my Thornwhip cantrip to move the rubish, i want 5p see what is 7nder it without geting to close or turning my back to the frog pool.
It's not what the spell says but I'll allow it
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Not looking for fine motor skills here, more like kicking the rubbish from a distance. If nothing moves i get closer and take a more detailed investigation what it is and where it may be from. 13
With your thorn whips attack on the rubbish 4 swarms of rats come out of a small hole you uncover
Roll for Initiative
1 swarm 17
2 swarm 18
3 swarm 8
4 swarm 8
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nea initiative: 3
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneBhuraelea: 7
Danitha : 17
Danitha SteelStrider - Human mercenary Cleric of Shaundakul
Aislynn Moontouched - Aasimar, Cleric of Selûne