The rat king will comand the giat rat to move besides his companion closer to the lion and will position himself next to the rat, forming a sort of wall. he then casts infestation on the lion. He has to succeed on a dc14 con save or take 7 poison damage as well as move 5ft 2 eastwards.
A mass of small rats appear on the lion and bite it, causing it to roar in pain and shake its head as it tries to throw them off. It does not move as the random direction was 2 (south) which makes it slam into the barrier wall, but go no further.
This post has potentially manipulated dice roll results.
Lion5 moves to go towards Bennin, but he lashes out at it as it enters his weapon's range.
To hit: 20 Damage: 6 and 4 lightning.
Bennin takes down lion5, but Lion3 moves in to take it's place...
Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action. Claw. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 9 slashing damage.
Lion4 loapes towards bennin, then launches itself up and over lion3, Bennin, and The Rat King. It lands past them, then moves on towards Cindrus. It cannot attack this round though.
Lion1 and Lion2 launch over the ten-foot wall and slam into the barrier wall.
Wilm and those in the SE area would hear hyenas moving eastward, towards the opening north of Wilm.
Pike and Leon would see Dire Wolves heading towards them in their section. Others in that area would hear the dire wolve's growls and howls at spotting Leon and Pike.
(Need to help with dinner, will be online soon to continue posts...)
Galin is going to try to climb the wall (one square to his North) Athletics: 20 . If he succeeds, he is going to crouch on the wall, pull out his Heavy Crossbow, and aim for Bear2 (Cm385), if it's within range.
Movement: 10ft to wall, 20 to climb.
Action:
(If he can hit the bear.)
Attack: 4 Damage: 9
(Ouch.)
Bonus action: None
You are able to get to the top of the wall, making it look easy. From there you shoot at the bear, but miss completely, the call of the hyenas distracting you.
The sabertooth tiger lets out a scream of anger and rushes north, heading towards Yuno Sunforge.
Minorae heads back South, glancing up to where Flen is on the wall above and waving him South as well. Flen grumbles as that was the plan to start with, and nods his head in ascent.
I see Dire Wolves that would require 25 ft of movement to get within reach of Pike's glaive, and a GB that would require 15-20 ft of movement to be within reach. Which one is GB?
This post has potentially manipulated dice roll results.
OOC: Oh, Giant Boar. My bad.
Pike moves 20 feet forward and down to Square R33, a bit Southeast of his starting position, hovering 5 feet off of the ground. He attacks the Giant Boar from that position, again using Reckless Attack and Great Weapon Master's -5 to hit +10 t0 damage feature, with the first of his 2 attacks from the Attack action.
This post has potentially manipulated dice roll results.
OOC: Please advise if the Boar remains standing, as Pike has additional movement left and movement can be split in between attacks. He would move to the next target if the Boar falls, or attack it again if not with his 2nd attack.
@DragonDenn
I will roll now, however. Consider this second attack vs the boar if it remains standing, if it falls he will move to V37 within reach of DW1 and DW3, and using up the remainder of his 40 ft speed, remaining 5 feet above the ground.
2nd attack from Extra Attack to hit roll:
12
Magical Slashing Damage, if a hit: 26
Bonus Action Attack using Polearm Master, still applying Great Weapon Master to the bludgeoning end:
If the Giant Boar (GB) falls to the first attack he would target DW1 with his 2nd attack, if DW1 does not die he takes his 3rd attack against DW1, if DW1 falls from his 2nd attack the 3rd Bonus Action attack is instead vs DW3. Hope that makes sense.
After making the 2 attacks from the attack action and the bonus action polearm master attack, Pike will end his movement, either in V37 if the Boar died or R33 if it did not. If the boar died but it took all 3 attacks he would instead end his turn in U33, where the first Direwolf to enter his reach would trigger an Opportunity Attack with the other feature of Polearm Master.
He attacks the GB until it is dead, then DW1 until it is dead, then DW3 if GB and DW1 die. Let me know if all this makes sense.
This post has potentially manipulated dice roll results.
Udo will move to put his back to the corner of the arena before shooting twice at the elephant to try and distract it from his, currently, comrade in arms.
I see Dire Wolves that would require 25 ft of movement to get within reach of Pike's glaive, and a GB that would require 15-20 ft of movement to be within reach. Which one is GB?
remember you are also 40 feet up, so you have to come down that amount as well. From my count GB (Giant Boar) is 30 feet away, but 40 feet below you as well. I use the diagonal optional rules, where one move diagonal is 5 feet, but the second is 10 more feet.
I see Dire Wolves that would require 25 ft of movement to get within reach of Pike's glaive, and a GB that would require 15-20 ft of movement to be within reach. Which one is GB?
remember you are also 40 feet up, so you have to come down that amount as well. From my count GB (Giant Boar) is 30 feet away, but 40 feet below you as well. I use the diagonal optional rules, where one move diagonal is 5 feet, but the second is 10 more feet.
Ok, with those movement rules I would not be able to get within each of the Dire Wolves, so attacks would all be against the Boar and I would end my turn 15 feet up and two squares away from the dire wolves if that is the case and I could not close to melee range with my movement. Let me know if that’s correct. I assume I killed the boar?
Sorry, I know vertical movement combined with diagonal rules is confusing!
Pike moves 20 feet forward and down to Square R33, a bit Southeast of his starting position, hovering 5 feet off of the ground. He attacks the Giant Boar from that position, again using Reckless Attack and Great Weapon Master's -5 to hit +10 t0 damage feature, with the first of his 2 attacks from the Attack action.
18
You cannot get close enough to the boar to attack it with a ten-foot reach weapon with 40 feet of movement. The closest I can get you is 15 feet up and ten feet over from it, which is just out of your reach.
Pike moves down towards the Giant Boar, positioned to be able to strike.
The Giant Boar moves to the wall north of itt, and, rearing up on its hind legs, thrusts its horn at Leon atop the wall. Gore. Melee Weapon Attack: 22 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage.
Leon strikes back at the rhino... Greatsword. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 8 slashing damage plus 7 psychic damage. Greatsword. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 5 psychic damage.
The boar misses Leon, who deflects the strike with his greatsword. The warrior misses his own first strike, but lands the second, making the boar cry out in rage.
Lion5 Con save: 20
A mass of small rats appear on the lion and bite it, causing it to roar in pain and shake its head as it tries to throw them off. It does not move as the random direction was 2 (south) which makes it slam into the barrier wall, but go no further.
Lion5 moves to go towards Bennin, but he lashes out at it as it enters his weapon's range.
To hit: 20
Damage: 6 and 4 lightning.
Bennin takes down lion5, but Lion3 moves in to take it's place...
Pounce. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
Claw. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 9 slashing damage.
Lion3 misses Bennin.
Lion4 loapes towards bennin, then launches itself up and over lion3, Bennin, and The Rat King. It lands past them, then moves on towards Cindrus. It cannot attack this round though.
Lion1 and Lion2 launch over the ten-foot wall and slam into the barrier wall.
Wilm and those in the SE area would hear hyenas moving eastward, towards the opening north of Wilm.
Pike and Leon would see Dire Wolves heading towards them in their section. Others in that area would hear the dire wolve's growls and howls at spotting Leon and Pike.
(Need to help with dinner, will be online soon to continue posts...)
Updated map:
https://www.dropbox.com/s/wuh84ybh1hhenyu/arena enc 1.xlsx?dl=0
You are able to get to the top of the wall, making it look easy. From there you shoot at the bear, but miss completely, the call of the hyenas distracting you.
The elephant thunders on east, its eyes now on Kellin atop the wall, but it is still some distance away when it ends it's turn.
The cave bear growls in rage and rushes after Sylvara.
Flen moves to the wall and tries to climb it...
Athletics: 15
Valting up with ease, he then moves along the wall's top, heading north.
The sabertooth tiger lets out a scream of anger and rushes north, heading towards Yuno Sunforge.
Minorae heads back South, glancing up to where Flen is on the wall above and waving him South as well. Flen grumbles as that was the plan to start with, and nods his head in ascent.
I am now ready for the following to post actions:
pike
Sylvara Harkend
Yuno Sunforge
Udo Pyregrove
Cindrus
Cindrus grins as the lion approaches. He swings twice at it with a flash of steel and fire.
Attack 1: 23 Damage: 17
Attack 2: Attack: 7 Damage: 15
Bonus action: Shield master shove. Athletics check: 26
Movement: None.
OOC:
@DragonDenn
I see Dire Wolves that would require 25 ft of movement to get within reach of Pike's glaive, and a GB that would require 15-20 ft of movement to be within reach. Which one is GB?
OOC: Oh, Giant Boar. My bad.
Pike moves 20 feet forward and down to Square R33, a bit Southeast of his starting position, hovering 5 feet off of the ground. He attacks the Giant Boar from that position, again using Reckless Attack and Great Weapon Master's -5 to hit +10 t0 damage feature, with the first of his 2 attacks from the Attack action.
18
Continued... if the attack on the Giant Boar hits with the 18:
25 - Magical Slashing Damage
OOC: Please advise if the Boar remains standing, as Pike has additional movement left and movement can be split in between attacks. He would move to the next target if the Boar falls, or attack it again if not with his 2nd attack.
@DragonDenn
I will roll now, however. Consider this second attack vs the boar if it remains standing, if it falls he will move to V37 within reach of DW1 and DW3, and using up the remainder of his 40 ft speed, remaining 5 feet above the ground.
2nd attack from Extra Attack to hit roll:
12
Magical Slashing Damage, if a hit: 26
Bonus Action Attack using Polearm Master, still applying Great Weapon Master to the bludgeoning end:
20
Magical Bludgeoning Damage if a Hit: 20
If the Giant Boar (GB) falls to the first attack he would target DW1 with his 2nd attack, if DW1 does not die he takes his 3rd attack against DW1, if DW1 falls from his 2nd attack the 3rd Bonus Action attack is instead vs DW3. Hope that makes sense.
After making the 2 attacks from the attack action and the bonus action polearm master attack, Pike will end his movement, either in V37 if the Boar died or R33 if it did not. If the boar died but it took all 3 attacks he would instead end his turn in U33, where the first Direwolf to enter his reach would trigger an Opportunity Attack with the other feature of Polearm Master.
He attacks the GB until it is dead, then DW1 until it is dead, then DW3 if GB and DW1 die. Let me know if all this makes sense.
Udo will move to put his back to the corner of the arena before shooting twice at the elephant to try and distract it from his, currently, comrade in arms.
Attack: 22 Damage: 24
Attack: 10 Damage: 20
remember you are also 40 feet up, so you have to come down that amount as well. From my count GB (Giant Boar) is 30 feet away, but 40 feet below you as well. I use the diagonal optional rules, where one move diagonal is 5 feet, but the second is 10 more feet.
Ok, with those movement rules I would not be able to get within each of the Dire Wolves, so attacks would all be against the Boar and I would end my turn 15 feet up and two squares away from the dire wolves if that is the case and I could not close to melee range with my movement. Let me know if that’s correct. I assume I killed the boar?
Sorry, I know vertical movement combined with diagonal rules is confusing!
You cannot get close enough to the boar to attack it with a ten-foot reach weapon with 40 feet of movement. The closest I can get you is 15 feet up and ten feet over from it, which is just out of your reach.
Pike moves down towards the Giant Boar, positioned to be able to strike.
The Giant Boar moves to the wall north of itt, and, rearing up on its hind legs, thrusts its horn at Leon atop the wall.
Gore. Melee Weapon Attack: 22 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage.
Leon strikes back at the rhino...
Greatsword. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 8 slashing damage plus 7 psychic damage.
Greatsword. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 10 slashing damage plus 5 psychic damage.
The boar misses Leon, who deflects the strike with his greatsword. The warrior misses his own first strike, but lands the second, making the boar cry out in rage.