With his weapon drawn and ready, Kerric leaps into action, though not quickly enough to keep the foes from spilling into the room. Looking quickly around, he calls, "Back into the hallway we came from--I'll hold them off!" hoping the others can scramble into the northern hallway and he can bring up the rear, forcing the enemy to come at them one or two at a time in the narrow hallway instead of mobbing them in the open room.
Kerric moves up to the block of enemies who just entered the room, approaching them head-on so he engages the entire front line. Swinging his sword in a blinding array of slashes and thrusts, the elven warrior focuses on blocking all incoming attacks (Dodge action).
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
T'chal'fronack'zcinicker steps forward to the side of Kerric, "Welcome bringers of Woe. It has come to our attention that you have not applied for the appropriate rights to be performing your evilness in this area. We would ask that you immediately cease your operation and relocate. If you wish to....." he's cut off as they charge and he fires a bolt at one of them "....this is most irregular!!"
Hearing the door burst open and the others take up a defensive position, Ebele would take her place beside Kerric. She would back up accordingly should they actually be following the elf’s plan, but until she understood exactly what he wanted from her, she would stand and fight.
Hearing T’s first bolt get eaten, Ebele would grab her staff. She’d tap the ground in front of her as if testing the distance between her and the bringer of woe before her. “Could a poor blind monk feel your face to get a proper read?” The monk would lean in with her hand, before smacking the individual before her with an open palm.
BA unarmed: 17 Damage: 5
Male or female? She’ll then grab her staff to lift it from where it rested on the floor. The monk would hoist it up faster than expected, bringing it up to whack between her opponents legs.
This post has potentially manipulated dice roll results.
Reghys' initiative: 18
"Bringers of Woe? Seriously, you should look at better branding. That makes for a terribly clichéed name for a cult. I mean, you could as well call yourselfs the Evil Portends, or the Needlessly Sacrificed at this point."
Reghys, feeling much more relaxed then before at being able to see their opponents, and trusting fully in the capacities of their friends to keep them safe, Reghys is attempting to mock the cultists to get them to focus on them, instead of the more dangerous members of the Ardent Alliance. In so doing, they try to hit a tone that'll get a chuckle from Ebele, hopefully inspiring her to land some vicious blows herself.
Vicious Mockery against the cult leader: 1 if they fail a Wisdom Save DC 14 Bonus action: Bardic Inspiration to Ebele
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Xalkas moves to position himself in such a manner to catch as many bandits in a cone shape that extends 15ft from his outstretched hands. (He’s able to completely protect two of his allies if that catches more of the baddies. Looking for maximum aoe.) Unleashing burning hands a jet of scorching fire towards them, those close hear him mutter under his breath. As the flames shoot from his hands says, “Perhaps it is your doom to die by fire.” Then (with any remaining movement) moves towards the hallway they entered the room from.
Dex save dc 13 or 8 fire damage; half damage on a save.
This post has potentially manipulated dice roll results.
b1 4, b2 16 b3 4, b4 9 thug 11
flame erupts from Xalkas fingertips schorching numerous foes, the bandit squaring off against Ebele drops to the ground smoke rising from his leathers.
the half orc, singed sees this an says try that again unbeliever and fires his crossbow at Xalkas
Attack: 10 Damage: [roll]
(if(Unable to parse dice roll., then drops it pulling out a large mace
T'chal'fronack'zcinicker begins orating, "You may not be aware, but there is actually a form 622 dash A that can be acquired from any nearby approved office that you can fill out and send it that will permit you to perform evil acts within a specified area. If you're unable to locate your nearest office, sending magical missives to head office will result in the forms being magically supplied. Of course you do require the appropriate permits for evil acting in general, Forms K-11 through N-9411242 address licensing for a wide variety of evil actions.....though of course supporting forms may be required dependant upon evil god priestly powers, or if it's simply an arcane source, a XRS-A-1 addendum is available through...."
He goes on .... at length ....people find themselves having trouble staying conscious. (casting Sleep in the process for 29 hps, centered on a spot that gets a bunch of bad guys, but none of the group).
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
Kerric:
Worried that the others did not retreat so he could protect them, Kerric is relieved that his defense proved to be impenetrable--at least for the moment. And, wonder of wonders, the others seemed to be holding their own! Maybe they had potential after all, even if they weren't elves.
Suddenly shifting from a defensive stance to an offensive flurry, Kerric lashes out once, twice, with his shining blade, answering the interloper's taunts with singing steel as he slashed at the two bandits with which he was engaged.
This post has potentially manipulated dice roll results.
Using the scent of Scorched Orc to guide her, Ebele will tiptoe around the body at her feet in delicate movements. It was almost like a kick start to a dance where she’d twirl with her staff to thwack the half-Orc in the gut.
Attack 1: 13 Damage: 10
“Whoops! Did I get you there?” She’d finish her twirl as she’d ‘trip’, letting go of her staff and swinging her arm to try to ‘catch herself’ on the brute.
initative
group 1 14
group 2 15
thug 11
order as it stands now (awaiting Ebele and Rehgys)
Kerric
T'chal
Ebele
G1
G2
Xalkas/
thug
Laissez les bons temps rouler
Kerric:
With his weapon drawn and ready, Kerric leaps into action, though not quickly enough to keep the foes from spilling into the room. Looking quickly around, he calls, "Back into the hallway we came from--I'll hold them off!" hoping the others can scramble into the northern hallway and he can bring up the rear, forcing the enemy to come at them one or two at a time in the narrow hallway instead of mobbing them in the open room.
Kerric moves up to the block of enemies who just entered the room, approaching them head-on so he engages the entire front line. Swinging his sword in a blinding array of slashes and thrusts, the elven warrior focuses on blocking all incoming attacks (Dodge action).
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Initiative : 19
What's the difference between a Wizard and a Sorcerer?
Class.
T'chal'fronack'zcinicker steps forward to the side of Kerric, "Welcome bringers of Woe. It has come to our attention that you have not applied for the appropriate rights to be performing your evilness in this area. We would ask that you immediately cease your operation and relocate. If you wish to....." he's cut off as they charge and he fires a bolt at one of them "....this is most irregular!!"
Attack: 8 Damage: 6
What's the difference between a Wizard and a Sorcerer?
Class.
as one of the bandits starts to yell "get the El...." the bolt from T'chal'fronack'zcinicker enters his mouth and sticks out the back of his head
Laissez les bons temps rouler
Hearing the door burst open and the others take up a defensive position, Ebele would take her place beside Kerric. She would back up accordingly should they actually be following the elf’s plan, but until she understood exactly what he wanted from her, she would stand and fight.
Init: 19
just an unstable unicorn.
Hearing T’s first bolt get eaten, Ebele would grab her staff. She’d tap the ground in front of her as if testing the distance between her and the bringer of woe before her. “Could a poor blind monk feel your face to get a proper read?” The monk would lean in with her hand, before smacking the individual before her with an open palm.
BA unarmed: 17 Damage: 5
Male or female? She’ll then grab her staff to lift it from where it rested on the floor. The monk would hoist it up faster than expected, bringing it up to whack between her opponents legs.
Attack 1: 8 Damage: 6
just an unstable unicorn.
Ebele hears a grunt as Kerric observes her fist smack a bandit in the jaw but the staff misses as he stumbles backward.
the bandit retaliates swinging his scimitar Attack: 4 Damage: 6
while the second goes for Kerric Attack: 4 Damage: 3
both missing wildly
Laissez les bons temps rouler
Reghys' initiative: 18
"Bringers of Woe? Seriously, you should look at better branding. That makes for a terribly clichéed name for a cult. I mean, you could as well call yourselfs the Evil Portends, or the Needlessly Sacrificed at this point."
Reghys, feeling much more relaxed then before at being able to see their opponents, and trusting fully in the capacities of their friends to keep them safe, Reghys is attempting to mock the cultists to get them to focus on them, instead of the more dangerous members of the Ardent Alliance. In so doing, they try to hit a tone that'll get a chuckle from Ebele, hopefully inspiring her to land some vicious blows herself.
Vicious Mockery against the cult leader: 1 if they fail a Wisdom Save DC 14
Bonus action: Bardic Inspiration to Ebele
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
leader wis 9
the second group, taking offense at one of their number being dispatched so quickly fire their crossbows
1 at T'chal Attack: 16 Damage: 2
1 at Kerric Attack: 7 Damage: 5
1 more at T'chal Attack: 5 Damage: 2
all of which fly over the heads of their targets
Xalkas is up
Laissez les bons temps rouler
Xalkas moves to position himself in such a manner to catch as many bandits in a cone shape that extends 15ft from his outstretched hands. (He’s able to completely protect two of his allies if that catches more of the baddies. Looking for maximum aoe.) Unleashing burning hands a jet of scorching fire towards them, those close hear him mutter under his breath. As the flames shoot from his hands says, “Perhaps it is your doom to die by fire.” Then (with any remaining movement) moves towards the hallway they entered the room from.
Dex save dc 13 or 8 fire damage; half damage on a save.
b1 4, b2 16 b3 4, b4 9 thug 11
flame erupts from Xalkas fingertips schorching numerous foes, the bandit squaring off against Ebele drops to the ground smoke rising from his leathers.
the half orc, singed sees this an says try that again unbeliever and fires his crossbow at Xalkas
Attack: 10 Damage: [roll]
(if(Unable to parse dice roll., then drops it pulling out a large mace
Laissez les bons temps rouler
screwed up a cut and paste----anyways the half orc misses
Laissez les bons temps rouler
T'chal'fronack'zcinicker begins orating, "You may not be aware, but there is actually a form 622 dash A that can be acquired from any nearby approved office that you can fill out and send it that will permit you to perform evil acts within a specified area. If you're unable to locate your nearest office, sending magical missives to head office will result in the forms being magically supplied. Of course you do require the appropriate permits for evil acting in general, Forms K-11 through N-9411242 address licensing for a wide variety of evil actions.....though of course supporting forms may be required dependant upon evil god priestly powers, or if it's simply an arcane source, a XRS-A-1 addendum is available through...."
He goes on .... at length ....people find themselves having trouble staying conscious. (casting Sleep in the process for 29 hps, centered on a spot that gets a bunch of bad guys, but none of the group).
What's the difference between a Wizard and a Sorcerer?
Class.
will resolve after Kerric
Laissez les bons temps rouler
(Shun the nonbeliever, shuuuuunn.)
Ebele would catch a whiff of burning and scrunches her nose.
just an unstable unicorn.
Kerric:
Worried that the others did not retreat so he could protect them, Kerric is relieved that his defense proved to be impenetrable--at least for the moment. And, wonder of wonders, the others seemed to be holding their own! Maybe they had potential after all, even if they weren't elves.
Suddenly shifting from a defensive stance to an offensive flurry, Kerric lashes out once, twice, with his shining blade, answering the interloper's taunts with singing steel as he slashed at the two bandits with which he was engaged.
Elven Curve Blade: Attack: 13 Damage: 10
Elven Curved Blade (Action Surge): Attack: 21 Damage: 6
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
missing with the first swing but catching the bandit on his backswing Kerric drops the bandit facing him.
at this point T'chal casts his spell causing the three archers to slump to the ground.
Ebele is up
Laissez les bons temps rouler
Using the scent of Scorched Orc to guide her, Ebele will tiptoe around the body at her feet in delicate movements. It was almost like a kick start to a dance where she’d twirl with her staff to thwack the half-Orc in the gut.
Attack 1: 13 Damage: 10
“Whoops! Did I get you there?” She’d finish her twirl as she’d ‘trip’, letting go of her staff and swinging her arm to try to ‘catch herself’ on the brute.
BA unarmed: 23 Damage: 3
just an unstable unicorn.
The Half orc grunts as he gets smacked twice, then growls lowly
Reghys-
Laissez les bons temps rouler