Eyeing the road ahead, Lenthium and Griffin canter down the path.
20 Perception
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
The shrines direction you just notice an overgrown path with little use at one time or was used as much as the current path your on. Everybody noticed that there are rusty bear traps along along the path except for Ishtayu ( dex save with advantage of someone gives you a shout of warning).
"Hey there travelers!" says a figure from the bushes nearby. "Carefull with your steps. You might lose a feet if you don't be cautious."
The figure approaches the group carefully. "You don't look like those bandits that i've been watching for a while. It seems like we are after the same guys. I'm Solintar, Mind if i join you?".
Noticing the groups confusion, he adds: "Noticed that i alone can't do anything here without some help, and it seems like you might need some help with those pesty traps lying all around. I've had intel that there is quite good sum of treasure along with the bandits from an old collegue, what do you say?
OOC: Hello everyone, my first PbP and i'm not a native speaker, so you can DM me or write here for more/less narration or other mistakes that i make. I would appriciate your feedbacks and your company as well :)
This post has potentially manipulated dice roll results.
"Hm? Another hunting these band -" Ishtayu's idle observation is interrupted as he walks and hears the newcomer's words about the traps. Quickly looking to the ground, Ishtayu tries to catch himself in the presence of the horrible metal clanging traps to avoid the inevitable pain accompanied by stepping into one.
33 Dexterity saving throw to avoid the hunting traps.
(OOC: Greetings Kuastro, doing good so far. :)
Also 33 is... Not right. Should be 18. Rolling on mobile is hard, whoops.)
You deftly do a double step missing the trap completely. On examination you notice these traps are frequently used and rusted from being out in the weather on down the road you hear painful screaming in a gutteral language.
“Perhaps we are after the same people! Personally, I welcome all the help we can get! We’re heading towards the shrine, and anything you can do to help us get there with all the feet and hands we wereborn with would be... terrific.” He said nudging on of the rusty bear traps with his toe. The possibility of being ensnared by such a device caused him to grimace.
This post has potentially manipulated dice roll results.
Sitting quietly while the adults talk, Griffins looks back and forth between the newcomer and the party. He and Crone both spin at the sound of the shout.
“what was that?” Griffin says quest behind Lenthium. “Crone, go check it out”, Griffin closes his eyes, his vision swimming from black to a muddy color as he sees through the eyes of the Raven.
CAW can we leave him? CAW his eyes look delicious CAW
Griffins nose rolls up at the thought. “Leave him for now Crone, return quickly”
THe boy opens his eyes and faces the newcomer. “Are these traps yours? If so they are effective at catching goblins. There is one down the road with his leg stuck”
This post has potentially manipulated dice roll results.
Solintar
“No my friend, the traps are not mine. If there is a goblin trapped ahead, it means there are more. We should be carefull. We can interrogate him for the wherebout of his band. I will scout ahead in case its an ambush.” Says Solintar before moving forward and stepping in to the shadows.
No other threats just the goblin who looks kind of ragged and panicky he doesn't notice your approach. He is very young and wiry. He looks to be weak from effort from trying to escape the trap and injured. You notice he is unarmed besides a crude dagger.
Noticing that the goblin is alone, and that he can't speak their language, solintar returns to the party.
"Checked the surrounding. Seems like the goblin is alone, yet i can't interrogate him. Also, we might look more threatening if we would be more crowded. We should check it out."
This post has potentially manipulated dice roll results.
Admiring the skillful way that Solinar disappears into the undergrowth, he is moderately startled when he returns with his report. "I'm always up for intimidating a goblin. Their kind don't last long in the mountains, since they can't handle the cold too well, but they can be a nuisance. " He dismounts and hobbles the horse, moving off with the rest of the party to the trapped creature. Once there, he wipes his normal grin and looks severe and menacing, his golden skin glistening in the dappled light of the forest. While he glowers there, shining and looking wrathful, thunder rumbles in the distance and a creaking noise is heard behind the goblin.
OOC: Someone without skill should back me up so we can get Advantage. I am assuming someone does with this roll. Using Thaumaturgy to help set the scene.
Intimidation w/adv 21
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
This post has potentially manipulated dice roll results.
Rod
Rod first reaction is to shrug. "Oh well, you know? how many rabbits I saw pass like that?"...."Uh wait, we should wait, like my frog did, he will come back....
...
...
...
..or....perhaps I can try to patch him, somehow..."
This post has potentially manipulated dice roll results.
Solintar
After the current incident, he was afraid to push the goblin further as he was never really talented at getting information out of someone. He always relied on intel from others. Instead he decided to seducure the perimeter and scout around in case of an ambush.
Solintar will look around for traces of other goblins and stay on alert for any movement/sound around.
Investigation for traces 23
(if needed) watching and listening around carefully 5
OOC: not sure about the last roll
Rollback Post to RevisionRollBack
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Eyeing the road ahead, Lenthium and Griffin canter down the path.
20 Perception
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Ishtayu maintains his guard while traveling with the rest of the group, wary of any further signs of danger.
5
Rod Perception check: 15
The shrines direction you just notice an overgrown path with little use at one time or was used as much as the current path your on. Everybody noticed that there are rusty bear traps along along the path except for Ishtayu ( dex save with advantage of someone gives you a shout of warning).
"Hey there travelers!" says a figure from the bushes nearby. "Carefull with your steps. You might lose a feet if you don't be cautious."
The figure approaches the group carefully. "You don't look like those bandits that i've been watching for a while. It seems like we are after the same guys. I'm Solintar, Mind if i join you?".
Noticing the groups confusion, he adds: "Noticed that i alone can't do anything here without some help, and it seems like you might need some help with those pesty traps lying all around. I've had intel that there is quite good sum of treasure along with the bandits from an old collegue, what do you say?
OOC: Hello everyone, my first PbP and i'm not a native speaker, so you can DM me or write here for more/less narration or other mistakes that i make. I would appriciate your feedbacks and your company as well :)
"Hm? Another hunting these band -" Ishtayu's idle observation is interrupted as he walks and hears the newcomer's words about the traps. Quickly looking to the ground, Ishtayu tries to catch himself in the presence of the horrible metal clanging traps to avoid the inevitable pain accompanied by stepping into one.
33 Dexterity saving throw to avoid the hunting traps.
(OOC: Greetings Kuastro, doing good so far. :)
Also 33 is... Not right. Should be 18. Rolling on mobile is hard, whoops.)
You deftly do a double step missing the trap completely. On examination you notice these traps are frequently used and rusted from being out in the weather on down the road you hear painful screaming in a gutteral language.
Greetings, Solintar!
“Perhaps we are after the same people! Personally, I welcome all the help we can get! We’re heading towards the shrine, and anything you can do to help us get there with all the feet and hands we wereborn with would be... terrific.” He said nudging on of the rusty bear traps with his toe. The possibility of being ensnared by such a device caused him to grimace.
Sitting quietly while the adults talk, Griffins looks back and forth between the newcomer and the party. He and Crone both spin at the sound of the shout.
“what was that?” Griffin says quest behind Lenthium. “Crone, go check it out”, Griffin closes his eyes, his vision swimming from black to a muddy color as he sees through the eyes of the Raven.
Perception 21
investigation 22
You see a goblin franticly trying to get uncaught from a bear trap.
CAW can we leave him? CAW his eyes look delicious CAW
Griffins nose rolls up at the thought. “Leave him for now Crone, return quickly”
THe boy opens his eyes and faces the newcomer. “Are these traps yours? If so they are effective at catching goblins. There is one down the road with his leg stuck”
Solintar
“No my friend, the traps are not mine. If there is a goblin trapped ahead, it means there are more. We should be carefull. We can interrogate him for the wherebout of his band. I will scout ahead in case its an ambush.” Says Solintar before moving forward and stepping in to the shadows.
Stealth 23
He checks the surrounding for any other threat.
Investigation 8
Perception 4
No other threats just the goblin who looks kind of ragged and panicky he doesn't notice your approach. He is very young and wiry. He looks to be weak from effort from trying to escape the trap and injured. You notice he is unarmed besides a crude dagger.
Solintar
Noticing that the goblin is alone, and that he can't speak their language, solintar returns to the party.
"Checked the surrounding. Seems like the goblin is alone, yet i can't interrogate him. Also, we might look more threatening if we would be more crowded. We should check it out."
Admiring the skillful way that Solinar disappears into the undergrowth, he is moderately startled when he returns with his report. "I'm always up for intimidating a goblin. Their kind don't last long in the mountains, since they can't handle the cold too well, but they can be a nuisance. " He dismounts and hobbles the horse, moving off with the rest of the party to the trapped creature. Once there, he wipes his normal grin and looks severe and menacing, his golden skin glistening in the dappled light of the forest. While he glowers there, shining and looking wrathful, thunder rumbles in the distance and a creaking noise is heard behind the goblin.
OOC: Someone without skill should back me up so we can get Advantage. I am assuming someone does with this roll. Using Thaumaturgy to help set the scene.
Intimidation w/adv 21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
The poor goblins is already scared out of his mind you coming at him pushes him into shock and he passes out.(medicine or healing to revive)
Red looks to the group and shrugs.
“I’ll try medicine, but I’m no doctor.”
Using some mud and nearby herbs, Red attempts a rather slapdash attempt at a healing poultice...
Medicine Check: 3
Rod
Rod first reaction is to shrug. "Oh well, you know? how many rabbits I saw pass like that?"...."Uh wait, we should wait, like my frog did, he will come back....
...
...
...
..or....perhaps I can try to patch him, somehow..."
((Medicine check: 7))
Reds mud policies do nothing Rod cleans his wounds and brings the goblin to consciousness he looks frightened but he is stable but still hurting
Solintar
After the current incident, he was afraid to push the goblin further as he was never really talented at getting information out of someone. He always relied on intel from others. Instead he decided to seducure the perimeter and scout around in case of an ambush.
Solintar will look around for traces of other goblins and stay on alert for any movement/sound around.
Investigation for traces 23
(if needed) watching and listening around carefully 5
OOC: not sure about the last roll