I mean what do you need more of? MotM is great if you want more/updated monsters or TftYP if you need adventure ideas. I would probably go Tasha's though as it's good for players and DMs. It's right up there with XGtE.
If you are referring to purchasing something on DDB, two of those books are no longer available for purchase (Mordenkainen's Tome of Foes and Volo's Guide to Monsters). All of the creatures from those two books are available in Monsters of the Multiverse (albeit without all of the Forgotten Realms' lore that was in the original books). If you specifically want monsters, or more playable races that aren't in the PHB or XGtE, then MMM is pretty solid choice. I like Tasha's, but from what I have seen it's very hit and miss with people so that one is a little harder to recommend without knowing more about your games and play style.
If you are referring to purchasing something on DDB, two of those books are no longer available for purchase (Mordenkainen's Tome of Foes and Volo's Guide to Monsters).
Keeping this in mind, I would say TCoE first, MotM second, and TotYP third. Tasha's will give you and your players the most variety of options for character/campaign creation. Monsters of the Multiverse gives you a lot of new monsters and player races. I would say only grab Yawning Portal if you specifically want the mini-campaigns to play or slot into your overarching campaign.
Whilst I voted for Tasha's Cauldron of Everything, I would like to give a shout to Sword Coast Adventurer's Guide (the unfortunately shortened-down-to SCAG), which features character options and a handful of worldbuilding details for Faerun.
Rollback Post to RevisionRollBack
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
As others said, it really depends on what you want, they have different focuses:
Mordenkainen's Tome of Foes, Volo's Guide to Monsters - I wouldn't bother. MotM essentially combines these into one book with updates - unless you're desperate for the old style statblocks for monsters/PC races, or you really want the lore (unfortunately, a fair amount was dropped), you'd be wasting money.
Mordenkainen Presents: Monsters of the Multiverse - this has two sections, PC races and bestiary. There are 30 PC races taken from various books (I don't think you have any if them yet), most with updates. This is a massive injection of playable races, so if you want loads of playable races, this is your book. The bestiary combines those of MToF and VGtM (but with a large chunk of lore dropped. You won't need it for published adventures (they all use the MM or provide their own statblocks), so you'll only want this if you're making you're own adventures. I suspect that since you need to ask, the MM will suffice and you won't need the bestiary regardless. Still, 30 playable races are not to be sniffed at.
Tasha's Cauldron of Everything - mostly good for additional options for players, subclasses, and so forth. If you want more options for PCs (not so much races, but other aspects), then this a good choice.
Tales from the Yawning Portal - a series of short adventures. They're old adventures adapted to 5e, and have that style. I've only played the first adventure so far (and about to start the second), but it felt like it was very much just an excuse to go dungeon crawling, rather than a plot heavy adventure that is more typical of 5e. Depends on your taste.
As you can see, they each are very different and depends very much on what you want as to what you should get. That's a decision that you'll have to make for yourself, we really shouldn't be telling you which. However, my advice would be this: unless you feel a particular need to increase your character options...you probably won't fully appreciate having new options. You'll be happy enough with what you have, so I'd go for TFtYP and have an adventure, it'll do a lot more for you at the moment. On the other hand, if you're just doing homebrew adventures, then you have no reason to buy it.
So TFtYP should be an easy one - if it's useful, buy it, if not, then don't. The others are purely down to what you feel the urge for. Personally, again, my thoughts are thus: if you're not sure after what Ive described, then you don't need them. Just wait until you do and hold onto your hard earned cash for a little bit longer. You'll know what you'll want when you need it - you'll be saying "oh, I'd like a few more subclasses to choose from, so I should probably look at getting TCoE". That you're not doing that tells me that you're content with what you have and therefore don't need the.edtra options. Your money to spend, though.
NB: I've assumed that you're going physical since you mentioned MToF and VGtM, which aren't available on DDB, but if you are, then I wouldn't buy MotM. You can buy individual options for $1.99 and that gets discounted off the whole book. I'd just buy each PC race or monster as you need them, until you've almost bought the whole thing. It might save you money to do it that way, if you only ever need a few options from it. The other books have a lot more content that isn't available to buy individually (optional rules, adventures, etc) and so there's more reason to buy the books outright, but they have options available as well.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I already have the PHB, MM, DMG and XGtE. I am looking to buy one or two more books out of: MotM, MToF, TCoE, VGtM and TftYP.
What should I get.
P.S. I am DM in two games and PC in one.
I mean what do you need more of? MotM is great if you want more/updated monsters or TftYP if you need adventure ideas. I would probably go Tasha's though as it's good for players and DMs. It's right up there with XGtE.
If you are referring to purchasing something on DDB, two of those books are no longer available for purchase (Mordenkainen's Tome of Foes and Volo's Guide to Monsters). All of the creatures from those two books are available in Monsters of the Multiverse (albeit without all of the Forgotten Realms' lore that was in the original books). If you specifically want monsters, or more playable races that aren't in the PHB or XGtE, then MMM is pretty solid choice. I like Tasha's, but from what I have seen it's very hit and miss with people so that one is a little harder to recommend without knowing more about your games and play style.
Keeping this in mind, I would say TCoE first, MotM second, and TotYP third. Tasha's will give you and your players the most variety of options for character/campaign creation. Monsters of the Multiverse gives you a lot of new monsters and player races. I would say only grab Yawning Portal if you specifically want the mini-campaigns to play or slot into your overarching campaign.
Whilst I voted for Tasha's Cauldron of Everything, I would like to give a shout to Sword Coast Adventurer's Guide (the unfortunately shortened-down-to SCAG), which features character options and a handful of worldbuilding details for Faerun.
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
- The Assemblage of Houses, World of Warcraft
Tasha's will complete the rule set and the PC creation options (except for exotic races that Monsters of the Multiverse has)
As others said, it really depends on what you want, they have different focuses:
Mordenkainen's Tome of Foes, Volo's Guide to Monsters - I wouldn't bother. MotM essentially combines these into one book with updates - unless you're desperate for the old style statblocks for monsters/PC races, or you really want the lore (unfortunately, a fair amount was dropped), you'd be wasting money.
Mordenkainen Presents: Monsters of the Multiverse - this has two sections, PC races and bestiary. There are 30 PC races taken from various books (I don't think you have any if them yet), most with updates. This is a massive injection of playable races, so if you want loads of playable races, this is your book. The bestiary combines those of MToF and VGtM (but with a large chunk of lore dropped. You won't need it for published adventures (they all use the MM or provide their own statblocks), so you'll only want this if you're making you're own adventures. I suspect that since you need to ask, the MM will suffice and you won't need the bestiary regardless. Still, 30 playable races are not to be sniffed at.
Tasha's Cauldron of Everything - mostly good for additional options for players, subclasses, and so forth. If you want more options for PCs (not so much races, but other aspects), then this a good choice.
Tales from the Yawning Portal - a series of short adventures. They're old adventures adapted to 5e, and have that style. I've only played the first adventure so far (and about to start the second), but it felt like it was very much just an excuse to go dungeon crawling, rather than a plot heavy adventure that is more typical of 5e. Depends on your taste.
As you can see, they each are very different and depends very much on what you want as to what you should get. That's a decision that you'll have to make for yourself, we really shouldn't be telling you which. However, my advice would be this: unless you feel a particular need to increase your character options...you probably won't fully appreciate having new options. You'll be happy enough with what you have, so I'd go for TFtYP and have an adventure, it'll do a lot more for you at the moment. On the other hand, if you're just doing homebrew adventures, then you have no reason to buy it.
So TFtYP should be an easy one - if it's useful, buy it, if not, then don't. The others are purely down to what you feel the urge for. Personally, again, my thoughts are thus: if you're not sure after what Ive described, then you don't need them. Just wait until you do and hold onto your hard earned cash for a little bit longer. You'll know what you'll want when you need it - you'll be saying "oh, I'd like a few more subclasses to choose from, so I should probably look at getting TCoE". That you're not doing that tells me that you're content with what you have and therefore don't need the.edtra options. Your money to spend, though.
NB: I've assumed that you're going physical since you mentioned MToF and VGtM, which aren't available on DDB, but if you are, then I wouldn't buy MotM. You can buy individual options for $1.99 and that gets discounted off the whole book. I'd just buy each PC race or monster as you need them, until you've almost bought the whole thing. It might save you money to do it that way, if you only ever need a few options from it. The other books have a lot more content that isn't available to buy individually (optional rules, adventures, etc) and so there's more reason to buy the books outright, but they have options available as well.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Thank you so much everyone. This really helped.
Or you can try some of the setting/lore books (*cough* Eberron).