Is there a way to automate conditional effects on feats (as in if A use X, if B use Y), short of making them just a choice? It appears the only way to do something akin to that is to make each condition an optional choice, though that feels a little clunkey.
Likewise is there a way to add conditional requirements to feats (E.G. strength 13 or dexterity of 15) and also have any of the requirements actually enforced. As it seems you can choose a feat that the character may not actually have the requirements for within the character creator. This appears to be due to feat choice being made before determining the characters ability scores within the creator.
thanks for your assistance :)
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- Loswaith
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I may just be missing these options.
Is there a way to automate conditional effects on feats (as in if A use X, if B use Y), short of making them just a choice? It appears the only way to do something akin to that is to make each condition an optional choice, though that feels a little clunkey.
Likewise is there a way to add conditional requirements to feats (E.G. strength 13 or dexterity of 15) and also have any of the requirements actually enforced. As it seems you can choose a feat that the character may not actually have the requirements for within the character creator. This appears to be due to feat choice being made before determining the characters ability scores within the creator.
thanks for your assistance :)
- Loswaith