Ok, I am a forever DM, I subscribe to the Masters package, and I content share with my campaigns.... and that's where I would like a bit more control.
I have a number of sourcebooks and adventures purchased on DDB, but I don't want to share them ALL. I would love to have a simple list of tickboxes or toggle switches which allows me to choose what my players have access to, and what they don’t.
Maybe they could have access to the Species/Classes/Subclasses/Weapons/Spells/Artifacts included in one module, but not access to the adventure itself. With the upcoming Heist adventures, this would be really beneficial.
But if there's already a way of doing this, please let me know.
Ok, I am a forever DM, I subscribe to the Masters package, and I content share with my campaigns.... and that's where I would like a bit more control.
I have a number of sourcebooks and adventures purchased on DDB, but I don't want to share them ALL. I would love to have a simple list of tickboxes or toggle switches which allows me to choose what my players have access to, and what they don’t.
Maybe they could have access to the Species/Classes/Subclasses/Weapons/Spells/Artifacts included in one module, but not access to the adventure itself. With the upcoming Heist adventures, this would be really beneficial.
But if there's already a way of doing this, please let me know.
This is from the content sharing screen inside the campaign:
Blocking a source will hide compendium content to prevent players from reading it unless they own it. No options or content will be removed from other tools such as the character builder, character sheet, or encounter builder.
So, a more granular approach for the DM to limit options available to Players when building a character.
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
It would also be nice to be able to share the player section of a campaign setting like Ravnica without revealing the DM section, quest ideas or monsters.
This isn't a huge deal since many players have already read these things before joining a campaign, but still seem like a nice touch.
I would also like to see a DM Guild style opportunity to publish content on D&D Beyond either to sell or to accept donations. D&D Beyond would get a cut of the money, and it would need to adhere to the same rules as home brew content regarding not breaking copy rights.
Rollback Post to RevisionRollBack
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Ok, I am a forever DM, I subscribe to the Masters package, and I content share with my campaigns.... and that's where I would like a bit more control.
I have a number of sourcebooks and adventures purchased on DDB, but I don't want to share them ALL. I would love to have a simple list of tickboxes or toggle switches which allows me to choose what my players have access to, and what they don’t.
Maybe they could have access to the Species/Classes/Subclasses/Weapons/Spells/Artifacts included in one module, but not access to the adventure itself. With the upcoming Heist adventures, this would be really beneficial.
But if there's already a way of doing this, please let me know.
This is from the content sharing screen inside the campaign:
Blocking a source will hide compendium content to prevent players from reading it unless they own it. No options or content will be removed from other tools such as the character builder, character sheet, or encounter builder.
So, a more granular approach for the DM to limit options available to Players when building a character.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
It would also be nice to be able to share the player section of a campaign setting like Ravnica without revealing the DM section, quest ideas or monsters.
This isn't a huge deal since many players have already read these things before joining a campaign, but still seem like a nice touch.
I would also like to see a DM Guild style opportunity to publish content on D&D Beyond either to sell or to accept donations. D&D Beyond would get a cut of the money, and it would need to adhere to the same rules as home brew content regarding not breaking copy rights.