For some time now I thought it would be cool to create homebrew classes. After searching the fourms for a while I found posts dating back to as early as 2017 and recently as late 2019 about this topic WITH moderator and staff comments indicating this was in the works. I tried to ask on the discord to see if this was still in the works and I was met with "this was never 'in the works' sorry." As you can imagine this confused me so I was just wondering... is this something I would be able to look forward to or should I just continue to use something like the home brewery?
As indicated on the Discord: It has been mentioned as being planned for the longterm roadmap, not as being in the works, as in currently worked on. Longterm is longterm, we also have shortterm plans on the roadmap. I'd recommend keeping up to date by watching the Dev Update to see what the current developments are for D&D Beyond.
Rollback Post to RevisionRollBack
// I am Arenlor Developers should read This Changelog Moderator for D&D Beyond's YouTube, Twitch, and Discord.
I think its going to kind of happen with the big general update and will allow minor tweaks to classes for stuff that already already exist. Ie could probably manage the updated ranger but not make a psionic class completely differently.
I'd love to see it happen as I'm in a campaign with a few homebrew races and classes that I'd love to manage on DnD beyond. Sadly I can literally set up everything about it to manage except the classes which means I can't use dnd beyond to manage my character for that campaign.
Dndbeyond is seriously not built to make classes, and making a system to do so will take a year to get a basic system (without upsetting the current site structure), or a month (If you want to shut down the site that entire time).
Dndbeyond is seriously not built to make classes, and making a system to do so will take a year to get a basic system (without upsetting the current site structure), or a month (If you want to shut down the site that entire time).
Thats a month of straight work minimum.
Any new coding is done in a development environment, a completely separate environment where developers can do what they want without it interfering with the users' experience - the tools we use are in a production environment. There is absolutely no need to shut down the site in order to create new functionality regardless of how big or small the new features would be.
I don't think a very basic structure would be all that hard to create either. A bunch of stuff is standardized, and even mechanics with uses/rest can probably be done by overwriting a generic function. The nonstandard stuff though, that'd more than likely have to be some text explaining the ability without further integration in the charsheet. It's not the tech that's holding anything back, it's whether WotC/DDB want that kind of functionality - such as it can reasonably be implemented - to be available.
Rollback Post to RevisionRollBack
Want to start playing but don't have anyone to play with? You can try these options: [link].
Coming back in 2023 to just say that it's utterly ridiculous that this still doesn't even seem to be on WotC's mind, especially considering how they bought this whole site. Sure, it'd be work, but, frankly, it'd well worth it.
For some time now I thought it would be cool to create homebrew classes. After searching the fourms for a while I found posts dating back to as early as 2017 and recently as late 2019 about this topic WITH moderator and staff comments indicating this was in the works. I tried to ask on the discord to see if this was still in the works and I was met with "this was never 'in the works' sorry." As you can imagine this confused me so I was just wondering... is this something I would be able to look forward to or should I just continue to use something like the home brewery?
As indicated on the Discord: It has been mentioned as being planned for the longterm roadmap, not as being in the works, as in currently worked on. Longterm is longterm, we also have shortterm plans on the roadmap. I'd recommend keeping up to date by watching the Dev Update to see what the current developments are for D&D Beyond.
// I am Arenlor
Developers should read This Changelog
Moderator for D&D Beyond's YouTube, Twitch, and Discord.
We'll have 5.5 by that time, I just modify Monster stat blocks for PCs as an alternative.
I think its going to kind of happen with the big general update and will allow minor tweaks to classes for stuff that already already exist. Ie could probably manage the updated ranger but not make a psionic class completely differently.
I'd love to see it happen as I'm in a campaign with a few homebrew races and classes that I'd love to manage on DnD beyond. Sadly I can literally set up everything about it to manage except the classes which means I can't use dnd beyond to manage my character for that campaign.
If you want to homebrew classes, I would reccomend using https://www.dungeonmastersvault.com/.
Dndbeyond is seriously not built to make classes, and making a system to do so will take a year to get a basic system (without upsetting the current site structure), or a month (If you want to shut down the site that entire time).
Thats a month of straight work minimum.
My homebrew content: Monsters, subclasses, Magic items, Feats, spells, races, backgrounds
Any new coding is done in a development environment, a completely separate environment where developers can do what they want without it interfering with the users' experience - the tools we use are in a production environment. There is absolutely no need to shut down the site in order to create new functionality regardless of how big or small the new features would be.
I don't think a very basic structure would be all that hard to create either. A bunch of stuff is standardized, and even mechanics with uses/rest can probably be done by overwriting a generic function. The nonstandard stuff though, that'd more than likely have to be some text explaining the ability without further integration in the charsheet. It's not the tech that's holding anything back, it's whether WotC/DDB want that kind of functionality - such as it can reasonably be implemented - to be available.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Some people just want to watch the world burn.
A good book and a cup of tea.
Homebrew| Bard: College of Composition
Feedback Appreciated!
Coming back in 2023 to just say that it's utterly ridiculous that this still doesn't even seem to be on WotC's mind, especially considering how they bought this whole site. Sure, it'd be work, but, frankly, it'd well worth it.
Yup, this needs to be a thing, no real excuse for it now.
nearing the end of 2024 still not a thing... idc what they are thinking but this is nonsense.