Hello guys, my name is Felipe and I'm currently at the end of my major in Digital Design, and for my final project I decided to develop a software/installation with the purpose of improving immersion during D&D sessions and narratives in general, so if you guys have some spare time, could you answer a couple of questions, please? Here is the form:
Thank you for those who could answer! This is crucial for the following steps of the project. (I'm not a native speaker, so sorry if there are any mistakes or inappropriate use of the language).
In my opinion, though, there are a couple of missing options from the last question of the first part (Choose the most important aspect for you during a campaign:): you could include "Exploration" (which could be considered part of "Story", but not necessarily for everyone) and "Fun" (which I think it is always a viable one, even for your research, but I might be completely wrong, in which case I apologize).
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
This question in particular seems to be creating a minor misunderstanding, that's our fault, the options we gave are related to our approach in designing, it is an immersive tool but we are open to create other functions, Story would be related to reproduction of sound ambience, music and effects, Combat would imply implementing sheets and maps and Role playing opens a possibility for voice modulation, an instrument feature for bards, when a player has high passive perception a sound or description would be played/given only for that player, things like that.
I guess we need a better explanation, we will be working on that, thank you!
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Hello guys, my name is Felipe and I'm currently at the end of my major in Digital Design, and for my final project I decided to develop a software/installation with the purpose of improving immersion during D&D sessions and narratives in general, so if you guys have some spare time, could you answer a couple of questions, please? Here is the form:
https://docs.google.com/forms/d/e/1FAIpQLSf_y7TJtP8EMh7NJqOvA-WyK6U1tILEmjOVriq37vuagUfryA/viewform?usp=sf_link
Thank you for those who could answer! This is crucial for the following steps of the project. (I'm not a native speaker, so sorry if there are any mistakes or inappropriate use of the language).
Contributed!
In my opinion, though, there are a couple of missing options from the last question of the first part (Choose the most important aspect for you during a campaign:): you could include "Exploration" (which could be considered part of "Story", but not necessarily for everyone) and "Fun" (which I think it is always a viable one, even for your research, but I might be completely wrong, in which case I apologize).
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Thank you!
This question in particular seems to be creating a minor misunderstanding, that's our fault, the options we gave are related to our approach in designing, it is an immersive tool but we are open to create other functions, Story would be related to reproduction of sound ambience, music and effects, Combat would imply implementing sheets and maps and Role playing opens a possibility for voice modulation, an instrument feature for bards, when a player has high passive perception a sound or description would be played/given only for that player, things like that.
I guess we need a better explanation, we will be working on that, thank you!