Anyone have a good guide for a new DM for developing proper amounts of loot per encounter or adventure? Looking for guidance on both money and magical items.
As dxjxc mentions. The dungeon master guide is about all you need to generate loot. It's all I use unless I create weapons that are unique to the campaign.
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Anyone have a good guide for a new DM for developing proper amounts of loot per encounter or adventure? Looking for guidance on both money and magical items.
I have used this before
https://donjon.bin.sh/5e/random/#type=treasure
There is this: https://www.dndbeyond.com/compendium/rules/dmg/treasure#RandomTreasure
As dxjxc mentions. The dungeon master guide is about all you need to generate loot. It's all I use unless I create weapons that are unique to the campaign.