Ok this is one of my experiences in creating a subclass, when I make an action for an new home brew subclass I was adding in my creations eg. storm herald, the storm heralds aura usually for the damage i would set the fixed value of damage too 2 fire damage at class level 3, then I would add override at levels, so at level five the damage will turn into 3 instead, but somehow the override doesn't work, and the damage stay the same, still set at 2 even though the character class is already level 5, why is this so? should I change the action from general to weapon? or is there something wrong with fixed value scaling in general actions, or am i just doing it wrong.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Ok this is one of my experiences in creating a subclass, when I make an action for an new home brew subclass I was adding in my creations eg. storm herald, the storm heralds aura usually for the damage i would set the fixed value of damage too 2 fire damage at class level 3, then I would add override at levels, so at level five the damage will turn into 3 instead, but somehow the override doesn't work, and the damage stay the same, still set at 2 even though the character class is already level 5, why is this so? should I change the action from general to weapon? or is there something wrong with fixed value scaling in general actions, or am i just doing it wrong.