Not sure if my title is to the point enough. Or clear enough...
I'm curious if there is a compiled list of tools to use in homebrew created content, like the types of bracket linked content. ie: stealth, grappled. for each item of internal linking. something that could look like this (without the parenthesis) (THIS THNGY)THING YOU'RE TRYING TO LINK(/THIS THINGY).,
I know, I know. 'they go in brackets not parenthesis, but if i put them in parenthesis they make tool tip not found if its not a tooltip.
I'm also trying to find a way in homebrew content to give a character extra attacks (that also reflect on a character sheet). I've tried making a subclass- and the feature is named extra attack, and the modifier has been both BONUS: EXTRA ATTACKS: FIXED VALUE: #, as well as SET: EXTRA ATTACKS: FIXED VALUE: #. Neither reflects in a character sheet, where it shows attacks per action. It alwasy just says one, but i know that a mechanic exists which allows that number to change, as it does with many classes, most notably fighter. I've wondered how Bard: College of Swords gets it's extra attack at 6th level (a subclass feature must exist that makes it work,) though i am at a loss to find it. Community plz help.
Edit: Okay, now i've really messed up, now it says it has 3 extra attacks, but i don't how it got 3 from the fixed value being 1. GAAHHH
Not sure if my title is to the point enough. Or clear enough...
I'm curious if there is a compiled list of tools to use in homebrew created content, like the types of bracket linked content. ie: stealth, grappled. for each item of internal linking. something that could look like this (without the parenthesis)
(THIS THNGY)THING YOU'RE TRYING TO LINK(/THIS THINGY).,
I know, I know. 'they go in brackets not parenthesis, but if i put them in parenthesis they make tool tip not found if its not a tooltip.
I'm also trying to find a way in homebrew content to give a character extra attacks (that also reflect on a character sheet). I've tried making a subclass- and the feature is named extra attack, and the modifier has been both BONUS: EXTRA ATTACKS: FIXED VALUE: #, as well as SET: EXTRA ATTACKS: FIXED VALUE: #. Neither reflects in a character sheet, where it shows attacks per action. It alwasy just says one, but i know that a mechanic exists which allows that number to change, as it does with many classes, most notably fighter. I've wondered how Bard: College of Swords gets it's extra attack at 6th level (a subclass feature must exist that makes it work,) though i am at a loss to find it. Community plz help.
Edit: Okay, now i've really messed up, now it says it has 3 extra attacks, but i don't how it got 3 from the fixed value being 1. GAAHHH