So I have recently played Persona 5 Strikers and wanted to make a D&D campain based of of the Persona series.
Thus I ran into a problem. I have been a player for serveral years now, but this is my first time DMing and I'm trying to decide how to work a Persona User at seen in Persona 5 and Persona 5 Strikers So far I have 3 ideas.
1st idea: I make a Custom Class that has the desired mechanics built right in
2nd idea: I select a handful of classes from the offical material then implament a the rules and mechanics to structure play.
3rd idea: Since a Persona User is very similar to a Warlock I make a Sub Class that incorperates as much as I can of the desired mechanics. Then finish what I was not able to put in the subclass with campian mechanics.
I guess to sum things up, I am looking for help deciding which way I listed above would be the the best to fit with the Campain and not be overly challenging for a new DM (dispite having a lot of experance as a player).
So I have recently played Persona 5 Strikers and wanted to make a D&D campain based of of the Persona series.
Thus I ran into a problem. I have been a player for serveral years now, but this is my first time DMing and I'm trying to decide how to work a Persona User at seen in Persona 5 and Persona 5 Strikers So far I have 3 ideas.
1st idea: I make a Custom Class that has the desired mechanics built right in
2nd idea: I select a handful of classes from the offical material then implament a the rules and mechanics to structure play.
3rd idea: Since a Persona User is very similar to a Warlock I make a Sub Class that incorperates as much as I can of the desired mechanics. Then finish what I was not able to put in the subclass with campian mechanics.
I guess to sum things up, I am looking for help deciding which way I listed above would be the the best to fit with the Campain and not be overly challenging for a new DM (dispite having a lot of experance as a player).