Hello! I’m a newer DM, and I wanted to design a few items for my PCs, and I wanted to get some critique, as this will be my first proper homebrew item. Any critique from someone who has experience with building items would be great, and I appreciate pretty much any help! Now, for the description:
A roughly carved wooden bird, and four (4) keys of varying colors (red,orange, yellow, and green), each key making the bird sing a different song depending on the key. The song sung will cause something different depending on the color of the key.
Red: Five (5) birds swoop down and attack a target each for 1d4 damage. Roll for an animal handling check, and on a success, you can tell the birds what to attack. On a failure, they will attack creatures at random.
Orange: A bird swoops down from the sky, and steals a weapon. On a successful animal handling check (dc13), the creature who turned the key and direct the bird to steal a certain weapon. On a failure, the bird takes a random weapon.
Yellow: A large bird swoops down, and picks up the creature that turned the key, moving them up to 15ft. The creature that was picked up must make an animal handling check. On a success, the creature picked up can tell the bird where to go. On a failure, the bird will move the creature somewhere random.
Green: A smallish bird swoops down, and drops a Greater Healing Potion. The creature that turned the key must make a dexterity saving throw (dc13), and if it’s a success, the creature will catch it. On a failure, the potion hits the ground and breaks, causing a splash that heals 1d4 damage in a 5ft radius.
Each key can be used only 3 times before it loses all magical properties, and cannot be used to summon the birds anymore. I also must note, I making this for a party of 3 and I intend to give it to them at a level in the range of 4-9.
Hello! I’m a newer DM, and I wanted to design a few items for my PCs, and I wanted to get some critique, as this will be my first proper homebrew item. Any critique from someone who has experience with building items would be great, and I appreciate pretty much any help! Now, for the description:
A roughly carved wooden bird, and four (4) keys of varying colors (red,orange, yellow, and green), each key making the bird sing a different song depending on the key. The song sung will cause something different depending on the color of the key.
Red: Five (5) birds swoop down and attack a target each for 1d4 damage. Roll for an animal handling check, and on a success, you can tell the birds what to attack. On a failure, they will attack creatures at random.
Orange: A bird swoops down from the sky, and steals a weapon. On a successful animal handling check (dc13), the creature who turned the key and direct the bird to steal a certain weapon. On a failure, the bird takes a random weapon.
Yellow: A large bird swoops down, and picks up the creature that turned the key, moving them up to 15ft. The creature that was picked up must make an animal handling check. On a success, the creature picked up can tell the bird where to go. On a failure, the bird will move the creature somewhere random.
Green: A smallish bird swoops down, and drops a Greater Healing Potion. The creature that turned the key must make a dexterity saving throw (dc13), and if it’s a success, the creature will catch it. On a failure, the potion hits the ground and breaks, causing a splash that heals 1d4 damage in a 5ft radius.
Each key can be used only 3 times before it loses all magical properties, and cannot be used to summon the birds anymore. I also must note, I making this for a party of 3 and I intend to give it to them at a level in the range of 4-9.
Wonderful! Honestly, just experimenting with these could be a great time. I think that this could be a good addition to a campaign!