Maybe I am just wholly missing it somewhere, but I can't find something or it doesn't exist. Looking at making a few sub classes for my campaign and want to give them an option for choosing from three different proficiencies at 1st level. I can not for the life of me figure out how to make it a choice rather than giving the class all three. Anyone else had this problem before? Any help would be greatly appreciated, even just pointing me to the right thread. Thanks.
Very good. I will run a trial with it and see. Thanks.
Toril
Ok. Got it finally. Here is how.
Add a class feature
Describe it, etc and make sure to choose "Has Options"
Class Feature Options "Add An Option"
I was doing Proficiency so I I called it Animal Handling. And just added Animal Handling in the desc as it is required.
Then under Modifiers: "Add a Option". I added the modifier "Proficiency" "Animal Handling" NOTE Do not choose "Is granted" or it won't work as it simply adds it to the character. Fill out everything else and save.
Add another Class Feature Option the same way until done. Save and poof, it works.
Maybe I am just wholly missing it somewhere, but I can't find something or it doesn't exist. Looking at making a few sub classes for my campaign and want to give them an option for choosing from three different proficiencies at 1st level. I can not for the life of me figure out how to make it a choice rather than giving the class all three. Anyone else had this problem before? Any help would be greatly appreciated, even just pointing me to the right thread. Thanks.
Toril
Choices "coding" is a bit difficult currently, and the best way is to create choices within the main feature granting them.
This will basically allow you to input each choice as a separate modifier, that the user can then choose at the appropriate level.
First of all you have to tick the "has choices" in the main feature description, and then create a choice for each.
IIRC you have to then choose "Modifier"-"Proficiency"-"skill" for each eseparste choice you want to allow, and that should do trick.
I will check and provide a better guide as soon as I have time, but with the above you should already be able to play around with it.
I suggest making a test character to see if it works intended, as you are able to check it out in your own characters even before publishing.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
Very good. I will run a trial with it and see. Thanks.
Toril
Ok. Got it finally. Here is how.
Add a class feature
Describe it, etc and make sure to choose "Has Options"
Class Feature Options "Add An Option"
I was doing Proficiency so I I called it Animal Handling. And just added Animal Handling in the desc as it is required.
Then under Modifiers: "Add a Option". I added the modifier "Proficiency" "Animal Handling" NOTE Do not choose "Is granted" or it won't work as it simply adds it to the character. Fill out everything else and save.
Add another Class Feature Option the same way until done. Save and poof, it works.