I am creating a homebrew class and wondered, if you can select an option after finishing a long rest. Like if a Fighter Battlemaster could change his maneuvers or a sorcerer his metamagic options after a long rest, similar to how cleric or druids prepare spells.
The most similar thing i can imagine atm is the Eladrin Elf, which can change his "season" in the course of a long rest.
At the moment I have to jump every time to editing my character and change the option under class.
You can say so in the description of the subclass feature, but you'd need to go to the Character Builder to change the option either way.
Currently, the only Options you can change directly on the character sheet are from Feats, which you can do from Manage Feats (like how you're able to Manage Spells to change out your standard known/prepared spells.)
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Hello there,
I am creating a homebrew class and wondered, if you can select an option after finishing a long rest. Like if a Fighter Battlemaster could change his maneuvers or a sorcerer his metamagic options after a long rest, similar to how cleric or druids prepare spells.
The most similar thing i can imagine atm is the Eladrin Elf, which can change his "season" in the course of a long rest.
At the moment I have to jump every time to editing my character and change the option under class.
Thanks in advance.
You can say so in the description of the subclass feature, but you'd need to go to the Character Builder to change the option either way.
Currently, the only Options you can change directly on the character sheet are from Feats, which you can do from Manage Feats (like how you're able to Manage Spells to change out your standard known/prepared spells.)
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Ah, ok.
Then the way it works right now should be fine. Thank you.