My group is playing a relatively silly power fantasy campaign, and in this I was given a homemade Ring of Vampiric Regeneration. Basically; on a successful hit I regain half the damage done as HP.
I've been looking over the available modifiers and options on a ring and I just can't see a way of doing this. Is there a way to take the damage rolled on an attack and outputting half of it for healing, optionally with the ability to add it to current HP up to max? Or am I just 'stuck' with having to do it all manually?
My group is playing a relatively silly power fantasy campaign, and in this I was given a homemade Ring of Vampiric Regeneration. Basically; on a successful hit I regain half the damage done as HP.
I've been looking over the available modifiers and options on a ring and I just can't see a way of doing this. Is there a way to take the damage rolled on an attack and outputting half of it for healing, optionally with the ability to add it to current HP up to max? Or am I just 'stuck' with having to do it all manually?
No, you’ll just have to do it manually.
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