Hello everyone I'm new here and wanted to share my barbarian homebrew. It is all about throwing your weapons, please leave your ideas, changes and opinions. I really want to get this as perfect as possible so I can eventually play it.
Path of the Outwards Rage
*Primal grunt directed at you*
3rd level: While raging you use an improvised throwing weapon add 1d4 more damage of the weapons damage type. This increases at lv 10 to 2d4 and lv 14 to 3d4.
While raging your improvised throwing weapons have an improved range by your proficiency + strength mod + 5 rounded up.
HARDER!!! FASTER!!!
6th level: While raging improvised throwing melee weapons deal damage equal to their melee damage
THATS MINE!!!
10th level: While raging if a creature goes to pick up a weapon you threw you may use your reaction to shout, those within 10ft of range of your weapons must make a wisdom save (against your shout dc 8 + proficiency +con mod) if failed they take 1d8 thunder damage and cannot take any actions or bonus actions for the rest of the turn.
MY BABIES!!!
14th level: While raging you can pick up six weapons per turn.
While raging, when you have no weapons on you, you can dash as a bonus action.
You can link yourself to up to 6 weapons and always know where they are and are unable to be thrown into anything that would cause them to be lost, this is due to a “lucky bounce.”
Random thought of mine: I want to change the d4 of damage but not really sure what I want it to be
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Hello everyone I'm new here and wanted to share my barbarian homebrew. It is all about throwing your weapons, please leave your ideas, changes and opinions. I really want to get this as perfect as possible so I can eventually play it.
Path of the Outwards Rage
*Primal grunt directed at you*
3rd level: While raging you use an improvised throwing weapon add 1d4 more damage of the weapons damage type. This increases at lv 10 to 2d4 and lv 14 to 3d4.
While raging your improvised throwing weapons have an improved range by your proficiency + strength mod + 5 rounded up.
HARDER!!! FASTER!!!
6th level: While raging improvised throwing melee weapons deal damage equal to their melee damage
THATS MINE!!!
10th level: While raging if a creature goes to pick up a weapon you threw you may use your reaction to shout, those within 10ft of range of your weapons must make a wisdom save (against your shout dc 8 + proficiency +con mod) if failed they take 1d8 thunder damage and cannot take any actions or bonus actions for the rest of the turn.
MY BABIES!!!
14th level: While raging you can pick up six weapons per turn.
While raging, when you have no weapons on you, you can dash as a bonus action.
You can link yourself to up to 6 weapons and always know where they are and are unable to be thrown into anything that would cause them to be lost, this is due to a “lucky bounce.”
Random thought of mine: I want to change the d4 of damage but not really sure what I want it to be