Ive been writing a campaign for almost 2 months now and I have finally hashed out a good portion of the content 2 continent's for longevity, I have also built a multi Nation army while setting up a tiered Evil force with branches connecting to the follow up Arc.
The continent's are Bishop and KensoShia, Bishop hosting it's own Army, Bounty Hunters, Mercenary's, Magic Guild & Monastery & Elite Army referred to as the SkySpire Elite. Giving the continent more of a classic D&D feel before tossing you into the unknown lands.
KensoShia is set more in the lines of feudal Japan being home to primarily Animal-Folk, Not having a traditional Army They have the three School's which are home to powerful Samurai and Martial Artists. The School's being of The Ape, Tiger & Wolf, The Resistance Fighters Reside in the Swamp & Grasslands in the far south of the region which is controlled by the Demon Clan which is in deep control of the continent as Bishop formed the Elite's to drive them out.
The Blood Moons I've worked on so far are
Cultist's, Samurai's & Legion
Basically a Hybrid Demon/Vampire Group that offers mad power with the joining of the Legion which holds ranks of orcs, Animal-Folk and many other creatures, The main key the don't mention to new members is power comes with set backs the Animal Folk and anyone not of demon descent became disfigured some growing extra limbs or other marks making it impossible for them to ever leave.
So far the campaign is starting with a large tournament bringing in competitors from all lands and the PC'S stumble into something much bigger then they thought. I have things typed I'm just trying to get it all ironed out. Any tips advice or general input is appreciated.
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Ive been writing a campaign for almost 2 months now and I have finally hashed out a good portion of the content 2 continent's for longevity, I have also built a multi Nation army while setting up a tiered Evil force with branches connecting to the follow up Arc.
The continent's are Bishop and KensoShia, Bishop hosting it's own Army, Bounty Hunters, Mercenary's, Magic Guild & Monastery & Elite Army referred to as the SkySpire Elite. Giving the continent more of a classic D&D feel before tossing you into the unknown lands.
KensoShia is set more in the lines of feudal Japan being home to primarily Animal-Folk, Not having a traditional Army They have the three School's which are home to powerful Samurai and Martial Artists. The School's being of The Ape, Tiger & Wolf, The Resistance Fighters Reside in the Swamp & Grasslands in the far south of the region which is controlled by the Demon Clan which is in deep control of the continent as Bishop formed the Elite's to drive them out.
The Blood Moons I've worked on so far are
Cultist's, Samurai's & Legion
Basically a Hybrid Demon/Vampire Group that offers mad power with the joining of the Legion which holds ranks of orcs, Animal-Folk and many other creatures, The main key the don't mention to new members is power comes with set backs the Animal Folk and anyone not of demon descent became disfigured some growing extra limbs or other marks making it impossible for them to ever leave.
So far the campaign is starting with a large tournament bringing in competitors from all lands and the PC'S stumble into something much bigger then they thought. I have things typed I'm just trying to get it all ironed out. Any tips advice or general input is appreciated.