I’m trying to create a feat/item/something to implement a house rule in some D&D Beyond characters.
Specifically, to reduce the ‘squishieness’ of 1st level characters, I’m granting each of them 5 bonus HP, but I can’t figure out how to implement that in Beyond. Does anybody have any tips? Or, if it can’t be done how I’m trying, maybe some alternative that is roughly equivalent?
The D&D character sheets let you add health modifiers, so you can just do that. Alternately, you could look at the Tough feat and see how that’s implemented and tweak it to do what you want.
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I’m trying to create a feat/item/something to implement a house rule in some D&D Beyond characters.
Specifically, to reduce the ‘squishieness’ of 1st level characters, I’m granting each of them 5 bonus HP, but I can’t figure out how to implement that in Beyond. Does anybody have any tips? Or, if it can’t be done how I’m trying, maybe some alternative that is roughly equivalent?
The D&D character sheets let you add health modifiers, so you can just do that. Alternately, you could look at the Tough feat and see how that’s implemented and tweak it to do what you want.