Hello! I am looking for any playtesters or fellow creators to help me evaluate whether or not this race is properly balanced. Please let me know if you use this race and find that it's too easy, too hard, or works well.
I'm also looking for any creative suggestions for Sentient Plant names. I'd like to beef up that list by at least 10 names each for male and female.
Any help with either of these would be greatly appreciated, especially the balance testing.
For names here are some: Ivern, Fern, Bulb, Oakley, Birch, Sweet pea, Lupin, Foxglove, Blossom. Just search up some plant names and you pick the names you like.
As for balance, the photosynthesis trait punishes characters with high constitution. However, I think I understand that you want it for squishy characters. I like the counter of resistances and vulnerabilities. I think that it is pretty ok, if maybe a little too powerful. Maybe remove one trait, like the burrowing one to make it ok. But sounds good.
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'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
Yes, that's exactly what I was trying to do. The ones with high CON will have more health, therefore, they should need less healing, and vice versa for squishy characters. I'll look into possibly removing a trait. I like the names you suggested. I'll be adding all of those, probably.
Thank you for taking a look and giving some input on the balancing!
https://www.dndbeyond.com/races/368316-sentient-plant
Hello! I am looking for any playtesters or fellow creators to help me evaluate whether or not this race is properly balanced. Please let me know if you use this race and find that it's too easy, too hard, or works well.
I'm also looking for any creative suggestions for Sentient Plant names. I'd like to beef up that list by at least 10 names each for male and female.
Any help with either of these would be greatly appreciated, especially the balance testing.
Thank you!
For names here are some: Ivern, Fern, Bulb, Oakley, Birch, Sweet pea, Lupin, Foxglove, Blossom. Just search up some plant names and you pick the names you like.
As for balance, the photosynthesis trait punishes characters with high constitution. However, I think I understand that you want it for squishy characters. I like the counter of resistances and vulnerabilities. I think that it is pretty ok, if maybe a little too powerful. Maybe remove one trait, like the burrowing one to make it ok. But sounds good.
'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
I'll worldbuild for your DnD games!
Just a D&D enjoyer, check out my fiverr page if you need any worldbuilding done for ya!
Yes, that's exactly what I was trying to do. The ones with high CON will have more health, therefore, they should need less healing, and vice versa for squishy characters. I'll look into possibly removing a trait. I like the names you suggested. I'll be adding all of those, probably.
Thank you for taking a look and giving some input on the balancing!
That's ok.
'The Cleverness of mushrooms always surprises me!' - Ivern Bramblefoot.
I'll worldbuild for your DnD games!
Just a D&D enjoyer, check out my fiverr page if you need any worldbuilding done for ya!